Version: 0.31.114500 Fixed: -Niosh mask (respirator) inventory size fixed to 1/1 slot. -Missing strings for BE popup for alternate languages, set to English while translations are being done. -Reduced dispersion of FNX45 (from 0.05 to 0.03) -Balanced stomach capacity, -Added stuffed notifier (instead of sickness when full up) -Eating and drinking animations properly set for tablets/disinfectants -Version number in server browser and details -Saline transfusion doesn't refill full blood -Charcoal and Tetracycline tablets won't give sick badge if you aren't actually sick -Player aim run speed updated, weapon position changed and improved for first person view -Glitches on right hand while moving and while giving taunt fixed -Players can't pile backpacks inside of another backpacks, backpack-inception style. You can only put one backpack inside of another backpack if the backpack that is being put inside is empty. -Magnum speedloader should be spawning now -Number of backpacks spawning lowered -Number of .357 Pythons spawning lowered. -Number of M4A1s spawning lowered -Dead character cleanup performed at 10 minutes past death -Removed scripted server teleporting check as now managed by engine -Sea ambient sound is now slightly quieter -Animation: Fixed misc issues with vaulting -Animation: Fixed getting on the ladder from kneel for the armed player -Animation: Fixed animation speed for unarmed player in main menu -Animation: Fixed an issue with changing weapon while aiming in kneel -Animation: Fixed an issue with rotation while aiming in prone -Headtorch color descriptions fixed -Jeans descriptions (color) fixed -Cargo pants description fixed (color) -Chest holster description added -Using an item in your hand no longer goes out of hand once action done -Using an item while something else in your hand will go back to that item once action done -Security issue with IGUI variable compiling -Situation where player used item on other players inventory causing neverending looped item check -Weapons now display tooltips -Players can now be revived with the defibrillator New: -Editable character name in main menu -Hive, mode and time columns in server browser -Database support for sub hives. (Sub-private, Hardcore/Regular public) -DayZServer.exe support for sub hives. -Signature verification against PBOs -Added shotgun speedloader into loot spawns -Added box of 20 pieces .357 rounds into loot spawns -Added color variants of all shoes into loot spawns -Added Hiking pants (both long and short ones) and Canvas pants including their color variants into loot spawns -Added hacksaw into the loot spawns -Added shotgun into loot spawns -Berry picking -Added Hacksaw into loot spawns -Saw-off shotgun recipe -Opening cans with saw -Painting Mosin now supported w/ spraypaint -Added spraypaint can into loot spawns -Coastal harbor town of Svetloyarsk (and surrounding areas) -Animation: More direct transitions for aimed weapon(prone to stand/kneel and back) -Animation: Surrender now disarms player for single handed items -Pipsi, NotaCola, Spite and Rasputin Kvass drinks -Burlap sack can be placed on head of self or target -Burlap sack causes black screen and reduced sound when worn on head -Server Performance improvements -Five new zombie soldier types -Weapon cleaning kit used for keeping your guns in good shape -Shotgun snap-loader for fast reloads I'll make new posts with the other updates as they come.