Ability Buffs3 (BaBS)

Dec 10, 2018
Ability Buffs3 (BaBS)
  • Ability Buffs Page 3 (BaBS V2.4.11)

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    * Indicates that there needs to be an event currently active in order to be able to get the Buff from that event.

    15. |V| Enraging Waves

    Buff Requirements:
    Honor Points: 35 Honor Points

    Description:
    Allows you to use a device that will send low frequency waves to the area. All tanks not already taunted will immediately reset their aggro and will focus you instead for 10 seconds or until you deactivate the device.
    <Tanks gain taunt immunity for duration of last taunt>
    <Cooldown: 3 minutes>
    <✖ VS>
    (Command: sm_enrage)


    Tips on Buff Usage:
    • The Enraging waves Buff can be used to force aggro off tanks onto you. Use it if you need to save someone from a bad situation with the tank or if you need to do something that requires the tank to be in a certain location.

    Benefit in Buff Sets:

    Allows you to use a frequency device. When activated all tanks not already taunted will immediately reset their aggro and focus you for 10 seconds or until the device is deactivated.
    <Tanks gain taunt immunity for duration of last taunt>
    <Cooldown: 3 minutes>
    <✖ VS>
    (Command: sm_enrage)


    Buff Enhancements that can be applied to this buff:
    • |E| Focused Enrage

    16. |E| Courage <top>

    Event Requirements:
    Get it for ??? Fruity Candies from the Fruity Candy Market within !event.*

    Description:

    After reviving a teammate (hanging revives don't count) they will take 50% less damage (including true damage) and gain 25% movement speed. The bonuses decay over 25 seconds.
    <✖ VS>

    Tips on Buff Usage:
    • If you want your incapacitated teammates to survive after incapacitation, be sure to revive them often while equipped with the Courage Buff.

    Benefit in Buff Sets:

    After reviving a teammate (hanging revives don't count), they take -50% less damage (including true damage), and gain +25% movement speed. The bonuses decay over 25 seconds.
    <✖ VS>

    17. |E| Dying Berserk <top>

    Event Requirements:
    Get it for 175 Sour Candies from the Sour Candy Market within !event.*

    Description:
    Upon taking lethal damage (excluding fall damage) you will be spared from death for 6 seconds. In this time, you will not consume ammo or gain fatigue, damage will ignore defenses and immunities, and you will be immune to status or CC effects. Buff attack bonuses are halved during this duration and you will also draw Tank aggro if no-one else already is.
    <Piercing immunities sets all attack bonuses for that shot to zero>
    <✖ VS>


    Tips on Buff Usage:
    • If you are to take lethal damage from any infected that would kill you, you get a few seconds to kill him back, deal damage or to do other actions with the Dying Berserk Buff, which can potentially be useful.

    Benefit in Buff Sets:

    Upon taking lethal damage (except fall damage) you become spared from death for 6 seconds. You don't consume ammo or gain fatigue, damage will ignore enemy defenses and immunities and become immune to bad status and CC effects. Buff attack bonuses are halved during this duration and you will also draw tank aggro if no-one else already is.
    <Piercing immunities sets all attack bonuses for that shot to zero>
    <✖ VS>

    Buff Enhancements that can be applied to this buff:
    • |E| Out With A Bang

    18. |E| Hidden Strength <top>

    Event Requirements:
    Get it for ??? Caramel Candies from the Caramel Candy Market within !event.*

    Description:
    On finale or survival maps if there are 6 or fewer survivors alive, you can use the !buy menu to come back to life from your dead body. This cannot be used if your body was destroyed or if you died over 3 minutes ago. Once activated your max health is reduced to 25% after spawning and will be slowed by 30%. The effects decay over 2 minutes. You will also gain 20 seconds of immunity to Special Infected pins.
    <Once per round>
    <✖ VS>
    (Command: sm_hiddenstr)


    Tips on Buff Usage:
    • If you know that you are able to help out the last remaining survivors get to the saferoom or to defeat a powerful tank, you can use the Hidden Strength Buff to bring yourself alive once per round.

    Benefit in Buff Sets:
    On finale/survival maps if 6 or less survivors are alive, you can access the !buy menu to become resurrected. You cannot resurrect if your body is destroyed or if you died over 3 minutes ago. You'll be revived with -75% reduced maximum HP and -30% decreased movement speed, which decay over 2 minutes. Additionally you'll gain 20 seconds of immunity to Special Infected pins.
    <Once per round>
    <✖ VS>
    (Command: sm_hiddenstr)


    19. Motivator <top>

    Buff Requirements:
    Cost: $31500 Cash
    FR-Pills Cost: 125 FR-Pills
    Required Level: 150


    Description:
    Gives you the ability to shove a fellow survivor that is at least 50 levels below your level to increase their movement speed by 20% for 20 seconds.
    <30 second cooldown>
    <Cannot motivate whilst inside a saferoom>

    Tips on Buff Usage:
    • When you know that a survivor is falling behind the rest of the group, it is a good idea to go back to that player and use the Motivator Buff on them to speed things up for them.

    Benefit in Buff Sets:
    You can shove a fellow survivor 50 levels below your level to give them +20% movement speed for 20 seconds.
    <30 second cooldown>
    <Cannot motivate whilst inside a saferoom>


    20. Emetic Agent <top>

    Buff Requirements:
    Cost: $181350 Cash
    FR-Pills Cost: 950 FR-Pills
    Required Level: 232


    Description:
    While inside a tank belly, you can access the !buy menu to activate the Emetic Agent, forcing yourself out the belly. In doing so, you will be afflicted with 30 Decay stacks (max 60), suffer 25 seconds of Gastric Juice status effect, but won't be eaten again for 60 seconds.
    <Once per round>
    <✖ VS>
    (Command: sm_emetic)

    Tips on Buff Usage:
    • If you know that you will not be able to be shoved out of a tank's belly while you are close to death, you can use the Emetic Agent Buff to save your life by instantly releasing yourself from the tank.
    • If you want to help shove other survivors out of the belly, but don't want to be eaten again for sometime, you can use the Emetic Agent Buff early while inside the tank's belly to get out and get to work on the stomach with your shoves.

    Benefit in Buff Sets:
    If inside a tank belly, you can access the !buy menu to activate the Emetic Agent, forcing yourself out the belly. You gain 30 Decay stacks (max 60), 25 seconds of Gastric Juice bad status effect and cannot be eaten again for 60 seconds.
    <Once per round>
    <✖ VS>
    (Command: sm_emetic)

    21. Adrenaline Area Booster <top>

    Buff Requirements:
    Cost: $13950 Cash
    FR-Pills Cost: 50 FR-Pills
    Required Level: 125


    Description:
    Shoving the ground with Adrenaline in hand will consume it to give all survivors in 300 units a 10% movement speed bonus and 3 HP regen for 15 seconds, as well as 5 seconds of Adrenaline.
    <Effect cannot be renewed until it wears off>
    <15 second cooldown>

    Tips on Buff Usage:
    • Need to get around faster with teammates? The Adrenaline Area Booster Buff can be used to boost yours and their movement speed, while also giving them health regeneration for 15 seconds.

    Benefit in Buff Sets:
    You can shove the ground to consume your adrenaline. Gives all survivors in 300 units +10% movement speed bonus, +3 HP/s for 15 seconds and 5 seconds of adrenaline.
    <Effect cannot be renewed until it wears off>
    <15 second cooldown>