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Smoker Buffs DdR (IBaR)

Dec 16, 2017
Smoker Buffs DdR (IBaR)
  • Smoker Buffs (IBaR V1.2.0)
    Damage dealer Role

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    Go to Smoker Buffs SR Page

    Go to Smoker Buffs CR Page

    1. Poisonous Spores

    Description:
    This buff will make your spores extremely toxic and will damage survivors overtime. Survivors standing near you will be damaged by 3HP/second and may get poisoned if they stand too long. Chance of getting poisoned starts as 0%, and increases by 0.5% on each toxic hit. Poison lasts 8 seconds.
    <Dying will refresh the poison chance>


    Positives
    + You damage nearby survivors and have an small increasing chance of poison per hit.
    + Very useful buff to be equipping when your playing as the Smoker in the Damage dealer role.


    Negatives
    - When you die, any poison chances accumulated on survivors is reset to 0%

    Explanation:
    Cough, Cough! I think my spores may be more toxic and dangerous to survivors. The Poisonous Spores Buff will make your spores extremely toxic to survivors allowing them to hit nearby survivors for 3HP/s and increase their chances of being poisoned by 0.5% per hit. If the poison debuff is successfully inflicted on survivors, they are affected for a short amount of time. It's a very useful buff on Smokers using the Damage dealer role because of their role abilities where the requirements of Poisonous Spores Buff on a skill "Highly Toxic Cloud" makes it more effective on survivors. If you do die, the chances of survivors becoming poisoned return to 0% from their current percentages and may be lower than what they used to be depending on the chance.

    Benefit in Buff Sets
    Nearby survivors take 3HP/s and get poisoned if nearby for too long. Chance of poison is 0% + 0.5% on each hit. Poison lasts 8 seconds.
    <Dying will refresh the poison chance>


    2. Super Smoker <top>

    Description:
    Gives you 0.5 seconds of invulnerability after releasing a survivor voluntarily and 1 second if you are forced to release the survivor (shoved).

    Positives
    + gives you invulnerability after releasing a survivor voluntarily or by force. Releasing by force gives longer invulnerability time.

    Negatives
    - Less useful buff if the Smoker in the Damage dealer role isn't moving around a lot of the time.

    Explanation:
    The Super Smoker Buff gives you a small amount of invulnerability time to make sure you can get back into the fight after you move away from the survivors. The buff effect activates after you voluntarily or by force release a survivor with releasing a survivor by force giving double the amount of time. It is a less useful buff if the Smoker in the Damage dealer role isn't moving around a lot of the time where his other buffs prioritize on other things.

    Benefit in Buff Sets
    0.5 seconds of invulnerability after manually releasing a survivor. 1 second instead if forced to release a survivor.

    3. Suffocation <top>

    Description:
    You deal 10HP additional damage for each 10 seconds that you suffocate a victim with your tongue.

    Positives
    + Increased damage overtime while you are smoking survivors

    Negatives
    - Even though this buff doesn't mention it, it's assumed that releasing a survivor voluntarily or by force will reset your increased additional damage back down to 0

    Explanation:
    Cough! argh! Cough! Cough! The more you do it, the more you are being suffocated by the Smoker. The Suffocation Buff allows the Smoker to deal a small increasing amount of damage for every small periods of time passed while smoking a victim with your tongue. If you do release a survivor voluntarily or by force, it's assumed your increased additional damage done while smoking survivors is reset to 0.

    Benefit in Buff Sets
    +10HP additional damage every 10 seconds pinning a survivor.

    4. Survivor Mop <top>

    Description:
    Dragging a survivor through acid will deal 10HP additional damage
    <The survivor must be moved through the acid>


    Positives
    + You deal additional damage to survivors while dragging them through the acid.

    Negatives
    - The survivor must be moved through the acid in order for the buff effect to work

    Explanation:
    The Survivor Mop Buff allows the smoker to deal additional damage while dragging the survivor through the acid. Though the survivor must be moved through the acid as well in order to increase the damage dealt while dragging.

    Benefit in Buff Sets
    +10HP additional damage if dragging survivor through acid.
    <The survivor must be moved through the acid>


    5. Gas overflow <top>

    Description:
    You deal 24HP damage per second to nearby survivors but lost 10% health per second to a minimum of 1HP.

    Positives
    + You deal small amounts of damage to survivors in return for losing a small percentage of your HP per second.
    + A useful buff to have around if you are prioritizing on killing yourself to activate other buff effects
    + Can be combined with other useful similar buffs to further boost the threat that the smoker's gas is to the survivors.


    Negatives
    - A less useful buff when the Damage dealer role for smoker focuses more on dealing high damage while alive.

    Explanation:
    The Gas overflow buff, can be quite powerful at close range in closed areas to survivors nearby. It allows you to deal small amounts of damage to survivors per second in return for taking 10% of your maximum HP per second to a minimum of 1HP. Considered to be a useful buff when you are prioritizing in killing yourself to activate other good buff effects to affect the survivors. Combining this buff with other useful similar buffs will leave the Smoker's gas clouds on death as 1 powerful threat the survivors should dare not deal with. It is a less useful buff however when your more focused on primarily dealing high damage to survivors while you have more survivability.

    Benefit in Buff Sets
    Nearby survivors take 24HP/s. You lose 10% current HP per second down to a minimum of 1 HP.