Recommended Miscellaneous Buff Set 1 (BaBS)
Recommended Miscellaneous Buff Set 1 (BaBS V2.4.12)
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This Buff Set is situated towards gaining experience and cash faster.
Exp and Cash Farmers COOP <top>
- (SURV) Knife
- (SURV) Goggles / Finale Dominator+*
- (SURV) |E| Focused
- (SURV) |E| Zapping Gun+
- (SURV) Guardian Moustachio+
- (SURV) Tenacity+
- (SURV) |E| Super Moustachio Bless
- (SURV) Unstoppable
- (SURV) |V| Bird Whistle
- (SURV) Mobility Master
- (SURV) |E| Hidden Strength
- (SURV) |E| Flaming Sword+
- (SURV) |C| One Man Armory
- (SURV) Moribund Farming
- (SURV) Observer
- (OTHR) Student+
Buff Enhancements Used:
- General Dominator: Removes map limits. Max stacks 10 on normal maps. (Finale Dominator)
- Selective Zap: Zapping Gun only activates against Uber SI or Tanks. (|E| Zapping Gun)
- Guardian Recharger: Guardian Moustachio recharges 4 minutes after activating. (Guardian Moustachio)
- |E| Vigor: Increases the potency of all heal/regen effects by 3. (Tenacity)
- Searing Flames: Flaming Sword now bypasses fire immunity (Coop Only). (|E| Flaming Sword)
- Scholar: Exp gain is now 4 per higher level player. (Student)
- If you have binded the Goggles Buff with the Binder item, you can swap it out for the Finale Dominator Buff.
Weapons used with this buff set:
- Any Primary Weapon
- Any Secondary Weapon
Benefits of this buff set: <top>
- Knife: Gives you 1 knife that can be used to release yourself from an SI attack once. Your knife can be used after 1 second of being pinned, by pressing ZOOM button.
- Goggles: Obtain goggles that protect you from bile. Buff includes "Cheap Goggles" buff effect.
- Finale Dominator: On finale/survival maps, Special Infected kills give a stack of Finale Dominator (Uber Infected kills give 2 stacks), max 15. Each one gives 2% Attack, 1% Defense, 1% move speed, 0.5% fire rate, 1% reload speed, 2% ammo save chance and 1% deploy speed. A stack is lost if no Special Infected is killed in (25-stacks) seconds or if pinned by special infected or if incapacitated. You lose all stacks on death.
- |E| Focused: On Special Infected Headshot kill, +25% bonus headshot damage for the current round. Uber Infected take half bonus damage. Assault Rifles take 2 bullets to headshot kill SI.<Max bonus damage: 400%> <No bonus damage to Tanks> <✖ VS>
- |E| Zapping Gun: Moving around charges the pistol. For each 1% charge, +10 bonus damage dealt. When fully charged, +2 second stun on target affected. Each shot resets charge to 0.<Charged shot activates on special infected and tanks only> <Tanks can't be stunned in 15 seconds of another stun/freeze> <Gun recharge rate: 3% per second running, 1% crouching/walking> <✖ VS>
- Guardian Moustachio: Gives 5 seconds of moustachio bless if lethal damage is taken. <Works only once per round>
- Tenacity: +200 additional maximum HP per level above 200, but you will die if HP reaches 0. Medkits heal 33% max HP, but can heal for 66% and 100% max HP each once per round if missing HP % is greater than the heal. <increases aggro from Tanks by 50%> <Max defense while equipped: 50%> <Max gain from this buff: 7,500HP> <Increases damage taken from all hits by 3> <✖ VS>
- |E| Super Moustachio Bless: On triggering moustachio bless, become immune to crowd control for the effect duration. <Blocks: Pounce, Ride, Charge, Pummel, Tongue, Tank Punch, Ability CC> <✖ VS>
- Unstoppable: Gives you the ability to block Special Infected pins, staggers and tank rock stuns. Chance = current HP % + 3%. -15% chance for each SI nearby above 3. -20% chance for each Uber SI nearby. <Does not work if incapacitated or rushing> <Doesn't block status effects, tank punches or boomer slaps> <✖ VS>
- |V| Bird Whistle: Use a bird whistle to call crows to attack. Infected within 600 units take damage every second for 5 seconds equal to: - Common and Special: 1,000 HP - Tanks 1: 1% max health, Tier 2+: 0.4% max health (max 1,500) <Only one whistle can be active at the same time> <Activate in !buy menu, 5 minute cooldown, requires 500 unit headroom> <✖ VS> (Command: sm_bwhistle)
- Mobility Master: Enables you to double jump in the air or double dash in any direction. <15 second cooldown for dashing> <Cannot dash/jump while crouching, walking, incapacitated, incapable of moving or scoped> <Triple tapping WALK key can toggle Dash functionality> <✖ VS>
- |E| Hidden Strength: On finale/survival maps if 6 or less survivors are alive, you can access the !buy menu to become resurrected. You cannot resurrect if your body is destroyed or if you died over 3 minutes ago. You'll be revived with -75% reduced maximum HP and -30% decreased movement speed, which decay over 2 minutes. Additionally you'll gain 20 seconds of immunity to Special Infected pins. <Once per round> <✖ VS> (Command: sm_hiddenstr)
- |E| Flaming Sword: Sets your sword on fire. Melee hits ignite and deal mixture of fire and melee damage to infected hit. <Works only with the Katana, Machete, Golf Club and Combat Knife>
- |C| One Man Armory: Allows you to carry both pistols and a melee weapon. Press the ZOOM key with your secondary held to swap between the two. <You will drop your secondary item on death or when the round concludes> <Incompatible with Hidden magnum> <✖ VS>
- Moribund Farming: Each % of permanent HP missing below 50% gives +2% extra exp and cash. If incapacitated, gain +25% extra exp and cash instead.
- Observer: Experience earned from killing common or special infected is x (your level / 20). Maximum x15 bonus.
- Student: 4 exp gained per second if there are higher level players in your team while you are alive. <Affected by boosters> <Doesn't work while in a saferoom>
Tips for effectively using this buff set: <top>
- With all buffs that give you additional exp and cash, try to keep yourself alive for as long as possible while standing.