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Jockey Buffs DR (IBaR)

Dec 16, 2017
Jockey Buffs DR (IBaR)
  • Jockey Buffs (IBaR V1.2.0)
    Debuffer Role

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    1. Poison

    Description:
    If you deal more than 80HP damage in a single spawn, your claw hits will have a 15% chance of poisoning your target

    Positives
    + After dealing a small amount of damage in a single spawn, each of your claw hits have a small chance to inflict poison on your affected survivor for a small amount of time.
    + A useful buff if you want to make incapacitating survivors more quicker and easier to do. Also useful if you want to make the poison effect more effective with your attack speed claw hits on every survivor you target.


    Negatives

    - You need a small amount of damage to be able to start activating the effect, you can't without having reached it.

    Explanation:
    The Poison Buff used to be a general infected buff, good for damage dealing hunters, chargers, smokers and jockeys as the like. Even though it may not have worked well with spitters, it still helped to ensure destruction on the survivors as a classic buff. Unfortunately, now it is a Jockey only buff in the debuffer role only for him as well. The Poison Buff lets you have a small chance to poison survivors with your claws on hit for a small window after you deal a small amount of damage on your current spawn. A useful buff for when you want to make incapacitating survivors more quicker and easier to do. Also useful if you want to make the poison effect more effective with your attack speed claw hits on every survivor you target, quite effective at causing a lot of bounty gain for you from the incapacitations caused by your claw and poison attacks on the survivors.

    Benefit in Buff Sets
    After dealing 80HP or more damage in a single spawn, 15% chance on each claw hit to poison your target.

    2. Paralyze <top>

    Description:
    There is a 0.6% chance of paralyzing a survivor with each hit with your claws. A paralyzed survivor will gradually suffer speed reduction up to 65%.
    <Effect lasts 30 seconds>

    Positives
    + On each hit with your claws, have a very low chance of paralyzing the survivor.
    + The effects of paralyze last almost 4x as long as the poison buff effect duration.

    Negatives
    - Extremely low chance to give survivor the paralyze bad status effect.

    Explanation:
    The Paralyze Buff, much in the same way as the Poison Buff was a general infected buff, good for making halting survivor progress much faster. You would have more chances to inflict the paralyze buff as a jockey rather than as other special infected due to your higher attack speeds thanks to your other equipped buffs. Since this buff is only a jockey buff, the buff lets you have a very low chance of inflicting the paralyze bad status effect on the survivors. However the effect of the paralyze buff is much more longer in duration rather than the effect of the poison buff. Remember that is an extremely low chance per hit to inflict the paralyze bad status effect per claw onto the survivors.

    Benefit in Buff Sets
    On each claw hit, 0.6% chance to inflict paralyze on a survivor.
    <Effect lasts 30 seconds>

    3. Repulsion Gland <top>

    Description:
    Hitting a survivor 25 times in a row during the same spawn will place a repulsion gland on their clothing for 10 seconds. The repulsion gland will constantly push other survivors away making it impossible for them to reach your victim.

    Positives
    + After a large amount of hits are done to a survivor in the same spawn, place a repulsion gland on their clothing for a long period of time, causing knockback to nearby survivors for the duration.
    + A useful buff on maps where you will want to try killing survivors off by knocking them back down to a death zone.

    Negatives
    - A less useful buff where you have less attack speed buffs equipped, making it harder for you to deal the required amount of hits in order to activate the buff effect.

    Explanation:
    Need a way to turn the tide in versus matches? use the Repulsion Gland Buff to make getting through in maps harder to do. After you hit a survivor a large amount of times, you can place a repulsion gland on their clothing for a long period of time, inducing knockback on them and other survivors nearby for the duration. A useful buff on maps for when you want to try killing survivors by means of karma slaps and karma charges into a death zone below. A less useful buff for when you have less attack speed buffs equipped, making it harder for you to get the required amount of hits in order to activate the buff effect.

    Benefit in Buff Sets
    After 25 hits on the same survivor in the same spawn, place a repulsion gland for 10 seconds. Causes knockback to all other nearby survivors.

    4. Taller than you <top>

    Description:
    You receive 60% less damage from incapacitated survivors

    Positives
    + Moderate damage reduction from incapacitated survivors
    + A useful buff for when you want to deal more damage to them before they can kill you or if you want to give them a handful stack of the mark of permanent death buff.

    Negatives
    - Nothing.

    Explanation:
    Aren't you just facing down at the survivors while they look up at you? you must be taller than those survivors down below you. The Taller than you Buff lets you receive moderate damage reduction from incapacitated survivors who try to take you down. A useful buff for when you want to deal more damage to them before you die or if you want to give the survivor a handful number of stacks of the mark of permanent death buff.

    Benefit in Buff Sets
    -60% less damage taken from incapacitated survivors.

    5. Defenseless <top>

    Description:
    Each hit with your claw decreases the survivor defenses by 1%.
    <Stack decay rate: 1% each second>

    Positives
    + Each time you hit a survivor with your claws, you decrease their resistance to damage by a small percentage.
    + A useful buff for when you want to deal increasing damage quickly to the survivors

    Negatives
    - Their decreased resistance to damage slowly regenerates overtime.

    Explanations:
    Is the survivor having a good time tanking damage from the special infected? you can make sure he doesn't feel that way by having the Defenseless Buff, Each time you hit a survivor with your claws as the jockey, you decrease their resistance to damage by a small percentage. A useful buff for when you want to deal increasing damage quickly to the survivors. Just remember that if you want to keep up the assault, you would want to continue melee attacking them since not doing that makes their decreased resistance to damage slowly be regenerated overtime.

    Benefit in Buff Sets
    On each claw hit, -1% decreased defenses on a survivor.
    <Stack decay rate: 1% each second>


    6. Pimp Slap <top>

    Description:

    Each 10th hit will cause the survivor to be staggered (shoved)

    Positives

    + Each 10th melee hit as a jockey will cause the survivor to be staggered and unable to act for a short window when shoved.
    + A useful buff to have for when you want to halt survivor progress a little and to deal more damage than you can.

    Negatives

    - Nothing.

    Explanations:

    Do you really feel like someone is just harassing you too much in an infected club? why don't you be a PIMP jockey and PIMP SLAP em! The Pimp Slap Buff lets your 10th claw hit on the survivor cause him to be shoved and unable to act for a short window. This can halt survivor progress, giving your infected team time to prepare another attack quickly, or it can be used to help you get out more damage onto the survivor.

    Benefit in Buff Sets
    On each 10th hit on same survivor, stagger it.