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Tank!!! --->

Discussion in 'Server Questions / Issues' started by Mr Zombie, Mar 10, 2011.

  1. Mr Zombie

    Mr Zombie Senior Member

    ok, both these on l4d1 eu & usa

    1) on [DA/Map2- the sand bagged off section by panic even] , so im playing last night and I spawn a tank only to be trapped behind the sand bags, the CI are running
    through but im stuck there. What I was wondering is if thoughs sand/cement bags could be
    made destructible for the tank or that the tank could be set to clip through them.
    O-)

    2) I know adjustments have been made to the basic physics of left4dead1 eu & usa for
    the Hunter and Smoker but was some thing done to the Boomer because there seems to
    be a horrible little time delay on the boomer puking, at first I though this was just me pinging
    high but no, i checked my ping and its in my average range (98-136)

    ps. was looking at the smilies and think we need a puking one :)
     
  2. LEGEND

    LEGEND Senior Member

    I too have found the boomer puke delay a little lengthy. When you spawn and your meter takes time to glow white, it takes a little too long!

    I believe by setting the health of some props they can be destroyed, but they have to be PHYSICS props - and sandbags are not physics props so it may not be possible. On the other hand we could reposition or replace the sandbags with something else.
     
  3. Mr Zombie

    Mr Zombie Senior Member

    Well thats a shame as they look good as sand bags but some thing needs to be done
    as its a bit of a game breaker and may cause players to quit if they get a Tank their as
    that Tank can mean the difference between winning a round and not.

    Its not the Boomer relax/refill time I mean, although it is a little slow some times, its,
    its like this, You spawn as a boomer and you run round a corner and start puking as
    you close on the Servs. but the puke does not fire and you end up clawing or popping
    on them instead, not always a bad thing but not always what you want to do.

    I know its not my Ping or my controls as they work fine on other games and on other
    l4d servers.

    Also, the special ammo menu wont stay off screen/non-persistent (option #4), I dont mind it
    being there that much, but it can be a pain when added to the rest of the spam, I understand
    that all text can only be on the left side of the screen due to the way the game is developed but
    it also interferes with other commands for me like choosing medi-pack/pillz/tourch etc, due to
    a back problem and the way I sit when playing, its hard for me to use mouse and keyboard so
    I have to use a 360 controller, (yes im that sad lol).
     
  4. LEGEND

    LEGEND Senior Member

    I know what you meant lol. That's what I was saying in my post above. You spawn - you speed to the survivors - you click - nothing happens because the vomit meter isn't ready.

    I also find what you said about the persistent ammo menu true too...
     
  5. Mr Zombie

    Mr Zombie Senior Member

    The Tank issue, an other place it happens is on [NM map2] when the Tank trys to spawn near the burger
    house, behind that fence, I have seen it, as more than a few of us have, too often, a solution for this is to
    move the fence back 20-30ft. Increasing the play area by this small amout in this zone would/should not
    cause any problems.

    The thing is its not just with the Boomer although it is more evident because it happens with the smoker too.

    Yeah I hate that menu evry time I try to use pillz it there mocking me ;p