This idea came from Chach: I would like to suggest an improvement to body moving ability of support class. Can you implement a body carry system? Like how technicians used to move their sentry around while carrying it? Because shoving a corpse while holding shift is really slow and takes a while to get near another body. So basically, Chach's idea was to improve the way you could move bodies using the CPR ability. How the CPR ability could be changed this way: - In addition holding WALK, while shoving a dead body you touch. You can also press e on any dead body to pick it up on your back (you really won't do this in-game, a red glow on the dead body will instead pulsate out), allowing you to be able to carry it around. You can only carry 1 dead body at a time and it slows your movement speed to WALK speed for the duration of carrying said dead body. Your movement speed cannot be slowed below default WALK speed, even if paralyzed. - If you get incapacitated, die, get crowd controlled in any way or go out of map boundaries you'll drop the dead body at the location you were last on solid ground on. - You can press e to manually drop the dead body if you're done with carrying it. Your movement speed will be reset back to default running speed unless you were slowed at the time you dropped your dead body. - Regardless of auto/manual dropping of the body, you'll have a cooldown on being able to pick up any dead bodies again. The only exception to this is within the first 15 seconds of the survivor's death. This means that you'll be able to keep your heads up for any incoming attacks that may get thrown your way, caused by the infected/tank, or whatever that is happening to the environment. Feel free to leave your thoughts below!