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Updating pathing

Discussion in '[L4D2] Points Reloaded' started by ChooChoo, Sep 15, 2011.

  1. ChooChoo

    ChooChoo Head Administrator Staff Member

    Lately, I been giving some paths a refresh.

    No Mercy - Map 1 now has 2 different pathings that are randomly chosen. I plan to give it at least a 3rd one soon enough.

    No Mercy - Map 3 has 4 different pathings that are randomly chosen.

    Parish - Map 1 and 2 have been updated slightly.

    You should be able to see them on LA, Chicago, and EU PR versus. Tell me what you think of what has been done.
     
  2. davzee

    davzee <img src="http://mgftw.com/webdesigner.png" />

    Hoping its not been overdone like blood harvest was...its probably tempting to get a little carried away but pathing needs to be kept to a minimum in my opinion. Jus sayin.
     
  3. ChooChoo

    ChooChoo Head Administrator Staff Member

    Are the trees really that bad? I mean, they aren't even solid objects.
     
  4. jtork

    jtork Senior Member

    LOL i hate those trees ... anything but no trees
     
  5. ChooChoo

    ChooChoo Head Administrator Staff Member

    I have been wanting to give dead center hotel a better looking path, so I am right now, but it wont be done for a while. Meanwhile, preview this:

    [​IMG]

    Right now, my existing path, most don't even know about the path right outside the window as they run down the hallway from the safe room. In this new version, they should hopefully see that ramp outside the window and investigate it.
     
  6. arg77

    arg77 MG Donor

    maybe... I should not have many trees in the final blood harvest (c12m5_cornfield)... much karmas
     
  7. ChooChoo

    ChooChoo Head Administrator Staff Member

    So far, I am doing my best in trying to make stuff line up on c1m1, but it seems things keep going crooked a little, so meh, it still works lol :)

    Survivors will be too busy dodging chargers anyway. xD