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add regular findable item to !craft

Discussion in 'Suggestions Box' started by Horama, Aug 14, 2019 at 12:31 PM.

  1. Horama

    Horama MG Donor

    i propose this idea , feel free to argue about , in 1.8 i was proposed a market place , our game looking like a mmo since some years so why not add mechanics of mmo ? but we discuss with mute and hc in that time and he appear its hard to code and problably many abuse
    i see the changelog with the new cost increasable and that give me a idea to add findable item in exchange of cash .
    i dont think about balancing i let you mute see it , you know the game more than me

    the new enhancement request many item now , and we can limited item craft by week to prevent abuse

    edit : we can finally do something about cash earn during years not just accumulate it
     
    Last edited: Aug 14, 2019 at 12:51 PM
  2. its Sound great .. good idea
     
    Horama likes this.
  3. Vakarlan

    Vakarlan MG Donor

    I would love this I really do, since I got hundreds of millions of cash, if this happens, I can literally craft every single buff enchantment. But this is a clear downside to many new players/non-booster users (also x2 x3 x4 isn't gonna cut it), imo its just way too pay to win.

    There are many cash sinks tbh, for one its donation cash to your clan, I pooled over 23 million cash to clan just for magnetic grip. In the future we can have more of such massive clan benefits.

    So its a no from me, it will just make the booster users literally sky rocket interns of power level.

    HOWEVER, I wish we can exchange cash for honor points hehehehehehehehehehehehhehehehehehehehehe
     
  4. timkit

    timkit MG Donor

    Not sure what you meant there by a "findable item".

    Think we're all good with everything V2.0 has to offer for the time being though.
     
  5. Vakarlan

    Vakarlan MG Donor

    Think he meant those orange items found in coop, for example profession defib, wire etc.
     
  6. timkit

    timkit MG Donor

    ah right, thanks.

    to be honest on this idea, we already have the orange items buyable for 1,500 FR-Pills on the FR-Pill Market.(Base Price) (+500 FR-Pills every time you buy 1x of any common crafting material on the FR-Pills Market, the prices reset every Monday)

    Plus you can earn the craftable bags from some of the new quests and from 3 daily quests. If you do search hard enough in corners or in places where survivors don't often go, you'll stumble upon the orange items, the craftable bag also being 1 that can drop in-game at a low chance on expert.

    I've been playing normal COOP a lot more this week than usual so I'd have to say we don't really need the option to pay cash for these common crafting materials. It would kill off the gameplay mechanic of finding those orange items completely if we had an option for that. Also the common crafting materials appear often enough that you don't need to worry too much about the cost, some buff enhancements at high levels will take time to craft them anyway.

    So for your idea, it's a no from me.
     
  7. Horama

    Horama MG Donor

    no i dont want kill mechanics just we are less than begenning of 1.8 when those item was essentielly added . i think also for other clan because i know mine we are a lot . i propose to limited craft by week to dont abuse .

    I contact mute before the 2.0 telling him the difficulty to have item now compare to before and i try find a good substitute to this . may be it's not the good moment to add that now ? only mute know .


    that's the reason i tell cash i have 120 M sleeping also ^^ , i know me too i send 75% of my cash when i create DD so i understand . if i have cash today it's because of booster of 2 last update release .
     
  8. Horama

    Horama MG Donor

    May be the new enhancement of artisan is very nice , i dont know but its very long to have pills im waiting next week to use FR-pills market seem a good subtitute thing , my bad i wasn't check it before :v
     

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