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Increased Defense (S) (SEIG V1.1.2)

Jun 28, 2017
Increased Defense (S) (SEIG V1.1.2)
  • Increased Defense Good Status Effect (Survivors)
    Increased Defense against Infected

    White Toaster Effect

    When you get the bonus toaster effect
    [PR] Your defense is increased by 10% for 60 seconds.
    When the bonus toaster effect expires
    [PR] Defense bonus effect expired.


    Buff Effect

    Shaman Handler Buff
    Reduces damage received by Shaman or Supreme Shaman tanks by 90%
    Warning: If you get mutated, the buff will stop working!

    Knight Handler Buff
    Reduces damage received by Knight or Supreme Knight by 90%
    Warning: If you get mutated, the buff will stop working!

    Acid Protection Buff
    Decreases by 25% the slow effect from acid and the damage received by it.

    Hope on Sight Buff
    If there is a visible standing teammate while you are incapacitated, your bleedout rate will decrease by 50% and the damage you take by 5%. For each additional visible standing survivor, you'll gain an additional 1% damage reduction.

    Group Morale Buff
    You take 1% less damage from any source for each alive survivor besides yourself.

    Infected Swarm Protection Buff
    You block 3% of damage taken from common infected attacks multiplied by the amount of common infected that are next to you.
    <Radius: 135 units>

    General Tank Handler Buff
    Reduces damage taken from all types of tanks by 0.12%, multiplied by your current level
    <Max buff defense percent: 90%>

    Tank duelist Buff
    You receive 20% less damage from tanks but increase their aggro to you by 300%
    <Coop Only>

    Finale Dominator Buff
    On finale maps, each Special Infected you kill grants you a stack of Finale Dominator, up to 15 stacks. Each stack gives you +3% attack, +1% defense, +0.4% movement speed, +0.4% fire rate, +1% reload speed and a 2% chance to save ammunition. You will lose a stack of Finale Dominator if you haven't killed a Special Infected in (25-stacks) seconds, if a Special Infected traps you, or if you get incapacitated. You will also lose all stacks on death.

    Love is in the air Buff
    You can select a fellow teammate in the !buy menu and mark him as your favourite. -25% of the damage taken by your teammate is reduced, but you take 1HP damage each time they are hit. Standing near your teammate will heal you by 1HP each 5 seconds.
    <Effect disappears if you die>
    <1HP damage is not applied if the other survivor favorites you too>
    <Coop only>

    It wasn't that high Buff
    Decreases fall damage caused by infected by 10% and increases needed damage to become ragdoll by 300HP.
    <Coop Only>


    PR Notifications

    [PR - GUIDE] Notification in regards to Defense Boosters
    [PR - GUIDE] Craft Boosters to grant passive effects, such as damage resistance, for a short duration of time.

    Shaman Handler Buff
    When you take damage from the Shaman Tank while having the Shaman Handler Buff active on you
    [Dmg] 70->7 Att(+0%, B:0%, A:0.00) Def(+0%, B:90% D:0)


    [PR - GUIDE] Notification in regards to Shaman Tank
    [PR - GUIDE] The Shaman Tank is specialized on special attacks. Avoid getting near at all cost!

    Knight Handler Buff
    When you take damage from the Knight Tank while having the Knight Handler Buff active on you
    [Dmg] 400->40 Att(+0%, B:0%, A:0.00) Def(+0%, B:90% D:0)

    Acid Protection Buff
    When you take damage from the spitter's spit while you have the Acid Protection Buff active on you
    [Dmg] 7->4 Att(+0%, B:35%, A:0.00) Def(+30%, B:25% D:0)

    Hope on Sight Buff
    When you take damage from any infected while you have the Hope on Sight Buff active on you
    [Dmg] 100->95 Att(+0%, B:0%, A:0.00) Def(+0%, B:5% D:0)

    When you take damage from any Special Infected (e.g spitter) with the Group Morale Buff active on you
    [Dmg] 2->2 Att(+0%, B:85%, A:0.00) Def(+30% B:7% D:0)

    When you take damage from Common Infected with the Common Swarm Protection Buff active on you
    [Dmg] 7->5 Att(+0%, B:0%, A:0.00) Def(+0% B:24% D:0)

    When you take damage from any Tank with the General Tank Handler Buff active on you
    [Dmg] 100->74 Att(+0%, B:0%, A:0.00) Def(+0% B:26% D:0)

    When you take damage from any Tank with the Tank duelist Buff active on you
    [Dmg] 100->80 Att(+0%, B:0%, A:0.00) Def(+0% B:20% D:0)

    When you take damage from any infected (e.g tank) with the Finale Dominator Buff active on you (given 1 stack)
    [Dmg] 100->97 Att(+0%, B:0%, A:0.00) Def(+0% B:3% D:0)

    When you take damage from any infected (e.g Common Infected) with the Love is in the air Buff active on you
    [Dmg] 25->19 Att(+0%, B:0%, A:0.00) Def(+-0% B:25% D:0)

    When you take 466 (random fall damage number) fall damage or more or less from being bitchslapped, tank punched or knockbacked by buffs and abilities.
    [Dmg] 466->419 Att(+0%, B:0%, A:0.00) Def(+0% B:10% D:0)


    Tips
    • You can use the Defense Increase to go help tank damage that you receive from any special infected or any tank of any tank type for when there is trouble still brewing around.
    [This page will be completed soon, in progress]