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List of Offensive Buffs (BaBS)

Nov 13, 2018 at 4:38 AM
List of Offensive Buffs (BaBS)
  • List of Offensive Buffs (BaBS V2.3.5)

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    Currently, there are 23 Offensive Buffs.

    Offensive

    1. On Fire
    • 1% chance of setting any infected on fire on each gun shot.
    • Level Requirement: 29

    2. Extra Powder
    • +1000% increased pipe bomb damage done (Affects Traps).
      <Doesn't affect Seeking Grenade damage>
    • Level Requirement: 100

    3. Ninja
    • On special infected kill, -50% reduced current melee fatigue. On being released from special infected, instantly resets melee fatigue and prevents gaining more for 5 seconds.
    • Level Requirement: 75

    4. |Q| Piercing Bullets
    • Upon shooting the same infected, +1% increased damage per bullet (+2% with Hunting Rifle/Single Pistol and +3% with Magnum pistol, AWP or Scout sniper rifles). Effect resets when changing target, changing weapon, or reloading. With shotguns, chance to gain 1% per pellet, chance = 75% - (weapon tier * pellet count).
      <Max bonus: +150%>
    • Quest Requirement: Complete the Inseparable 3 (Lv. 50) Quest from Theodora and get the buff from the supply boxes as one of the quest completion rewards.

    5. |E| Halloween Spirit*
    • +20% Increased damage dealt and -20% reduced damage taken against tanks.
      <Works until November 21st>
      <✖ VS>
    • Event Requirement: Get it for 20 Sour Candies from the Sour Candy Market within !event

    6. Excitement
    • On killing common infected, +1THP. On killing special infected, +10THP (Uber Infected give +20THP).
      <Buff doesn't work if your poisoned>
      <Temporary health can't exceed maximum health or 200THP total>
    • Level Requirement: 100

    7. Butcher
    • On each melee hit, deal +1% of target's current HP as bonus damage.
      <Only works with targets that take melee damage>
      <Max bonus: +500 damage>
      <Bonus not applied to Chainsaw>
    • Level Requirement: 180

    8. Tank Slayer <top>
    • You deal +300HP bonus damage to tanks every 4 seconds with ranged weapons.
      <✖ VS>
    • Level Requirement: 60

    9. Intense Fire
    • Infected ignited by you take +1% of current HP as bonus damage per fire tick.
      <No effect on tanks>
    • Level Requirement: 180

    10. |E| Focused
    • On Special Infected Headshot kill, +25% bonus headshot damage for the current round. Uber Infected take half bonus damage. Assault Rifles take 2 bullets to headshot kill SI.
      <Max bonus damage: 400%>
      <No bonus damage to Tanks>
      <✖ VS>
    • Buff Requirement:
      MG Store Cost: $2.00 USD
      MG Store Link: https://store.mgftw.com/index.php?route=product/product&path=7&product_id=39
    • Event Requirement: Get it for ??? Sour Candies from the Sour Candy Market within !event OR Obtain it from the White Chocolate Box at random from the list of buffs you don't yet have.

    11. |E| Tank Party Crasher

    12. |E| Weak Point Spotter
    • Allows you to randomly ignore defenses and immunities on infected.
      <Chance: 3%>
      <Piercing immunities sets all attack bonuses for that shot to zero>
      <✖ VS>
    • Buff Requirement:
      MG Store Cost: $2.00 USD
      MG Store Link: https://store.mgftw.com/index.php?route=product/product&path=7&product_id=37
    • Event Requirement: Get it for ??? Sour Candies from the Sour Candy Market within !event OR Obtain it from the White Chocolate Box at random from the list of buffs you don't yet have.

    13. Ranged Expert
    • Assault Rifles and SMGs ignore the defenses of your target, they're not affected by attack bonuses from buffs, they shoot and reload -25% slower.
      <✖ VS>
    • Level Requirement: 115

    14. |E| Zapping Gun
    • Moving around charges the pistol. For each 1% charge, +10 bonus damage dealt. When fully charged, +2 second stun on target affected. Each shot resets charge to 0.
      <Charged shot activates on special infected and tanks only>
      <Tanks can't be stunned in 15 seconds of another stun/freeze>
      <Gun recharge rate: 3% per second running, 1% crouching/walking>
      <✖ VS>

    • Buff Requirement:
      MG Store Cost: $4.00 USD
      MG Store Link: https://store.mgftw.com/index.php?route=product/product&path=7&product_id=57
    • Event Requirement: Get it for ??? Mint Candies from the Mint Candy Market within !event.

    15. Deadeye <top>
    • On killing special infected from =/+75% health or with a headshot using AWP / Scout sniper rifles, +1 bullet into current magazine from your reserves.
      <✖ VS>
      <Incompatible with Dummy Rounds>
    • Level Requirement: 201

    16. |V| Corrosive Vomit Jar
    • Throwing a vomit jar on infected will disable defenses for the duration of the vomit. Lasts 5 seconds on tanks. +50% increased Acid Jar skill damage.
      <✖ VS>
    • Buff Requirement: Honor Points: 30 Honor Points

    17. |V| Over Excitement
    • On killing common infected, 1HP regenerated. On killing special infected, 10HP regenerated (20 HP against Uber Infected).
      <Buff doesn't work if you are poisoned>
      <Health can't exceed maximum health>
      <Incompatible with Excitement>
      <✖ VS>
    • Buff Requirement: Honor Points: 70 Honor Points

    18. |V| Gory Killer
    • Chainsaws deal +10% (Max: 250HP on tanks) of the target's maximum HP as additional damage.
      <✖ VS>
    • Buff Requirement: Honor Points: 60 Honor Points

    19. |V| Nihilism
    • +1HP extra damage for each 5% of missing HP. having less than 10% health doubles bonus damage.
      <Shotguns gain 1/4 benefit per pellet>
      <No effect whilst incapacitated>
      <✖ VS>
    • Buff Requirement: Honor Points: 100 Honor Points

    20. |E| Deep Cuts
    • Allows sharp melee weapons to ignore tank melee resistance and never break. Ignoring resistances halves flat attack bonuses.<✖ VS>
    • Event Requirement: Get it for ??? Sour Candies from the Sour Candy Market within !event.

    21. |E| Blunt Force Trauma
    • Every 3 melee strikes on the same Special Infected with Bats or the Golf Club deals x2 damage, a 1 second stun and gives +2% increased melee fatigue.
      <Target can't be stunned if it has been stunned less than 15 seconds ago>
      <✖ VS>
    • Event Requirement: Get it for ??? Sour Candies from the Sour Candy Market within !event.

    22. Deflection Suit <top>
    • Reflect 50% of melee damage taken against infected. Against tanks and witches, reflect 25% of melee damage taken.
      <Damage returned won't generate Tank aggro>
      <✖ VS>
    • Level Requirement: 130

    23. |E| Shrapnel Shot
    • Your shots against infected have a 10% chance to hit up to 10 infected near the target for 50% damage dealt. The shrapnel damage ignores all attack and defense modifiers. The chance is halved on headshots. 2% chance if against Common Infected, if using the M60 rifle or Zombie Erradicator Buff.
      <Radius: 200 units>
      <✖ VS>
    • Event Requirement: Get it for 125 Fruity Candies from the Fruity Candy Market within !event.

    * Indicates that the buff is temporary and isn't permanent.