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Equipment Buffs4 (BaBS)

Jun 30, 2018
Equipment Buffs4 (BaBS)
  • Equipment Buffs Page 4 (BaBS V2.0.7)

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    22. Dummy Rounds

    Description:
    Gives your ranged weapons a 20% chance not to consume ammunition. Does not work with the Grenade Launcher.

    Tips on Buff Usage:
    • The Dummy Rounds Buff is more effective if you're using a weapon with a higher clip size, such as the SMG or Desert Rifle, since you'll be able to save more ammo.

    Benefit in Buff Sets:
    Gives ranged weapons 20% chance not to consume ammunition. Doesn't work with Grenade Launchers.

    23. Underbarrel Launcher <top>

    Description:

    Gives any SMG, Assault Rifle or Shotgun an underbarrel launcher which can launch an explosive grenade. The projectile can be fired with the ZOOM key up to 3 times per map. You can refill the Underbarrel Launcher at any ammo pile, but only every 2 minutes.
    <Buffs that affect/use the Grenade Launcher don't affect the Underbarrel Launcher>
    <Can only fire once every 3 seconds>
    <With SG552 Rifle, hold WALK as well as ZOOM to use Underbarrel>
    <Coop Only>

    Tips on Buff Usage:
    • The Underbarrel Launcher Buff can be used to launch explosive grenades at infected, if you need an alternative to using the Grenade Launcher weapon. However just note that you cannot use any grenade launcher buffs as they won't affect this buff.

    Benefit in Buff Sets:
    Gives any SMG, Assault Rifle or Shotgun an underbarrel launcher that uses explosive grenades. The projectile can be fired with ZOOM key up to 3 times per round. You can refill it at ammo piles every 2 minutes.
    <Buffs that affect/use the Grenade Launcher don't affect the Underbarrel Launcher>
    <Can only fire once every 3 seconds>
    <With SG552 RIfle, hold WALK as well as ZOOM to use Underbarrel>
    <Coop Only>

    24. |E| Healing pipe bombs <top>

    Description:
    Your pipe bombs heal nearby survivors by 15% of their maximum health upon detonation.
    <Incompatible with other buffs that change grenade contents>
    <Coop Only>


    Tips on Buff Usage:

    • To be more effective with the Healing pipe bombs Buff, equip the Double Projectile and Frag Grenade Buffs, then throw it down at your feet or at nearby teammates to give them 30% of their maximum HP upon detonation within range.

    Benefit in Buff Sets:
    Your pipe bombs heal nearby survivors for 15% of max HP upon detonation.
    <Incompatible with other buffs that change grenade contents>
    <Coop Only>


    25. |E| Ammo Dispenser
    <top>

    Description:
    Allows you to buy an infinite ammo dispenser and place it on the floor through the !buy menu in the Miscellaneous section.
    <Dispenser cost: 20 bounty>
    <Coop Only>

    Tips on Buff Usage:
    • If there are no ammo piles on the map, or you want to make it easier to access any ammo piles, you can spend bounty to place down an ammo pile using the Ammo Dispenser Buff.

    Benefit in Buff Sets:
    You can buy an ammo pile to place on the floor through the !buy menu in miscellaneous section.
    <Dispenser cost: 20 bounty>
    <Coop Only>

    26. |V| Electric Frag Grenade <top>

    Description:
    Exchanges your pipe bombs for electric frag bombs. Infected caught in the explosion will be stunned for 4 seconds (1 second on tanks) and will be ignited. If the victim was in water, they will also be inflicted with Electrocution for 30 seconds causing them to randomly suffer 1 second stuns for the duration.

    <Incompatible with other buffs that change grenade contents>
    <Same target can't be electrocuted again for 30 seconds>
    <Coop Only>

    Tips on Buff Usage:
    • The Electric Frag Grenade Buff allows you to throw electric frag bombs, stunning infected and igniting them if they are caught. If they're in the water, then they'll also become electrocuted for 30 seconds, allowing you to have an easier time taking them down.

    Benefit in Buff Sets
    Exchanges your pipe bombs for electric frag bombs. Infected caught in the explosion are stunned for 4 seconds (1 second on tanks) and become ignited. If infected was in water, electrocute him for 30 seconds.

    <Incompatible with other buffs that change grenade contents>
    <Same target can't be electrocuted again for 30 seconds>
    <Coop Only>

    27. |V| Flamethrower <top>

    Description:
    Replaces your M60 weapon with a powerful flamethrower that can even hurt fire-immune tanks. While firing, you will suffer a 20% move speed penalty. Deals 75 true damage every 0.1 seconds

    <Coop only>
    <Flamethrower cannot benefit from damage, fire rate or ammo save modifiers>
    <Cannot buy or use special ammo (can still buy ammo packs)>

    Tips on Buff Usage:
    • The Flamethrower Buff is good for letting you ignite infected and hurt fire-immune tanks by dealing true damage to them. Just note that you will be slowed down a bit while firing, so don't do it for long periods of time.

    Benefit in Buff Sets
    Replaces your M60 weapon with a powerful flamethrower that can affect fire-immune tanks.

    While firing, -20% reduced movement speed. It deals 75 true damage every 0.1 seconds.
    <Coop Only>
    <Flamethrower cannot benefit from damage, fire rate or ammo save modifiers>
    <Cannot buy or use special ammo (can still buy ammo packs)>

    28. |V| Double Barrel Shotgun <top>

    Description
    Converts the Pump and Chrome Shotguns into Double Barrel Shotguns. The Double Barrel Shotguns have the following properties:

    - Only 2 Shells in a Mag
    - Double Damage per shot
    - Instant Fire Rate
    - Reloading fills both shells at once
    <Coop Only>

    Tips on Buff Usage:
    • The Double Barrel Shotgun Buff when equipped lets your tier 1 shotguns become powerful blasters. It means that you will need to be on point when shooting at infected within close to point blank range.

    Benefit in Buff Sets

    Converts tier 1 shotguns into Double Barrel Shotguns. They have: 2 shells in mag, x2 damage per shot, instant fire rate, reloading fills both shells at once.

    <Coop Only>