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Equipment Buffs4 (BaBS)

Sep 10, 2020
Equipment Buffs4 (BaBS)
  • Equipment Buffs Page 4 (BaBS V2.14.8)

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    * Indicates that there needs to be an event currently active in order to be able to get the Buff from that event.
    + Indicates that the Buff has a Buff Enhancement that can be applied to it.


    22. |E| Healing pipe bombs*+

    Buff Requirements:
    MG Store Cost: $2.00 USD
    MG Store Link: https://store.mgftw.com/index.php?route=product/product&path=7&product_id=45


    Event Requirements:
    Get it for 50 Caramel Candies from the Caramel Candy Market within !event. Only during the Halloween 2017, 2018 and 2019 events. Obtain it from the Sweet Chocolate Box for 15 Cupid Tokens, letting you get the buff at random from the list of buffs you don't yet have. Get it for 10 Summer Tokens from the Summer Market within !event. Only during the Summer 2020 event.

    Description:
    Your Pipe Bombs heal survivors in the explosion for 15% of their missing health. The Pipe Bombs will also deal no friendly damage. Pipe bombs will cost 50% more from the Bounty Market.
    <Incompatible with other buffs that change grenade contents>
    <✖ VS>


    Tips on Buff Usage:

    • To be more effective with the Healing pipe bombs Buff, equip the Double Projectile and Frag Grenade Buffs, then throw it down at your feet or at nearby teammates to give them more health regeneration back.

    Benefit in Buff Sets:
    Your pipe bombs heal survivors in the explosion for 15% missing HP and deal no friendly damage. Pipe bombs cost 50% more from the Bounty Market.
    <Incompatible with other buffs that change grenade contents>
    <✖ VS>


    Buff Enhancements that can be applied to this buff:
    • |E| Adren-Infused Pipe Bombs: Survivors in the explosion will gain 5 seconds of Adrenaline.

    23. |E| Ammo Dispenser* <top>

    Buff Requirements:
    MG Store Cost: $4.00
    MG Store Link: https://store.mgftw.com/index.php?route=product/product&path=7&product_id=54


    Event Requirements:
    Get it for 100 Fruity Candies from the Fruity Candy Market within !event. Only during the Halloween 2017, 2018 and 2019 events. Get it for 20 Summer Tokens from the Summer Market within !event. Only during the Summer 2020 event.

    Description:
    Allows you to buy an ammo pile and place it on the floor through the !buy menu in the Miscellaneous section.
    <Dispenser base cost: 20 bounty>
    <Maximum 5 ammo piles spawned per round for all survivors>
    <✖ VS>

    Tips on Buff Usage:
    • If there are no ammo piles on the map, or you want to make it easier to access any ammo piles, you can spend bounty to place down an ammo pile using the Ammo Dispenser Buff.

    Benefit in Buff Sets:
    Allows you to buy and place an ammo pile on the floor through the !buy menu in the Miscellaneous section.
    <Dispenser base cost: 20 bounty>
    <Maximum 5 ammo piles spawned per round for all survivors>
    <✖ VS>

    24. |V| Electric Frag Grenade

    Buff Requirement:
    Honor Points: 60 Honor Points

    Description:
    Pipe Bomb explosions will ignite and stun Infected for 4 (1 to tanks) seconds. If the victim was in water or was stunned from another source, they will also be electrocuted for 25 seconds causing random 1 second stuns for the duration. The micro-stuns ignore debilitate cooldowns.
    <Incompatible with other buffs that change grenade contents>
    <Same target can't be electrocuted again for 30 seconds>
    <✖ VS>


    Tips on Buff Usage:
    • The Electric Frag Grenade Buff allows you to throw electric frag bombs, stunning infected and igniting them if they are caught. If they're in the water, then they'll also become electrocuted for 30 seconds, allowing you to have an easier time taking them down.
    • Electric based tanks such as the Electric Tank and Thunder Tank cannot be inflicted with either stuns/electrocution bad status effects.

    Benefit in Buff Sets:
    Pipe Bomb explosions will ignite and stun Infected for 4 (1 to tanks) seconds. If the infected was in water/stunned from another source, they will be electrocuted for 25 seconds.
    <Incompatible with other buffs that change grenade contents>
    <Same target can't be electrocuted again for 30 seconds>
    <✖ VS>


    25. |V| Flamethrower <top>

    Buff Requirement:
    Honor Points: 110 Honor Points

    Description:

    Replaces your M60 with a powerful flamethrower that can even hurt fire-immune tanks, dealing 80 true damage every 0.1 seconds. While held, move speed bonuses are disabled and you move 10% slower.
    <Move speed penalty does not apply in Scenario>
    <Flamethrower cannot benefit from damage, fire rate or ammo save modifiers>
    <Cannot buy or use special ammo (can still buy ammo packs)>
    <✖ VS>


    Tips on Buff Usage:
    • The Flamethrower Buff is good for letting you ignite infected and hurt fire-immune tanks by dealing true damage to them. You'll be slowed while holding this weapon however (except when in Scenarios), so switch to a different weapon if you need to close the distance between you and your target.

    Benefit in Buff Sets:

    Replaces your M60 with a powerful flamethrower that can affect fire-immune tanks, dealing 80 true damage/0.1s. While held, move speed bonuses are disabled and you move -10% slower.
    <Move speed penalty does not apply in Scenario>
    <Flamethrower cannot benefit from damage, fire rate or ammo save modifiers>
    <Cannot buy or use special ammo (can still buy ammo packs)>
    <✖ VS>


    26. |V| Double Barrel Shotgun

    Buff Requirement:
    Honor Points: 100 Honor Points

    Description
    Converts the Pump and Chrome Shotguns into Double Barrel Shotguns. The Double Barrel Shotguns have a 2 Shell Capacity, deal x2 Damage, gain x2 Piercing Bullets bonus, ignore half of the target's defense, have instant fire rate and reloads both shells at once. Double tapping USE while looking up will alternate between single shell and double shell fire mode.
    <✖ VS>


    Tips on Buff Usage:
    • The Double Barrel Shotgun Buff when equipped lets your tier 1 shotguns become powerful blasters. It means that you will need to be accurate when shooting at infected close range to get the best use out of your weapons.

    Benefit in Buff Sets
    Converts tier 1 shotguns into Double Barrel Shotguns. They have: 2 Shell Capacity, x2 damage and Piercing Bullets bonus, ignore half of target's defense, instant fire rate, reloads both shells at once. Double tap USE while looking up will alternate between single shell and double shell fire mode.
    <✖ VS>

    27. |C| One Man Armory <top>

    Crafting Requirements:
    |-| Rusted Metal Chunk (x10)
    |-| Box of empty shells (x5)
    |-| Welding Gun (x2)
    |-| Vinegar (x1)
    |-| Leather Straps (x10)
    |-| Custom Weapon Parts (x1)

    Level Needed: 225
    Cash Cost: $375,000 Cash
    FR-Pill Cost: 2,000 FR-Pills


    Description:
    You are capable of carrying both a melee weapon and pistols at the same time. Press the ZOOM key with your secondary held to swap between the two.
    <You will drop your secondary item on death>
    <Incompatible with Hidden Magnum>
    <✖ VS>


    Tips on Buff Usage:
    • If you want to be able to use both pistols and melee weapons, rather than just being limited to either type you can equip the One Man Armory Buff in your buff set.

    Benefit in Buff Sets:
    Allows you to carry both pistols and a melee weapon. Press the ZOOM key with your secondary held to swap between the two.
    <You will drop your secondary item on death>
    <Incompatible with Hidden Magnum>
    <✖ VS>


    28. |E| Slaying Automata*+

    Buff Requirements:
    MG Store Cost: $6.00 USD
    MG Store Link: https://store.mgftw.com/index.php?route=product/product&path=7&product_id=73


    Event Requirements:
    Get it for 175 Mint Candies from the Mint Candy Market within !event. Only during the Halloween 2017, 2018 and 2019 events. Get it for 35 Summer Tokens from the Summer Market within !event. Only during the Summer 2020 event.

    Description:
    Allows you to deploy a turret once per round which shoots at nearby infected each second in 600 units in a 180 degree arc, dealing 150 damage per shot. The turret goes idle if it hasn't shot in 15 seconds and if the owner is over 300 units away. Anyone can press USE on it to wake it.
    <Turret can be rotated by pressing USE>
    <✖ VS>
    (Command: sm_turret)


    Tips on Buff Usage:
    • The Slaying Automata Buff is good for keeping common infected at bay for when you need to deal with tanks or special infected who are causing trouble for the team. Don't leave it alone for too long though, or it'll shutdown and be unable to act until you wake it up.
    • If any Special infected or Tank gets near the turret, the turret will focus them instead of shooting at the other infected until they're out of range.

    Benefit in Buff Sets:
    Allows you to deploy a turret once per round which shoots at nearby infected each second in 600 units, 180* arc, dealing 150 damage. It goes idle if it hasn't shot in 15 seconds and if the owner is over 300 units away. Anyone can press USE on it to wake it.
    <Turret can be rotated by pressing USE>
    <✖ VS>
    (Command: sm_turret)


    Buff Enhancements that can be applied to this buff:
    • Explosive Automata: Turret gains 5% chance to also shoot a Grenade Launcher projectile.