Dismiss Notice

Don't forget to connect your Steam account to your forum profile. Click here to do this now or click your name in the right-top corner and choose 'External Accounts'.

Offensive Buffs1 (BaBS)

Dec 30, 2019
Offensive Buffs1 (BaBS)
  • Offensive Buffs Page 1 (BaBS V2.11)

    Back to Main Guide Page

    Pages | 1 | 2 | 3 | 4

    Offensive Buffs let you increase the damage that some/all of your weapons do against infected. However some of these buffs may also be useful in an offensive way to make killing these infected much easier to do.

    + Indicates that the Buff has a Buff Enhancement that can be applied to it.

    1. Extra Powder+

    Buff Requirements:
    Cost: $4,185 Cash
    FR-Pills Cost: 5 FR-Pills
    Required Level: 100


    Description:
    Increases damage done by pipe bombs to special infected by 400% (Affects Traps).

    Tips on Buff Usage:
    • The Extra Powder Buff can be combined with the Double Projectile and Frag Grenade Buffs to make for a bigger damaging explosion.

    Benefit in Buff Sets:
    +400% increased pipe bomb damage done (Affects Traps).

    Buff Enhancements that can be applied to this buff:
    • Armor Piercing Grenades: Pipe bomb explosions ignore target's defenses, halved instead on tanks.

    2. Ninja+ <top>

    Buff Requirements:
    Cost: $8,100 Cash
    FR-Pills Cost: 2 FR-Pills
    Required Level: 75


    Description:
    Instantly reduces current melee fatigue by 50% after killing a special infected, Additionally, it will instantly reset melee fatigue and prevent gaining more for 5 seconds after being released from a special infected.

    Tips on Buff Usage:
    • If you are surrounded by both common and special infected, kill the special infected first before you start meleeing the common infected so you don't get melee fatigued as much.
    • If you are released from any special infected pinning you down, use the 5 seconds that you get to either go over and quickly melee them to death or deal with common infected attacking you or your teammates.

    Benefit in Buff Sets:
    On special infected kill, -50% reduced current melee fatigue. On being released from special infected, instantly resets melee fatigue and prevents gaining more for 5 seconds.

    Buff Enhancements that can be applied to this buff:
    • |E| Samurai Training: While using the Katana, -50% reduced melee fatigue gain rate. With Katana, killing specials only gives 33% melee fatigue reduction.

    3. |Q| Piercing Bullets+

    Quest Requirements:
    You can get the |Q| Piercing Bullets Buff as a quest reward from the supply boxes after completing the Inseparable III Quest (Level 50) within Theodora's Questline.

    Description:
    Shooting the same Special Infected/Tank increases damage dealt by 1%/bullet. 2% with the Single Pistol or Hunting Rifle or 3% with Magnum Pistol, AWP and Scout sniper rifles. Shotguns have a chance to increase by 1%/pellet equal to 75% - (weapon tier * pellet count). Bonus resets upon changing target, weapon or reloading.
    <Max bonus: Weapon clip size * per-bullet increment * pellet count>

    Tips on Buff Usage:
    • The Piercing Bullets Buff is the most effective with shotguns in terms of damage ramp-up, due to the fact that the shotguns shoot pellets, rather than bullets which has a high chance to increase the damage dealt by +1% per successful pellet.
    • You will be able to deal more increased damage with the Piercing Bullets Buff if you use any buffs that save ammo/give ammo passively. This is because the more ammo you have to give out when saved up means more bonus damage dealt to the same target.

    Benefit in Buff Sets:
    Shooting the same Special Infected/Tank increases damage dealt by +1%/bullet, +2% with Single Pistol/Hunting Rifle or +3% with Magnum Pistol/AWP and Scout sniper rifles. With shotguns, chance to increase by 1%/pellet equal to 75% - (weapon tier * pellet count). Bonus resets upon changing target, weapon, or reloading.
    <Max bonus: Weapon clip size * per-bullet increment * pellet count>


    Buff Enhancements that can be applied to this buff:
    • |E| Armor Piercing Bullets: Shots may reduce more Tank armor/Flesh armor/Barrier health with bonus reduction equal to weapon's bonus damage per shot. 100% chance VS Flesh armor or with AWP/Scout, otherwise 33% chance.

    4. Excitement+ <top>

    Buff Requirements:
    Cost: $6,750 Cash
    FR-Pills Cost: 10 FR-Pills
    Required Level: 100


    Description:
    Killing infected will get you excited and make you able to endure some pain. You get 1THP (temporary health point) each time you kill a common infected, and 10THP for each special infected. Killing an Uber Infected will heal 20THP.
    <Buff doesn't work if you are poisoned>

    Tips on Buff Usage:
    • If you want to be able to regenerate directly, rather than passively. Use the Excitement Buff and kill infected to gain THP back on kill.

    Benefit in Buff Sets:
    On killing common infected, +1THP. On killing special infected, +10THP (Uber Infected give +20THP).
    <Buff doesn't work if you are poisoned>


    Buff Enhancements that can be applied to this buff:
    • Shared Excitement: Survivors nearby gain half (min. 1) of what you gain.
      <Also works on Over Excitement>

    5. Butcher

    Buff Requirements:
    Cost: $4,500 Cash
    Required Level: 180


    Description:
    You deal 1% of the target's current health on each hit with melee weapons as bonus damage.
    <Only works with targets that take melee damage>
    <Max bonus: +500 damage>
    <Bonus not applied to Chainsaw>

    Tips on Buff Usage:
    • The Butcher Buff can make your melee fight against the Duelist and Juggernaut Tanks take less time, as you'll be able to deal additional damage against them.

    Benefit in Buff Sets:
    On each melee hit, deal +1% of target's current HP as bonus damage.
    <Only works with targets that take melee damage>
    <Max bonus: +500 damage>
    <Bonus not applied to Chainsaw>

    6. Tank Slayer <top>

    Buff Requirements:
    Cost: $7,200 Cash
    FR-Pills Cost: 30 FR-Pills
    Required Level: 60


    Description:
    You deal 300HP bonus damage to tanks as a critical shot. Effect is available every 4 seconds and can only be triggered by ranged weapons.
    <✖ VS>


    Tips on Buff Usage:
    • The Tank Slayer Buff effect can be triggered once every 4 seconds, no matter what ranged weapon you use on the tanks. So be sure to trigger it often if you want to deal some additional damage to tanks.

    Benefit in Buff Sets:
    You deal +300HP bonus damage to tanks every 4 seconds with ranged weapons.
    <✖ VS>


    7. |E| Focused*+

    Buff Requirements:
    MG Store Cost: $2.00 USD
    MG Store Link: https://store.mgftw.com/index.php?route=product/product&path=7&product_id=39


    Event Requirements:
    Get it for 125 Sour Candies from the Sour Candy Market within !event. Only during the Halloween 2017, 2018 and 2019 events. Obtain it from the White Chocolate Box for 15 Cupid Tokens, letting you get the buff at random from the list of buffs you don't yet have.

    Description:
    For each Special Infected Headshot kill, you gain 25% bonus headshot damage for the current round. Uber Infected take half bonus damage. Assault Rifles will consume a second bullet on SI headshot.
    <Max bonus damage: 400%>
    <No bonus damage to Tanks>
    <✖ VS>


    Tips on Buff Usage:
    • If you want to have an easier time activating buff effects such as Deadeye, continue killing special infected with headshots to increase your headshot damage dealt against them.

    Benefit in Buff Sets:
    On Special Infected Headshot kill, +25% bonus headshot damage for the current round. Uber Infected take half bonus damage. Assault Rifles use 2 bullets on SI headshot.
    <Max bonus damage: 400%>
    <No bonus damage to Tanks>
    <✖ VS>


    Buff Enhancements that can be applied to this buff:
    • Hawkeye: Headshots to Special Infected bypass damage immunities, dealing 10% of current bonus headshot damage while halving other attack bonuses. (|E| Focused)