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Saferoom door glitch

Discussion in '[L4D2] Points Reloaded' started by Vulcan, Jun 2, 2011.

  1. Vulcan

    Vulcan Game Server Moderator

    It is obvious that someone has finally implemented the anti-structural rushing device. At first I was happy, it is a good thing. However it needs fixing. It might work once or maybe even twice but it then screws up. The counter goes down to zero and it says the round has started but it will not let anyone out of the saferoom. We waited for several minutes a few times and still nothing. I reset thye server and it did it again. The other thing is that it will not let the SI out either, this is supposed to prevent structural rushing, not the SI from setting up. There is no great advantage to locking the SI in from what it was before. You can't set up any better in 10 seconds than you can in 1 min. I understand this is an initial test run and I just wanted to be quick to point this out. I have total faith it will be squared away soon.:evil2:
     
  2. marvel

    marvel Head Administrator Staff Member

    Ah yes sorry I forgot to remove it from vicious, it's glitched so removed it now :)
     
  3. Tyler

    Tyler Member

    Was very happy to see it implemented and a little crushed when I saw how long the timer is and after it got bugged, haha.

    Is it possible to have the Coop timer a little shorter than the Versus one? Just slightly less?
     
  4. Nova

    Nova Senior Member

    Also glad to see this has been implemented :D.

    Although, was there a link between this saferoom timer and the fact we were invincible on the USA server? Throughout the whole rounds we were invulnerable and couldn't die. I think I saw honor fixed it, but I don't remember...
     
  5. littlebrother

    littlebrother MG Donor

    i hope this is updated in hongkong and aus server too..

    gonna try it now..