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DayZ Standalone Updates

Discussion in 'DayZ Servers' started by CrazyRabbit, Jan 23, 2014.

  1. CrazyRabbit

    CrazyRabbit Game Server Moderator


    -Niosh mask (respirator) inventory size fixed to 1/1 slot.
    -Missing strings for BE popup for alternate languages, set to English while translations are being done.
    -Reduced dispersion of FNX45 (from 0.05 to 0.03)
    -Balanced stomach capacity,
    -Added stuffed notifier (instead of sickness when full up)
    -Eating and drinking animations properly set for tablets/disinfectants
    -Version number in server browser and details
    -Saline transfusion doesn't refill full blood
    -Charcoal and Tetracycline tablets won't give sick badge if you aren't actually sick
    -Player aim run speed updated, weapon position changed and improved for first person view
    -Glitches on right hand while moving and while giving taunt fixed
    -Players can't pile backpacks inside of another backpacks, backpack-inception style. You can only put one backpack inside of another backpack if the backpack that is being put inside is empty.
    -Magnum speedloader should be spawning now
    -Number of backpacks spawning lowered
    -Number of .357 Pythons spawning lowered.
    -Number of M4A1s spawning lowered
    -Dead character cleanup performed at 10 minutes past death
    -Removed scripted server teleporting check as now managed by engine
    -Sea ambient sound is now slightly quieter
    -Animation: Fixed misc issues with vaulting
    -Animation: Fixed getting on the ladder from kneel for the armed player
    -Animation: Fixed animation speed for unarmed player in main menu
    -Animation: Fixed an issue with changing weapon while aiming in kneel
    -Animation: Fixed an issue with rotation while aiming in prone
    -Headtorch color descriptions fixed
    -Jeans descriptions (color) fixed
    -Cargo pants description fixed (color)
    -Chest holster description added
    -Using an item in your hand no longer goes out of hand once action done
    -Using an item while something else in your hand will go back to that item once action done
    -Security issue with IGUI variable compiling
    -Situation where player used item on other players inventory causing neverending looped item check
    -Weapons now display tooltips
    -Players can now be revived with the defibrillator

    -Editable character name in main menu
    -Hive, mode and time columns in server browser
    -Database support for sub hives. (Sub-private, Hardcore/Regular public)
    -DayZServer.exe support for sub hives.
    -Signature verification against PBOs
    -Added shotgun speedloader into loot spawns
    -Added box of 20 pieces .357 rounds into loot spawns
    -Added color variants of all shoes into loot spawns
    -Added Hiking pants (both long and short ones) and Canvas pants including their color variants into loot spawns
    -Added hacksaw into the loot spawns
    -Added shotgun into loot spawns
    -Berry picking
    -Added Hacksaw into loot spawns
    -Saw-off shotgun recipe
    -Opening cans with saw
    -Painting Mosin now supported w/ spraypaint
    -Added spraypaint can into loot spawns
    -Coastal harbor town of Svetloyarsk (and surrounding areas)
    -Animation: More direct transitions for aimed weapon(prone to stand/kneel and back)
    -Animation: Surrender now disarms player for single handed items
    -Pipsi, NotaCola, Spite and Rasputin Kvass drinks
    -Burlap sack can be placed on head of self or target
    -Burlap sack causes black screen and reduced sound when worn on head
    -Server Performance improvements
    -Five new zombie soldier types
    -Weapon cleaning kit used for keeping your guns in good shape
    -Shotgun snap-loader for fast reloads

    I'll make new posts with the other updates as they come.
  2. CrazyRabbit

    CrazyRabbit Game Server Moderator

    The above patch was released on 22nd Jan.
  3. Do you know if the shotgun is any good? I have the M4 on my char right now.
  4. CrazyRabbit

    CrazyRabbit Game Server Moderator

    I haven't been able to get any weapons yet except the fireaxe. This thread is for the patch updates, so you should make a new thread if you want to talk about DayZ more in-depth.
  5. JavCube

    JavCube MG Donor

    Tempting to buy... but I won't for the time being... at least until MG decide if there will be a server or not :D
  6. CrazyRabbit

    CrazyRabbit Game Server Moderator

    Well, the sub-private hive is interesting. I believe this means separate databases for your own servers. It comes down to what marvel would like to do now.

    Make a new thread so we can discuss more about the standalone, I've played 19hrs and I'm on my third character. If you don't buy it now, you aren't missing out on much since there isn't many good guns, no vehicles yet. I only bought it after Christmas while I had the money.
  7. CrazyRabbit

    CrazyRabbit Game Server Moderator

    Next update:

    Branch: Experimental
    ETA to Stable: 5-7 February 2014
    Version: 0.33.114782

    - Actions: chambering SKS round from pile, loading 10 rounds from pile
    - Actions: You can uncuff other players with the hacksaw
    - Actions: Cannot use an item (e.g. drink/eat) if it is "Ruined"
    - Actions: Interactions with items reworked. Drinking/Eating/etc... more robust and user-friendly
    - Actions: Restrained players cannot use inventory or action menu
    - Animations: Player now can take and hide rifle in crouched run
    - Animations: SKS reload animations
    - Crafting: FNX45 pistol can be chambered with single round
    - Crafting: Opening cans with combat knife added
    - Crafting: Opening cans with machete added
    - Crafting: Painting Motorbike Helmets to Black and Green
    - Effects: Magnum revolver ejecting shells when reloading
    - Effects: Magnum revolver sounds - gunshots, reloading
    - Effects: Mosin ejecting shells when cycling
    - Effects: New Mosin sounds - gunshots, cycling, reloading
    - Gear: Improvised courier backpack added
    - Gear: Machete added
    - Gestures: Clapping Gesture added, default F5 key
    - Gestures: Pointing Gesture added, default F6 key
    - Login: Player queuing system introduced. Penalty waiting time added for switching server or disconnecting a server quickly.
    - Server: Player spawns now cached by engine directly, increasing performance
    - Spawns: Added Bubble goose jackets into the loot spawns
    - Spawns: Added SKS rifle, speedloader, ammunition piles and boxes and SKS bayonet into the loot spawns
    - Systems: Hunger and Thirst slightly modified.
    - Systems: Notifications added to UI for hydration and high energy
    - Zombies: Different types of Military zombies now have tougher attack values and improved durability
    - Zombies: Engine dynamic obstacle checking (zombie, another player)
    - Zombies: Svetlojarsk zombie spawns added

    - Action: morphine injection can be used on other player effectively fixing his broken legs and item correctly positioned in hands
    - Actions: Keys won't disappear after uncuffing
    - Actions: loading ammo works for sprayed Mosin variants
    - Actions: Read/Writing notes with paper and pen now works again
    - Actions: reviving with epinephrine or defibrillator works also if player blood is below 500 units of blood
    - Animations: fixed an issue where reload in prone would leave some residue sound clutter at the end of the reload animation
    - Animations: Weapon reloading for magazine was not working properly when no magazine fitted
    - Animations: Rifle Aimed Walk Updated, diagonal animations fixed
    - Animations: sidesteping through doorway with rifle while crouching should not cause the player to get stuck now
    - Config: Berries have more nutrition now
    - Crafting : You can no longer saw off sawed off shotgun
    - Crafting: Can spraypaint M4 to green or black
    - Crafting: Damage is now transferred when items are painted
    - Crafting: Improved Backpack creation only possible when Courier Bag is empty (previously items accidentally deleted)
    - Crafting: Weapon cleaning kit can't be used when it's "Ruined" and won't reduce condition of a gun
    - Effects: Dazed effect plays again when a player is hit/damaged/shot
    - Effects: Some effects were not active locally when a player was restrained
    - Fixed: Missing texture error dz\weapons\data\weapons_damage_metal_smdi.paa
    - Fixed: Popping up texture error for beret models
    - Gear: Spraycans won't deplete after relogging
    - Gear: Book, radio, pot, pan, gas canisters, matchbox, paper, firewood and stone can be placed in hands
    - Gear: Headlamp beam raised slightly
    - Gear: Painted items now retain their previous quantities (i.e. Magazine ammo won't reset)
    - Gear: Various item descriptions and notifications fixed for grammar, typos, more detail
    - Gear: ZSh-3 Pilot helmet fixed and updated
    - Gestures: Taunt defaults correctly to F4 key
    - Graphics: "god rays" could cause overloaded post-processing and graphical corruption
    - Graphics: fix of removing shining object from hand (switch off)
    - Graphics: Roads have per pixel lights
    - Graphics: Dynamic lights should be now defined with "radius" value which is maximum radius of light in meters
    - Loot: Splint position in hand was wrong now corrected
    - Spawns: Drastically lowered chance of backpacks spawning on the construction site
    - Spawns: Loot spawn tweaks in some civilian structures
    - Weapons: Mosin recoil increased
    - Weapons: Sawed-off shotgun can be loaded with ammo (was broken due to changed inheritance)
    - Weapons: Sawed-off shotgun: reduced size in inventory, reduced spread
    - Zombies: Better filter/check of attack hits directly in engine
    - Zombies: Military zombies made tougher

    - Engine: Irregular crash of server in corpse garbage collector consequence of this is that the bodies will not disappear if other player is in vicinity
  8. Mr Zombie

    Mr Zombie Senior Member

    Shotgun works fine :)
  9. CrazyRabbit

    CrazyRabbit Game Server Moderator

    This patch has been delivered. 346MB
  10. CrazyRabbit

    CrazyRabbit Game Server Moderator

    Seems I'm a bit slow on these updates...

    These are all released by now.

  11. CrazyRabbit

    CrazyRabbit Game Server Moderator

    Latest update- 177.1mb

  12. CrazyRabbit

    CrazyRabbit Game Server Moderator

  13. CrazyRabbit

    CrazyRabbit Game Server Moderator

    Current experimental build has added 80 and 100 player servers.
  14. Mr Zombie

    Mr Zombie Senior Member

    Also in Current experimental build is a working truck :)
  15. Stefeman

    Stefeman Head Administrator Staff Member

    And the latest BattlEye anticheat (which is probly the best update so far) :P

  16. Mr Zombie

    Mr Zombie Senior Member

    just hope it works :)
  17. Stefeman

    Stefeman Head Administrator Staff Member

    It'll work.. :) It's already live on all servers.

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