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Jockey Buffs DdR (IBaR)

Dec 4, 2020
Jockey Buffs DdR (IBaR)
  • Jockey Buffs (IBaR V2.0.1)
    Damage dealer Role

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    Go to Jockey Buffs CR Page

    Go to Jockey Buffs DR Page


    1. Insane Jockey

    Description:
    After being shoved out of a survivor's head, you will be granted with 85% attack interval reduction for 6 seconds until you ride a survivor again or until you die.
    <Incompatible with Quick Claw buff>

    Positives
    + You are granted with a large amount of attack interval reduction for a short while until you ride a survivor again or until you die.
    + A useful buff to have for when you want to deal massive damage overtime to the survivors.

    Negatives
    - Incompatible with the Quick Claw buff, your attack speed cannot be further increased while the Insane Jockey buff effect is active.

    Explanation:
    How much sanity do you have? or really... how much control do you have over your actions? The Insane Jockey Buff lets you gain a large amount of attack interval reduction for a short while until you ride a survivor again or until you die. A useful buff to have for when you want to deal massive damage with your claws overtime to the survivors.

    Benefit in Buff Sets
    After being forcefully released, -85% reduced attack interval for 6 seconds until you ride a survivor again or die.
    <Incompatible with Quick Claw buff>

    2. Quick Claw (Also in Debuffer Role) <top>

    Description:
    Decreases by 5% your swing delay every time you hit a survivor with your claws up to 60%. The bigger the bonus, the faster it decays over time.
    <Incompatible with Insane Jockey buff>

    Positives
    + Every time you hit a survivor with your claws, you gain a small attack speed increase until you reach a moderate amount of attack speed increase.
    + A useful buff to have for when you want to deal a lot of damage very quickly to the survivors.

    Negatives
    - The bigger the attack speed bonus from attacking the survivors, the faster it decays.
    - Incompatible with the Insane Jockey buff, your attack speed cannot be further increased while the Insane Jockey buff effect is active.

    Explanation:
    Want to be quicker than ever at attacking survivors? The Quick Claw buff increases your attack speed by a small amount each time you hit a survivor with your claws, up to a moderate attack speed increase. A useful buff to have for when you want to increase how often you damage the survivors.

    Benefit in Buff Sets
    -5% reduced attack interval on each claw hit, up to 60%. The bigger the bonus, the faster it decays over time.
    <Incompatible with Insane Jockey buff>

    3. Disoriented (Also in Debuffer Role) <top>

    Description:
    Survivors will be stunned for 2 seconds after you ride them.

    Positives
    + After you ride a survivor, the ridden survivor will be stunned for a short window.
    + A useful buff to have for when you want to get in damage or to quickly try inflicting the mark of permanent death buff

    Negatives
    - Nothing.

    Explanation:

    The Disoriented Buff lets you inflict a stun bad status effect on ridden survivors for a short window after you ride them. A useful buff to have for when you want to get in damage or to try quickly inflicting the mark of permanent death buff effects and/or the poison and paralyze bad status effects.

    Benefit in Buff Sets
    2 second stun on survivors after you ride them.

    4. Party Enthusiast (Also in Controller and Debuffer Roles) <top>

    Description:
    You gain 3% attack speed per survivor nearby

    Positives
    + Small increase in attack speed per nearby survivor relative to your location as the jockey.
    + A useful buff to be combining with other useful attack speed based buffs for even more damage with less attack interval time.

    Negatives
    - Nothing.

    Explanations:
    You are in Versus, and see the hosts come nearby the party, they are the survivors. what do you do? With the Party Enthusiast Buff, you can make your jockey quite excited and able to deal more damage to the survivors when he has less attack interval to do his claw strikes. It's a useful buff to be combining with other useful attack speed based buffs such as Insane Jockey, Quick Claw and Last Winning Chance Buffs due to the attack speed gained. A good overall buff to be using in most roles for the jockey.

    Benefit in Buff Sets
    +3% increased attack speed for every nearby survivor.

    5. Last Winning Chance (Also in Controller and Debuffer Roles) <top>

    Description:
    You gain 30% attack speed if the survivors have reached 75% of the map

    Positives
    + You gain a moderate amount of increased attack speed if the survivors will make it to the saferoom soon enough.
    + A useful buff to have for when you are close to achieving the full activation of the mark of permanent death buff effect or if you want to further deal more damage with lower attack interval.

    Negatives
    - Nothing.

    Explanations:
    In Versus, you seem to hard a hard time to kill off every survivor with the rest of the infected. Your mark of permanent death marked survivor is alive with almost all of the marks applied on him, there are a few survivors alive as well that you could kill off quickly, given very high damage per second and the very low attack interval, making the jockey a higher threat more than most special infected to deal with. The Last Winning Chance Buff gives you a moderate increase in attack speed if the survivors are closing in on the saferoom. A useful buff to have for when you want to turn the tide around in a Versus round or if you want to be able to deal further more damage with a more lower attack interval.

    Benefit in Buff Sets
    +30% increased attack speed if survivors reach 75% of the map.