He was talking about removing Negotiator as a buff and just make the prices the same as if everyone had the buff. Besides, the prices for throwables are alright. For instance, we used to have a problem where there was an entire ocean of fire from molotovs everywhere and the infected couldn't go anywhere at all. Pipe traps have a limit now and that is okay too, though the price could be lowered to 9 like the bile jar. Anyway, I don't play coop so I'm purely a versus player. You have to treat the servers as separate entities, which has already been mentioned in the thread I think. I assume one of the biggest reasons why a lot of people stopped playing versus is because it started to become more like coop with the fancy tanks, strange buffs and such when we had already established a meta for it.