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Offensive Buffs2 (BaBS)

Sep 25, 2020
Offensive Buffs2 (BaBS)
  • Offensive Buffs Page 2 (BaBS V2.14.10)

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    * Indicates that there needs to be an event currently active in order to be able to get the Buff from that event.
    + Indicates that the Buff has a Buff Enhancement that can be applied to it.


    8. |E| Tank Party Crasher*+

    Buff Requirements:
    MG Store Cost: $2.00 USD
    MG Store Link: https://store.mgftw.com/index.php?route=product/product&path=7&product_id=38


    Event Requirements:
    Get it for 75 Sour Candies from the Sour Candy Market within !event. Only during the Halloween 2017, 2018 and 2019 events. Obtain it from the White Chocolate Box for 15 Cupid Tokens, letting you get the buff at random from the list of buffs you don't yet have. Get it for 15 Summer Tokens from the Summer Market within !event. Only during the Summer 2020 event.

    Description:
    The presence of multiple tanks excites you and makes you more effective. You gain 20% damage and 5% move speed for each tank above 1 currently alive.
    <✖ VS>


    Tips on Buff Usage:
    • When there are two or more tanks alive in COOP/Custom COOP/Scenario servers, you can focus on all of the tanks alive at the same time to get the maximum usage out of the Tank Party Crasher Buff.

    Benefit in Buff Sets:
    You gain +20% damage and +5% move speed for each tank above 1 currently alive.
    <✖ VS>

    Buff Enhancements that can be applied to this buff:
    • |E| Anti-Tank Order: Gain +2% (+1% in Survival) tank damage for each tank you helped kill in the current round. Max: 20%.
      <Must deal 5% tank max health as damage to count>

    9. |E| Weak Point Spotter*+ <top>

    Buff Requirements:
    MG Store Cost: $2.00 USD
    MG Store Link: https://store.mgftw.com/index.php?route=product/product&path=7&product_id=37


    Event Requirements:
    Get it for 125 Sour Candies from the Sour Candy Market within !event. Only during the Halloween 2017, 2018 and 2019 events. Obtain it from the White Chocolate Box for 15 Cupid Tokens, letting you get the buff at random from the list of buffs you don't yet have. Get it for 25 Summer Tokens from the Summer Market within !event. Only during the Summer 2020 event.

    Description:
    Allows you to randomly inflict critical hits on your targets that will ignore their defenses and immunities.
    <Chance: 3%>
    <Immunity pierce negates attack bonuses>
    <✖ VS>


    Tips on Buff Usage:
    • The Weak Point Spotter Buff is more effective when used with shotguns, as the chance occurring per pellet essentially means the buff effect can trigger more often.

    Benefit in Buff Sets:
    Allows you to randomly ignore defenses and immunities on infected.
    <Chance: 3%>
    <Immunity pierce negates attack bonuses>
    <✖ VS>


    Buff Enhancements that can be applied to this buff:
    • Responsive Spotter: Every shot that doesn't activate Weak Point Spotter increases the chance by 0.05%. The chance resets once it does. (|E| Weak Point Spotter)

    10. Ranged Expert+

    Buff Requirements:
    Cost: $67,500 Cash
    FR-Pills Cost: 200 FR-Pills
    Required Level: 175


    Description:
    Assault Rifles and SMGs completely ignore the defenses of your target but don't benefit from any attack bonuses from buffs. The weapons also suffer a 30% fire rate reduction and reload speed slow.
    <Ammo save chance halved for Rifles/SMGs>
    <✖ VS>

    Tips on Buff Usage:
    • Against tier 2 and above tanks, the Ranged Expert Buff can be used to offset the reduced damage you deal against them because they have a higher amount of tank defense compared to tier 1 tanks.

    Benefits in Buff Sets:
    Assault Rifles and SMGs ignore the defenses of your target but aren't affected by attack bonuses from buffs. They shoot and reload -30% slower.
    <Ammo save chance halved for Rifles/SMGs>
    <✖ VS>


    Buff Enhancements that can be applied to this buff:
    • |E| Ranged Perfectionist: Assault Rifles and SMGS no longer suffer range damage dropoff.

    11. |E| Zapping Gun*+ <top>

    Buff Requirements:
    MG Store Cost: $4.00 USD
    MG Store Link: https://store.mgftw.com/index.php?route=product/product&path=7&product_id=57


    Event Requirements:
    Get it for 125 Mint Candies from the Mint Candy Market within !event. Only during the Halloween 2017, 2018 and 2019 events. Get it for 25 Summer Tokens from the Summer Market within !event. Only during the Summer 2020 event.

    Description:
    Movement will passively charge your pistol. For each % charge, the next shot will do 10 bonus damage. When fully charged, the next shot also stuns the target for 2 seconds. Each shot resets charge to 0%.
    <Charged shot activates on special infected and tanks only>
    <Tanks can't be stunned in 15 seconds of another stun/freeze>
    <Gun recharge rate: 3% per second running, 1% crouching/walking>
    <✖ VS>

    Tips on Buff Usage:
    • You can charge the Zapping Gun Buff while on the move by either running, crouching or walking. If you want to have a stun ready to use, then you should always be on the move.
    • If you have a stun ready, but a tank has been recently stunned, wait until the tank is no longer stun immune before you target the same tank again. That way your stun isn't wasted.

    Benefit in Buff Sets:
    Moving around charges the pistol. For each 1% charge, next shot deals +10 bonus damage. When fully charged, it also stuns the target for 2 seconds. Each shot resets charge to 0.
    <Charged shot activates on special infected and tanks only>
    <Tanks can't be stunned in 15 seconds of another stun/freeze>
    <Gun recharge rate: 3% per second running, 1% crouching/walking>
    <✖ VS>


    Buff Enhancements that can be applied to this buff:
    • Selective Zap: Zapping Gun only activates against Uber SI or Tanks not debilitate immune.
    • Loaded Zap: Zapping Gun only activates when at 100% charge.

    12. Deadeye+

    Buff Requirements:
    Cost: $45,000 Cash
    FR-Pills Cost: 200 FR-Pills
    Required Level: 201


    Description:
    Killing a Special Infected in one shot from at least 50% health or with a headshot with the AWP or Scout sniper rifles will load a bullet into your current magazine from your reserves.
    <Ammo save chance with AWP/Scout is halved while equipped>
    <✖ VS>


    Tips on Buff Usage:
    • With the Deadeye Buff, most special infected that you kill, having less than 1000 HP will give you a bullet. However it is recommended that you try to aim to headshot them if they have above 1000 HP in order to be given a bullet.

    Benefit in Buff Sets:
    On killing special infected from at least 50% health or with a headshot using AWP / Scout sniper rifles, gain +1 bullet into your current magazine from your reserves.
    <Ammo save chance with AWP/Scout is halved while equipped>
    <✖ VS>


    Buff Enhancements that can be applied to this buff:
    • |E| Deadshot: After 5 Deadeye shots, you can fire a Deadshot (hold USE and fire) at a Special/Tank, killing the SI or ignoring tank defenses and staggering it. It also blasts inside 300 units for the same damage, igniting them. Infected hit/killed don't trigger Deadeye.

    13. |V| Corrosive Vomit Jar <top>

    Buff Requirement:
    Honor Points: 50 Honor Points

    Description:
    Throwing a vomit jar at a target will disable their defenses for the duration of the vomit. Lasts 5 seconds for tanks. Also increases damage dealt from the Acid Jar skill by 50%.
    <✖ VS>


    Tips on Buff Usage:
    • When throwing vomit jars at tanks with the Corrosive Vomit Jar Buff, you will not be able to have the buff effect work again until the bile effect has worn off on the targeted tank.

    Benefit in Buff Sets:
    Throwing a vomit jar on any infected will disable defenses for the duration of the vomit. Lasts 5 seconds for tanks. Also deals +50% increased Acid Jar skill damage.
    <✖ VS>

    14. |V| Over Excitement+

    Buff Requirement:
    Honor Points: 70 Honor Points

    Description:
    Killing infected will get you excited and make you able to endure some pain. You get 1HP each time you kill a common infected and 10HP for each special infected (20HP against Uber Infected).
    <Buff doesn't work if you are poisoned>
    <Health can't exceed maximum health>
    <Incompatible with Excitement>
    <✖ VS>


    Tips on Buff Usage:
    • The Over Excitement Buff is good for gaining HP back with every kill you do on common and special infected. Use it if you want to be able to heal yourself directly.

    Benefit in Buff Sets:
    Killing common infected, gives +1HP. Killing special infected gives +10HP (20 HP against Uber Infected killed).
    <Buff doesn't work if you are poisoned>
    <Health can't exceed maximum health>
    <Incompatible with Excitement>
    <✖ VS>


    Buff Enhancements that can be applied to this buff:
    • Shared Excitement: Survivors nearby gain half (min. 1) of what you gain.
      <Also works on Over Excitement>