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High swining fatigue,. idea!

Discussion in 'Game Server Ideas' started by ecco0, Oct 7, 2011.

  1. ecco0

    ecco0 MG Donor

    personaly i hate when im fatigue by swinging my sword, and the "swing rate" drops, especialy when there's a tank around and almost the whole team is down, or when there are loads of zombies around and you want to get to the saferoom or help another player around.

    therefore i introduce a new skill called: increased fitniss ( or anything like that )
    you can make it anyway you like
    use it as a skill or a buff that when a tank comes, you will have more stamina and it takes longer for you the be fatigued, ofcourse this skill will cost alot especialy for high leveled players because there swingspeed is allready quite high.

    or make it as an upgrade, buy it with like 1000 or 2000points with will increase your stamina with 5% with each upgrade permanently.

    for higher upgrades like level 6 or level 7, you need alot of gems or enhancment stones ( i smell money )

    tell me what you think. ( this idea just came op havent thought about it much yet and i searched the forums and couldnt find anything about it )
     
  2. Raised in Hell

    Raised in Hell Senior Member

    The reason mele swing had a fatigue because it was overused alot .. even more so than using a weapon so if another skill was introduced to make it back to as it used to be then what would be the point of having the fatigue? By the way, i have around 125k points, around 40 gems and few stones so i could upgrade this skill in no time and this could arise another issue .. People will need stones and then they will start demanding to fight shaman tank more often so they can win stones off him. Will this idea make money? Maybe a little but not many people buy the enhancement stones so suppose if someone has to buy 7 stones then that would cost them $21. I personally don't even use the mele weapon alot because i can spam molos and they are more effective than a mele weapon ..

    The thing which will make more money is the guild exp/points.. Mainly the points because guilds need points to level up the guild and to buy the buffs so that would be a better investment for MG ..
     
  3. ecco0

    ecco0 MG Donor

    your totally right, the idea just came up and i havent thought it through properly, i dont know anything about guilds, havent been in one yet, but thanks for the reply.
     
  4. Raised in Hell

    Raised in Hell Senior Member

    No problem, we have all came up with ideas without thinking through it so that is why it is nice to have other peoples opinions because they may have some ideas to improve your original idea or to find mistakes which could be resolved with other ideas.