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Why back to the old 5 minute rounds

Discussion in '[L4D2] Hidden Infected' started by Rivion, Jul 7, 2014.

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  1. Rivion

    Rivion MG Donor

    Hello,

    For a few days there were rounds of 2.5 or 2 mins instead of the 5. This was a great improvement to the game. Rounds were faster, more action and teamwork was required to kill. If you, as team, had to kill 20 people, you could gain +10 extra minutes. So time was no issue as long as a few kills were made.

    This was great. It made sure people acted quicker.
    Now, because a few people cant handle change, it has been changed back. And now the 5 minutes feel extra long.

    Why was it changed back? It was great!
     
  2. Jost

    Jost Game Server Moderator

    Yes it was really cool!
    There are often rounds, where infecteds just do nothing the first 2 minutes...
    better decrease start time and increase gain when a survivor got killed is my opinion!

    It was a nice test and it should be back! :)

    PS: best forum-tag so far! :D
     
  3. Lord Varys

    Lord Varys Junior Member

    I agree, we need that system back so rounds are faster and better, no more waiting 5 mins till some infected do something.
     
  4. Jost

    Jost Game Server Moderator

    The c4 explodes now after 30sec... means more action yes... but defuser is almost worthless now... it's not enough time... is it possible to give 15 bonus seconds if you start a scan...?
     
  5. ChooChoo

    ChooChoo Head Administrator Staff Member

    Defuser is still useful.

    Also, 2 1/2 -3 minute rounds do seem to work pretty good.