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Is this allowed? (shortcut in No Mercy)

Discussion in '[L4D2] Points Reloaded' started by Showoffmob, May 16, 2011.

  1. LEGEND

    LEGEND Senior Member

    OK so no fences pffffftt. Insta-kill zones I dont even know if they can be added.

    Let's just leave the fence idea then. I'll remove the No Mercy pipes and vents.
     
  2. littlebrother

    littlebrother MG Donor

    you may want to rethink about it legend,

    kitties and me just witness a player name "run! run ! run!" in hongkong server rushing all the way to the lift in hard rain map, and crouching at the edge waiting to be karma charge.

    and his wish was granted, a player karma charge him down, he revive and run solo to the saferoom leaving the lift broken for his team.
     
  3. Kitties

    Kitties Head Administrator

    Or maybe make it, if possible, so that karma charges kill in that case.
     
  4. UncleBens

    UncleBens Guest

    Lol this Hard Rain classic dilemma situation is so funny...There was some games where we were 5 or more peoples at the elevator waiting for noobs that were very very far at the back, we waited for them a very long time...After that we kinda all understood that there was two options 1. Die here 2. Making a "Jump for it"...We all jumped down and made it to the saferoom...That was so funny. There is always a kind of grey zone in situations like that where it's aceptable to make a "Glitch for it", in sitautions where the whole team knows that we don't have any options but do ninja jump down! :P
     
  5. Bonekeep

    Bonekeep Guest

    Seriously, I don't see how anyone can consider the Hard Rain elevator issue an exploit. We're playing a bastardized version of the game, where players have 700+ hp (i forget how much) after going down and the ability to crawl (at least on the VI server). This affords players options that valve could not have anticipated. So the elevators glitches when someone goes over... it's in the game, teams have to deal with it. Survivors should be discussing what the best options are as they approach the elevator (take your chances going over while incapped or hold out for the elevator). Infected should be doing all they can to minimize the chances that survivors drop or ride down by not spitting the area, not charging towards the saferoom side, by being ready to pounce if someone drops, etc. It works the same for both teams and just needs to be taken into account when playing the map. The problem is that teams dont discuss strategy... can we just move on?
     
  6. littlebrother

    littlebrother MG Donor

    No dude, this is wrong, if we already know its an exploit and yet an admin allow such unfair gameplay.
    Whats the point of reporting exploit in the first place. how is this exploit different from the other.

    one guy jumps, revive, goes to saferoom, while the others just die fighting infected due to a broken lift. Whats the point of teamwork then, which most admin here have been preaching about.

    Heck, i can be the fastest rusher and jump down and still live if i want to, ask ryuzaki, he knows i can do it... and then just stay in the saferoom while waiting for my team to die or wait for someone high level and smart enough to follow my exploitation..

    Then when does this end.. soon everyone will just do the exploitation and forget about teamwork. and why is that? because an admin says its ok as its not exploitation..
     
  7. LEGEND

    LEGEND Senior Member

    It is an exploit Bonekeep as people are missing a part of the map which is wrong. So following your stratagem, Bonekeep, how do deal with a guy that jumps down No Mercy 1 and rushes to the saferoom? In my view it is gamebreaking.

    It's an exploit and Littlebrother said a good quote:

    But so far, nothing has been done to prevent it, mainly because we cant find a solution lol
     
  8. Bonekeep

    Bonekeep Guest

    The No Mercy exploit is an issue because it basically constitutes rushing, so it is very much an action that should be punished. In the same way, dropping down in Hard Rain when incapped at the elevator, if done as part of a player rush, is wrong and again should be dealt with accordingly. But I see the team decision for its players to drop down knowing the elevator is not gonna work as a result, to be a reasonable strategy. It comes at a cost in terms of HP damage and in terms of glitching the elevator, but sometimes its the better option than trying to take the elevator. To me this is no worse than leaving incapped teammates behind when taking elevator back up. Sometimes sacrifices are made... so if a player or two cant take the elevator down and dont have the HP to make the drop, but your mains make it in, it was worth it. It's teamwork when the whole team decides it's the better move, so long as there's communication.

    Now, all that is in reference to straight VI versus play. What players that have leveled up can do jumping down in a PR server I cannot speak to. But, if as you describe someone jumps down alone, without agreement from the team and makes a dash for the saferoom, that's rushing and should be treated as such. If the team wants to take the elevator down and decides that no one should drop down so as to not glitch the elevator, so be it. If someone does it anyways, they should be kicked (votekicked or handled by admin).
     
  9. littlebrother

    littlebrother MG Donor

    I have two questions that needs answer:

    Qns 1. level 1 admin and above can teleport players, why don't these admins just teleport the players back with the team rather than deciding as a team to jump down due to a broken lift as even if you do jump, not all of your teammate can survive that jump and especially if you have a new/ low level player in your team.

    Qns 2. if you slay the player who purposely or was knocked down by charger to the ground in hard rain chapter 3, will the elevator be fix even after you slay or teleport that player?? meaning will the elevator be workable again after the slay or teleportation...
     
  10. Raised in Hell

    Raised in Hell Senior Member

    I'm assuming if you do slay or teleport the player then yeah the lift should work. It's just a guess, haven't slayed or teleported anyone in that situation before.
     
  11. Kitties

    Kitties Head Administrator

    1: Yes, that's a good point, and is probably what should be done. Trials, who can't teleport, can also just slay the person who exploits it.

    2: Yes
     
  12. LEGEND

    LEGEND Senior Member

    I've found a fix. The server will now ban the player for a short amount of time if they use any exploit. This will not apply to being charged, falling to death, etc etc.

    Should be effective on Sunday (the event day omfg!)
     
  13. Nova

    Nova Senior Member

    so.
    2 ppl did this two days ago on USA COOP.
    One died, the other survived, and rushed like there was no tomorrow. Despite my warning them that they could get banned, they just ignored me and went on talking about it while the one was rushing...

    Can you put up a fence there or something Legend?
     
  14. littlebrother

    littlebrother MG Donor

    im with ice.. i totally agree.. n choochoo already did so many custom path on the maps, so a fence there would not be an issue.. infact it helps the gameplay..
     
  15. LEGEND

    LEGEND Senior Member

    People well still jump down. I think I can put a barrel of fire there maybe that would help.
     
  16. Collector

    Collector <img src="http://mgftw.com/leadweb.png" />

    make a slay vote command? if 95% of the team says Yes the person will be slayed?
     
  17. Chocobo

    Chocobo <span style="color:#66CD00">Moderator</span>

    Two problems

    1. People would abuse the command way to much, and slay for no reason.

    2. Unless there are 20 people in the server at the same time, it would be impossible to get 95% of the votes or higher, because the person that gets the vote against them auto says "no". Meaning if there were only 10 people in the game, even if everyone said yes but the person, the votes would still only equal to 90%.
     
  18. littlebrother

    littlebrother MG Donor

    i agree with chocobo, the slay vote will be abuse just like votekick...

    leave the slaying to admins.. and up with the fences :)
     
  19. LEGEND

    LEGEND Senior Member

    No point in fences or anything. I've added an invisible block only affective to Survivors. No survivor can do the exploit now :)
     
  20. littlebrother

    littlebrother MG Donor

    Great, didn't know you can do that.. but now i know..

    can u add the same thing to no mercy map 1 where survivors jump down from the roof to go down to saferoom.. i see some players started doing it in Aus server without even waiting for the whole team to get ready or connected to in game.. wanted to kick him, but he was a main and he made it to saferoom..