1. Click here to join our community discord server.

RPG Server COOP Major Problem

Discussion in '[L4D2] Points Reloaded' started by UncleBens, Mar 6, 2011.

  1. UncleBens

    UncleBens Guest

    On the RPG COOP servers there's a serious problem about the over-powered special infected, it's becoming very frustrating.

    1.The SI are spawning everywhere, everytime, with no limits. I was recently in the Hard Rain campaign and I escaped from a smoker tongue with my knife so i was running to escape him. After a few seconds I heard *ONLY* a jockey scream (no big deal) I kept running and after that...that was a mess!!! I saw a jockey, a smoker, a witch, 2 spitters, a boomer and a hunter all attacking me at the same time. I died in about 5 seconds (no joke). Btw the rest of the team was about 25 feets behind me.


    1.2.In the final of the No Mercy I loaded in the game a bit after the rest of the team and when i joined i was alone in the saferoom with another guy (the others were on the roof waiting for us) We ran in the hallway to get to the ladders and 2 chargers spawned in front of us the first one charged the other guy and the other charger cherged me, I used my knife to escaped and help the other guy and after 0.0001 seconds 2 others chargers charged us. Sometimes I checking what server i'm in to be sure it's not Hunter's Playground or Acid Boomer Party ! Joke :P. In this map I finally went in the saferoom after all those massive over-powered SI...and who was in the saferoom waiting for me ? 2 boomers, 2 spitters, 2 hunters...*sigh*

    2.What about the over-powered spitters and their sticky goo. Everytime i'm in spitt IU get incapp. The ONLY time i've been able to escape the spitt is when i used an adrenaline shot. It's I-M-P-O-S-S-I-B-L-E to get out of the ******* spitt ! and because they have the Super-girl upgrade they are really hard to kill, and when we kill them, 2 others spitters are spawning from nowhere !!!!!! I was in the Swamp Fever campaign and i went from 425 HP (135 hp + 300 incapped hp) to 0 hp (dead) with 2 spitt puddle (2 spitters were waiting for me -.-) *sigh*

    3.The tanks with their famous unknow Buffs.... I.B.A.W.P. (Insant Black And White Punch) Is a pure masacre. Everytime a Tank spawn the chat box is flood by peoples saying : WTF I went from 150 hp to black and white ? :o (Including me). If the tanks would be normal we would not be starting back 4 time the final of every campaign because we all get killed by the tank. zomg.

    Sorry for the loong text and sorry if my english is a bit bad haha.


    So please put a limit and a respawn cooldown to the SI. And decrease their strenght would'nt be bad :)
     
  2. Jost

    Jost Game Server Moderator

    8) nice smiley

    i think only spitter is overpowered, but the tank was mysterious on hard rain finale :?
     
  3. marvel

    marvel Head Administrator Staff Member

    Well I kind a agree with you, I was playing it myself and it seemed impossible :)

    So anyway, I made some changes. The goo will be less sticky, and the respawn interval for infected is longer. It will be active for next map so please try again :)

    I kind a like that tank B+W punch btw :)
     
  4. LEGEND

    LEGEND Senior Member

    THIS THREAD HAS NOW BEEN CLOSED lol ):O
     
  5. marvel

    marvel Head Administrator Staff Member

    It's ok, leave it open in case there's more feedback :)
     
  6. davzee

    davzee <img src="http://mgftw.com/webdesigner.png" />

    hope you didnt change it TOO much....i kinda liked it like that...its makes for a decent challenge on the harder difficulties, ive been playin a fair bit on the co op server lately and i havent really seen anyone complain about the SI being over powered.....except for the spitters (the goo's just a tad too sticky) oh and the tank....but i love the tank how it is now.
     
  7. marvel

    marvel Head Administrator Staff Member

    I didn't change it too much. The sticky goo was already changed on the versus servers as well because it was overpowered. So it's just in sync now with that (40% max speed decrease).

    And there's a little bit more relaxation time now for the survivors. Anyway we can always adjust it again, we just have to find the right balance :)
     
  8. UncleBens

    UncleBens Guest

    Don't forget to put a limit to each special infected like in the versus servers because on the bridge map i saw 10 spitters spitting at us like a machine gun while we were waiting for the others to get out of the saferoom O.O. Too I saw 4 chargers spawning in front of us the result was...KARMA -_- *sigh*
     
  9. davzee

    davzee <img src="http://mgftw.com/webdesigner.png" />

    *Sigh* its fine the way it is and btw the goo's pretty much perfect now marvel =)
     
  10. marvel

    marvel Head Administrator Staff Member

    There was another issue with the autovote after 3 failed campaigns. I had to remove it because of crashes.