Survivor Buffs and their Controls4 (MGC)
Buffs and their Controls Page 4 (MGC V2.0.2)
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|C| One Man Armory
You are capable of carrying both a melee weapon and pistols at the same time. Press the ZOOM key with your secondary held to swap between the two.
<You will drop your secondary item on death or when the round concludes>
<Incompatible with Hidden magnum>
Middle Mouse: Press your default ZOOM key with your pistols or melee weapon to swap between your two secondary weapons with the One Man Armory buff equipped.
|E| Slaying Automata <top>
Allows you to deploy a turret that will shoot at nearby infected. The turret shoots every second within 600 units inside a 180 degree arc. Each shot deals 150 damage.
<Turret can only be spawned once, but can be rotated by pressing USE>
<Turret shuts down if idle for 20 seconds, anyone can press USE to wake it>
<Max 3 active turrets at once, idle turrets will be removed in place of new ones>
Using the !buy menu: Type in !buy into the chat, then press 6 if Slaying Automata is your first buff within the !buy menu list. If not, then press 9 to go to the next page then press any number from 1-7 where the Slaying Automata buff is located within the !buy menu list on that page. This will deploy the turret where you are currently located. It'll replace any idle turrets if there are any (if a maximum of 3 turrets are already out). This can only be done once per round.
E: Press your default USE key to rotate the turret. If your turret has been shut down, you can press it again to wake it up.
|E| Sticky Bomb
Holding USE and shoving a tank will deploy a bomb that blows in 30 seconds. When it blows all infected in 350 units take 15,000 true damage. Survivors nearby will take 15% max HP damage and be stunned for 5 seconds. The bomb fails if tank dies before it blows. Only 1 bomb can be attached at once.
<Target must have 100k HP or more>
<Uses on the same target halves damage up to 2 times>
<Once per round>
E + Right-click: Hold your default USE key, then right-click with your mouse to shove any tank that has 100k in current HP or more to activate the Sticky Bomb buff on them. This can only be done once per round.
Auto Pistol Modulator <top>
Enables full auto fire mode for pistols, allowing you to hold the trigger to fire the weapon. Pistols fire rate and reload speed increased by 5%
<Pistols cannot exceed 8 shots a second maximum>
Left-click: Hold down left-click to fire your pistols automatically with the Auto Pistol Modulator buff.
Freezing Grenade Launcher
Firing the Grenade Launcher will freeze infected around the explosion for 4 seconds (2 for tanks)
<Hold USE before explosion to activate>
<Cooldown: 60 seconds>
E: Hold your default USE key before the grenade launcher projectile explodes with the Freezing Grenade Launcher buff.
|C| Discharger <top>
Allows you to deploy a device in the ground using your defibrillator that will damage, ignite and stun infected around. In the last tick the device will discharge all the remaining energy causing nearby bodies to reanimate and deal more damage.
<Hold defib to shove floor while crouching to activate>
<Duration: 8 seconds>
<Damage: 300 every 0.5 seconds (3000 on the last tick)>
<Once per round>
Left CTRL + Right-click: Hold your default crouch key to crouch down and then right-click to shove the ground with your defibrillator in hand to consume it and activate the Discharger buff. This can only be done once per round.
|E| Cleansing Pills
Consuming Pain Pills will remove most bad status effects and grants status effect immunity for 15 seconds.
<45 second cooldown for immunity>
<Press RELOAD with pills in hand to get cooldown time>
R: Press your default RELOAD key with your pills in hand to get the cooldown time with the Cleansing Pills buff. This can only be done while the buff is on cooldown.