I would like rushing penalty to no longer apply to survivors if they have made it to end safe rooms. Reason is we encounter very hard tank with lots of specials and commons so we just leg it safe room because we don't want to do the map again and get our trust on black market. Usually tanks chase after people running to safe room and ignore players in back and sometimes they take long to die and in meantime when we are waiting in safe room we keep getting Rushing Penalty. 1 instance of this is when Sona and I made it to safe room i had about 700 rep. When last survivor finally died my rep turned to Dangerous with -648 after barely making to to end safe room.