1. Click here to join our community discord server.

Creating our own game?

Discussion in 'General Discussion' started by marvel, Jul 4, 2012.

  1. lukemurawski

    lukemurawski Senior Member

    This is an open world game. If we had to constrain the player, then it might as well be single player :P For this "MMO", players can choose to go where they want when they want-- even if it means breaking in and robbing a super market in a NPC safe city. I really like DayZ, and this game is going to take a slightly different path and excel in places where it fails. If you enjoy L4D2, chances are you'll enjoy this game (Plague).

    Cry, will you please send me some sort of resume? We don't accept people who do not have any background knowledge in game programming. PM me links/samples of your c++ work that have been involved with game design. Thanks!

    Each person will be responsible for a crucial portion of the work, and there can be no major screw-ups. This is why I need to make sure every member of the team is capable of doing their part. Our area of expertise is the Source Engine, and CryEngine is a lot newer and more complicated, so let's take our time and understand the engine while designing this game.
     
  2. Sandante

    Sandante Game Server Moderator Staff Member

    Nice. i would like too play your game if its finished. i made 2 games too with gamemaker. almost done with the third one.
     
  3. Roflmahwafflz

    Roflmahwafflz Junior Member

    Lol game maker. thats all i can really say. :focus: interesting development on starter island, I might be adding a short cave system between the beachhead and the helicopter cliff escape. This will make it easier to do a tutorial on clearing the environment (i.e knocking down a tree to get it out of the way.
     
  4. Sandante

    Sandante Game Server Moderator Staff Member

    [lol game maker. thats all i can really say. :focus:

    If that is all you can say?. then say nothing at all. i was not talking to you. was i??
    so keep your comments for your self next time please.
    thank you.

    !Luke

    Sorry . i have changed my mind. i saw 2 things i did not like personally and i dont think its relevant to go into further this.
    again sorry i hope you are not insulted and good luck with this.

    cheers.
     
  5. Chocobo

    Chocobo <span style="color:#66CD00">Moderator</span>

    Come on guys, lets stay happy and keep this a care-free environment. I don't care who started it, if this turns into a flame war, I WILL close the thread and you all will have to resort to PMs.

    So lets avoid this, shall we?
     
  6. Roflmahwafflz

    Roflmahwafflz Junior Member

    I wasn't saying anything bad about game maker, just made me remember i used to use it too to make little maze games and what not. Its a fun tool :) anyway staying on topic : development: starter island: i made the main cave tunnel, stretches a good distance, rest of it is getting carved out tomorrow.

    I would also like some viewer input:
    as far as environments go what are your favorite types/which ones would you want to see on the mainland of the game?
    As far as environments go I know for sure there can be:
    forests
    plains
    mountains
    taiga(not sure if i have stuff to go with it but there are a few textures)
    desert
    valley
    foothills/forest hills

    If you can think of any others or choose one from the list let me know what you would be most interested in seeing. This will not affect anything drastically but if there are enough people wanting a certain environment i might make more chunks(areas of the landmass) that particular environment. I hope to see your feedback and will check up tomorrow
     
  7. MarksmanR

    MarksmanR MG Donor

    I'm learning Cinema 4D and want to create some buildings/houses. They'll be complete models with interior rooms. I'm thinking Cry Engine 3 should be used to add breakable windows, doors, and to place the props/furniture in. Anyway after something is finished I'll show yous and yous can add it to the game if you think it's good.:)

    I'd like to model characters/zombies but my skills need to improve first.:P
     
  8. Angel

    Angel MG Donor

    I had a couple of ideas :D

    1. Different kind of seasons, such as summer and winter. That would make it a bit more realistic, as you'll have less chance to scavenge items or you could actually freeze to death in the winter, along with encountering more zombies and lootable items in the summer.

    2. Translations. Most of the games today are translated into the most popular languages (Spanish, French, Russian etc) and that would help bring even more players. There are many people who don't speak English very well, and who prefer playing games in their own language if possible.
     
  9. Roflmahwafflz

    Roflmahwafflz Junior Member


    we are already intending to do something similar as 1, or at least i am, like seasonal weather and possibly changing environments. While personally i cannot code such a thing as freezing to death it could be possible.

    and when it comes to translations we will handle that when we get to the release :)
     
  10. lukemurawski

    lukemurawski Senior Member

    No flame war-- especially to the admins; come on, that's just embarrassing.

    Go further into what? The game? I'm not offended, but honestly I have no idea what you are talking about. You shouldn't let your emotions get in the line of work; I've done that before, and it never pays off. Perhaps you should enlighten us on what those two things are, fellow admin.

    Seasons are definitely possible. However, it's real-time vegetation growth that I'm concerned about. I've seen people do it before with nothing but flow graphs.
     
  11. lukemurawski

    lukemurawski Senior Member

    Everyone welcome Cry into the dev team :) He will be our third and last programmer to join.
     
  12. JavCube

    JavCube MG Donor

    Again nice inititive of you guys.

    I'm somehow curious about developing so I might lurk around CryEngine to see how it is. :D

    Downloading the SDK right now...

    -Jav
     
  13. avilroad

    avilroad MG Donor

    Good to have you, cry :)
     
  14. marvel

    marvel Head Administrator Staff Member

    Nice :) Good thing to make this topic public!
     
  15. marvel

    marvel Head Administrator Staff Member

  16. LEGEND

    LEGEND Senior Member

    Ahem... yeah... I knew that lol
     
  17. Sandante

    Sandante Game Server Moderator Staff Member

  18. lukemurawski

    lukemurawski Senior Member

    Alright. Time to start assigning tasks.

    Leave the main UI to me. David, take your time with the 2D UI, but have them done sometime before the end of next week so I can incorporate them with HUD3D. Wafflz, see if you can finish the tutorial island before the end of this week. That way, I can script the helicopter crash and have a map to test with the new UI. Kitties, find a good algorithm to combat latency and MMO-scale connections. There are a few we've looked at, but see if you can find a better one. Cry, create a class which will read/write config files. There's one that comes with CryEngine, but you can use any library to speed up the task. Try to use a fast parsing algorithm. The wrapper should be simple: someConfigClass->WriteKeyValue("SomeKey", "SomeValue"); On class initialization, the programmer should be able to specify a config file name. CrazyRabbit, get started on a small island-- we will merge it later with the main continent. Basically, there will be one huge main continent surrounded by fragments of land (islands). Players can swim to islands or hijack a boat or whatever. Some of these islands will become NPC safe havens. Marvel, is MySQL even capable of handling massive online games? I figured I should ask the database expert for that question.

    Good luck to all :)
     
  19. Roflmahwafflz

    Roflmahwafflz Junior Member

    Ah so i dont have to do the helicopter crash sequence? thank god, that was going absolutely nowhere, Just couldnt get anything to trigger, work right, or animate; it was annoying as hell spending so much time on one little thing. :) gonna go back to the cave system then. And soon as i figure out what file type, size, and file size limit is allowed uploaded I will upload some screenshots.
     
  20. lukemurawski

    lukemurawski Senior Member

    If you can, give each tree a sort of sandy "bump" at the stem (kind of like the rock). It's needed for the realism effect :) Maybe add an underground cave in which the user needs to swim underwater to get to the other side (just an idea).

    Anyway, I'm off to college. See you all in 8.5 hours.