Intense Bleeding (SEIG V1.1.12)

Aug 22, 2017
Intense Bleeding (SEIG V1.1.12)
  • Intense Bleeding Bad Status Effect
    You receive less healing from all sources and take 2HP/s true damage.

    Buff Effect


    PR Notifications (Buffs)


    Ability Effect (Infected Only): Hunter, Supreme Shaman, Soldier Tank

    Hunter Tank:
    (Active) Deadly Slash: The tank's next attack will be boosted and deal additional 300HP damage to the next victim it hits, causing them Intense Bleeding (Bad status) for 10 seconds. Survivors with intense bleeding won't be able to be healed and won't be able to get up. (Cooldown: 50 seconds)

    Supreme Shaman Tank
    (Passive) Debilitating Claw: The tank has a 1/3 chance of inflicting a random status condition on any non-downed survivor it punches.

    Soldier Tank:
    (Passive) Close range: When a survivor is too close, the tank uses its claws covered in poisoned knives to attack dealing damage equal to x1.5 of the target level. Survivors hit are also poisoned for 10 seconds, and suffer a random bleed effect for 20 seconds.

    PR Notifications (PR-GUIDE/Ability Effects)

    [PR] When you are Intensely Bleeding
    [PR] You have intense bleeding! Effect lasts 10-20 seconds
    [PR] You gain less health from all sources

    [PR] When you are no longer Intensely Bleeding
    [PR] You don't have intense bleeding anymore.

    • If you are Intensely Bleeding, do not let other survivors heal you as you will receive less health from all sources.
    • If you are incapacitated while inflicted with this bad status effect, get other survivors to protect you until the bad status effect expires.