1. PR Update - Clan fortress, Torn Love ticket drops and more! Info here

  2. NEW: Unlimited rates for all servers!

  3. NEW: mgftw Mobile Apps! Read about it here

Dismiss Notice

Don't forget to connect your Steam account to your forum profile. Click here to do this now or click your name in the right-top corner and choose 'External Accounts'.

Defensive Buffs5 (BaBS)

Jun 5, 2018
Defensive Buffs5 (BaBS)
  • Defensive Buffs Page 5 (BaBS V2.0.5)

    Back to Main Guide Page

    Pages | 1 | 2 | 3 | 4 | 5 | 6

    29. Vital Spirit

    Description:
    Upon being revived, 20% of the total health you receive is gained as bonus permanent health.

    Tips on Buff Usage:
    • In VS, when you are revived from incapacitation, the bonus permanent health gained with the Vital Spirit Buff is useful in staying alive for a few more moments before your HP is reduced to 0 again.

    Benefit in Buff Sets:
    On being revived, 20% of total HP received becomes bonus permanent HP.

    30. |V| Guardian Dispenser <top>

    Description:
    Before taking lethal damage, a mini health dispenser will trigger while attached to your body. It will heal nearby survivors for 5HP + 0.3% max health per second. It will also cure them of any bad status effects and trigger Moustachio Bless for 2 seconds when deployed.
    <Duration: 14 seconds>
    <Works only once per round>
    <First aid kit NOT required>
    <Coop Only>

    Tips on Buff Usage:
    • If you are about to die, heal yourself before you do. That way, you can continue to use the Guardian Dispenser Buff where ever you go, instead of it sitting there in the spot where you may die, if you don't heal.

    Benefit in Buff Sets:
    Before taking lethal damage, a health device triggers on you. Heals nearby survivors for +5HP + 0.3% Max HP per second, cures all bad status effects and gives moustachio bless for 2 seconds.
    <Duration: 14 seconds>
    <Works only once per round>
    <First aid kit NOT required>
    <Coop Only>

    31. |V| Crush resistance <top>

    Description:
    You take 1% - 50% less damage from tanks while incapacitated depending on your current health. The higher your health is, the more damage you block.

    Tips on Buff Usage:
    • In VS, the Crush resistance Buff can be of great help in increasing your defenses to tanks while incapacitated. However, it becomes less effective over time as you lose incapacitation HP.

    Benefit in Buff Sets:
    -1 to 50% less damage taken from tanks while incapacitated depending on current HP. Higher current incap HP = more damage reduction.

    32. |V| Acid neutralizer <top>

    Description:
    After not taking acid damage for 8 (6 for versus) seconds. 50% (15% for versus) of acid damage you took will be recovered, at a rate of 15% remaining recovery health each 0.5 seconds. Taking acid damage again will delay the recovery process.
    <Cannot regain health while incapacitated>

    Tips on Buff Usage:
    • The Acid neutralizer Buff is good for regenerating your HP equal to a portion of the damage taken after you've been affected by acid damage from any source. As long as you don't get hit again within 8 seconds you will regenerate.

    Benefit in Buff Sets
    After not taking acid damage for 8 (6 in VS) seconds. recover 50% (15% in VS) acid damage taken as HP back at a rate of 15% remaining recover HP every 0.5 seconds. Taking acid damage delays the healing.
    <Cannot regain health while incapacitated>

    33. |V| Persistence <top>

    Description:
    You take 50% less damage from all sources while standing but take double damage while incapacitated.
    <Reduces your maximum defense by 10%>
    <Does not affect fall damage>
    <Coop Only>
    <Incompatible with Tenacity buff>


    Tips on Buff Usage:
    • The Persistence Buff will give you a large amount of protection against most sources with it equipped. Use it if you plan on using defensive buffs, but don't plan on using multiple buff slots for a big defense increase.

    Benefit in Buff Sets:
    -50% less damage taken from all sources, x2 damage taken while incapacitated.
    <Reduces your maximum defense by 10%>
    <Does not affect fall damage>
    <Coop Only>
    <Incompatible with Tenacity buff>


    34. |V| Protective Bag <top>

    Description:
    Allows you to activate a special device that will cover you with a protective strong bag for 8 (2 on versus) seconds. You will then become immune to ALL sources of damage but won't be able to attack or move. All infected will instantly lose interest in you and the tanks will ignore you.
    <Cooldown: 5 minutes>
    <Must be on the ground to activate>


    Tips on Buff Usage:
    • The Protective Bag Buff can be used to make you immune to ALL sources of damage for a short duration, but also preventing you from attacking or moving in the process. Use it if you need to save yourself from a bad situation.

    Benefit in Buff Sets:
    Allows you to activate a special device for 8 (2 on VS) seconds. +immune to all sources of damage, but cannot attack or move. All infected will lose interest in you and ignore you.
    <Cooldown: 5 minutes>
    <Must be on the ground to activate>

    35. |E| Promise <top>

    Description:

    You made a promise to protect people and you can't do that if you are dead. Increases your maximum health by 1,000, but if a survivor dies to infected you take (400 - their level) as damage. This damage scales based on your current health (e.g. if you have 50% you only take 50% damage), and is ignored below 10% health.
    <You don't take damage is incapacitated>
    <Coop Only>

    Tips on Buff Usage:
    • The Promise Buff increases your maximum HP by 1,000 but makes you take damage every time someone dies, keep that in mind when using it.

    Benefit in Buff Sets:

    +1000 increased max HP. On other survivor death to infected, -400 damage (- their level). Damage is scaled based on current HP and ignored below 10% HP.
    <You don't take damage if incapacitated>
    <Coop Only>