NOTE: This has already been talked about on the mgftw discord in terms of trying to address a scenario problem. The fact that some specific players (more inactive, not quick, lower level, specific timezone, and etc) aren't able to get into scenarios, unlike the rest of us players. Here's the discord chat from when we talked about it: Decided to go ahead and make this forum thread to see what people really think about this question: Should we allow other players to get into the scenarios more easily? The only thing that I can suggest that solves some player problems is with adding in a 60 second cooldown to let other players join in when a daily scenario is being hosted before everyone else can. This cooldown will only apply to the players who were previously a part of the previous daily scenario that was attempted and won. This cooldown won't be applied in the event of a server crash. You'll be able to know when you can join after the cooldown is over when a second notification is sent out to all servers, to let them know that a scenario is currently being hosted. This will happen exactly 60 seconds after the 1st notification, with this notification also showing up on the mgftw discord within #scenario. This isn't going to stop some players from camping the scenario unfortunately, but we also need to know if this is going to help those other players in terms of the number of them who join within the first 60 seconds. Now if this idea is not going to work, we can always revert back to the way things are as of right now. The consequence we're getting here is that it keeps those other players from joining the scenario servers forever more, given a factor of speed and luck. Azer wrote his thoughts, here's what he said: "Tbh, i am already fine by our scenario system. If it needs to rework. I'll follow your idea, except there is a "but"." Yank said more than what he lets on here in his post: [16:09] *Evil*yank33 [Ω]: k i agreed with a little change. i only suggested it as the Scen server seems to know if I have just been on the Scen server lobby and has a rejoin cooldown to reconnect. Theoreticaly that could be applied to players that have a particular scenario in their completed list. [16:12] timkit [™۞]: hm you know yank that 10 minute cooldown (if no scenarios are being hosted) only applies to those who leave get auto kicked or have anything else happen that causes them to leave the server [16:16] *Evil*yank33 [Ω]: in seems If the Server can remember that you just completed a scenario, it could remember which one it was and the player list, which could be compared by PR when trying to join the next. [16:19] timkit [™۞]: the same scenario won't always get hosted twice in a win case if tom's online, he will usually always host a different scenario until he can't host anymore [16:20] *Evil*yank33 [Ω]: oh yea, i meant, it should be able to remember for the 24hrs [16:20] timkit [™۞]: not a bad idea, and no problem with remembering just for the current day [16:24] *Evil*yank33 [Ω]: i think it would be a way reduce the traffic a little bit, selectively. First Scens of the day would still be filled very fast, but by afternoon/evening time, it should help filter Feel free to leave your thoughts below!