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Tier 1 !tankinfo 3 (TI)

Oct 2, 2020
Tier 1 !tankinfo 3 (TI)
  • Tier 1 !tankinfo Page 3 (TI V2.10)

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    15. Electric Tank

    Description:
    This tank utilizes electricity in its fists and rocks to shock and stun its victims, leaving them defenseless for a few seconds.

    Statistics:
    Health: 50,000 HP
    Punch Damage: 100 HP
    Speed: 1.45
    Hit Interval: 0.95
    Blocks: Fire and Melee


    Abilities:
    1. (Passive) Shocking Source: Damage from the tank will stun the victim for a few seconds. A victim can't be stunned again for 5 seconds.
    2. (Active) Electric Shock: The tank will release a jolt of electricity, stunning nearby survivors, bypassing Shocking Source immunity. If bypassed, stun time is shorter.
    3. (Passive) Electrocute: Targets stunned in water will also be electrocuted, causing them to randomly suffer small stuns afterwards.

    Additional Information:
    The Electric Tank in its !tankinfo was known for its electricity to be a dangerous mutation of itself when it was first released in 2016.

    Notes:
    • Immune to Stun
    • Immune to Paralyze
    • Immune to Electrocution

    16. Warrior Tank <top>

    Description:
    This tank will encourage infected and empower them to deal more damage.

    Statistics:
    Health: 75,000 HP
    Punch Damage: 100 HP
    Speed: 1.6
    Hit Interval: 0.35
    Blocks: Fire and Melee


    Abilities:
    1. (Passive) Courage Aura: Increases damage done by other infected by up to 300%. Less effective the further away from the Tank (Radius: 1000).

    Additional Information:
    The Warrior Tank is the 2nd tank alongside Guardian Tank to have a barricade aura around itself. It was introduced back in V1.6.2.0 as one of the newer tier 1 tanks.

    17. Void Tank

    Description:
    This tank absorbs the light around it, causing survivors to lose their vision if they focus on it.

    Statistics:
    Health: 50,000 HP
    Punch Damage: 75 HP
    Speed: 1.5
    Hit Interval: 1.5
    Blocks: Fire and Melee


    Abilities:
    1. (Passive) Dark Abyss: Looking at the Tank will slowly darken the survivor's vision. If their vision becomes fully darkened, they will be blinded for 5 seconds.
    2. (Passive) Knockout Punch: The tank will significantly darken the victim's vision if they get punched. If they are already blind, the victim takes double damage and will be stunned for 3 seconds.

    Additional Information:
    The Void Tank alongside the Warrior Tank was not introduced to mgftw until V1.6.2.0.

    Notes:
    • Immune to Blind

    18. Mirage Tank <top>

    Description:
    This tank summons additional tanks along side it to try and distract survivors. While the summoned tanks are considerably weaker, they can quickly overwhelm a lone target.

    Statistics:
    Health: 40,000 HP
    Punch Damage: 80 HP
    Speed: 1.5
    Hit Interval: 1.5
    Blocks: Fire and Melee


    Abilities:
    1. (Passive) Trickster: The tank summons two fake tanks along side itself on spawn. The fake tanks deal half as much damage as the Mirage Tank and takes three times as much.
    2. (Passive) Death Pact: If the real Mirage Tank dies, its fellow fake tanks die with it.
    3. (Passive) Flawed Design: Fake Tanks occasionally fail to stun their punch victim.
    4. (Passive) Nothing for you: If the fake tanks die, survivors get nothing for it.

    Additional Information:
    The real Mirage Tank can also have a fake name when it gets stunned/frozen along with the fake Mirage Tanks. The fake names can be: Morage, Mlrage, M1rage, Miroge, Mirage Tonk, Mirage Tamk, Mirage Tomk and more. It was introduced into mgftw alongside the Splitter Tank during early March 2017.

    19. Acid Tank

    Description:
    This tank secretes an acid that is of similar composition to Spitter spit. As a result, the acid shares similar traits with it, slowing and dealing more damage over time.

    Statistics:
    Health: 60,000 HP
    Punch Damage: 120 HP
    Speed: 1.4
    Hit Interval: 1.2
    Blocks: Fire and Melee


    Abilities:
    1. (Active) Acid Leak: The tank periodically drops acid at it's feet.
    2. (Active) Acid Spit: The tank will spit acid at the nearest survivor.
    3. (Passive) Acid Claws: Tank punches will deal small damage over time afterwards.

    Additional Information:
    The Acid Tank is the degraded version of the Corrosive Tank. With it's non-corrosive acid to take on the survivors with, this tank was introduced in V2.0.

    20. Healer Tank <top>

    Description:
    This tank sacrifices its offensive capabilities to assist other specials and tanks by healing them, and granting a temporary shield acting as bonus health.

    Statistics:
    Health: 90,000 HP
    Punch Damage: 100 HP
    Speed: 1.35
    Hit Interval: 1.0
    Blocks: Fire and Melee


    Abilities:
    1. (Passive) Heal Aura: Heals nearby Specials/Tanks. Heals more on higher difficulties.
    2. (Active) Shield: Gives a shield to nearby Specials and all other Tanks. For specials, shield capacity is 3000 HP and stops igniting/headshot damage. For tanks, shield capacity is 5% Tank's max health, with a minimum value that increases based on current difficulty. Heal Aura doesn't heal shielded targets.
    3. (Passive) Fired up: Shield cooldown is reduced for each use.

    Additional Information:
    The Healer Tank is the first tank of its kind to be able to directly heal other Specials/Tanks, as well as with giving them shields. A true support tank by many means, introduced during V2.0.1.1 in late January 2020.

    21. Nullifier Tank

    Description:
    This tank emits an aura around it very similar to the Mutation status effect. You should stay as far away from it as possible. This aura has an adverse effect on the Tank itself, reducing it's physical capabilities.

    Statistics:
    Health: 35,000 HP
    Punch Damage: 50 HP
    Speed: 1.0
    Hit Interval: 2.5
    Blocks: Fire and Melee


    Abilities:
    1. (Passive) Null Aura: Survivors close to the Tank fall victim to a condition similar to Mutation, disabling all upgrades, buffs and skills. Moving away from the Tank removes the effect.
    2. (Passive) Null Instability: The Tank gains move speed until someone falls victim to Null Aura. The Tank's move speed and Null Aura radius lowers while someone is falling victim to Null Aura.
    3. (Passive) Stay Close: The tank's punches will not knock the victim away.

    Additional Information:
    The Nullifier Tank is the first tank that can inflict a status like effect on you while you're near it. With this status like effect disabling all upgrades, unlike with normal Mutation bad status effect. This tank was introduced during V2.0.1.1 in late January 2020.