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Recommended Offensive/Defensive Buff Set 1 (BaBS)

Oct 4, 2018
Recommended Offensive/Defensive Buff Set 1 (BaBS)
  • Recommended Offensive/Defensive Buff Set 1 (BaBS V2.2.4)

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    This Buff Set is situated towards using both offensive and defensive buffs against the infected. You can try to deal a ton of damage to them, and then defend against their attacks in response.

    Balanced COOP <top>

    Buffs
    1. (SURV) Knife
    2. (SURV) Goggles / Finale Dominator+*
    3. (SURV) |Q| Piercing Bullets
    4. (SURV) Tank Slayer
    5. (SURV) |E| Weak Point Spotter
    6. (SURV) |E| Zapping Gun+
    7. (SURV) General Tank Handler
    8. (SURV) Mindset Change
    9. (SURV) |E| Advanced Morphine Injector+
    10. (SURV) |E| Tank Duelist+
    11. (SURV) |V| Persistence
    12. (SURV) |E| Promise
    13. (SURV) |E| Berserk+
    14. (SURV) |V| Bird Whistle
    15. (SURV) |E| Dying Berserk
    16. (SURV) |V| War Wounds

    Buff Enhancements Used
    1. General Dominator: Removes map limits. Max stacks 10 on normal maps. (Finale Dominator)
    2. Selective Zap: Zapping Gun only activates against Uber SI or Tanks. (|E| Zapping Gun)
    3. Boosted Morphine: Using Pills/Adrenaline will heal for 3HP/sec for 20 seconds. <Also works with Advanced Morphine Injector> (|E| Advanced Morphine Injector)
    4. Tank Resister: 20% defense is now 20% damage resistance, making it always active. (|E| Tank Duelist)
    5. Juggernaut: Duration 20 secs but resist CC, SI pins (unstoppable effect) and tank punch stuns when active. Cooldown 4 mins. (|E| Berserk)

    Notes <top>
    • If you have binded the Goggles Buff with the Binder item, you can swap it out for the Finale Dominator Buff.

    Weapons used for this buff set
    • Any Primary Weapon (Whichever your good with)
    • Any Secondary Pistol (Whichever your good with)

    Benefits of this buff set <top>
    • Knife: Gives you 1 knife that can be used to release yourself from an SI attack once. Your knife can be used after 1 second of being pinned, by pressing ZOOM button.
    • Goggles: Obtain goggles that protect you from bile. Buff includes "Cheap Goggles" buff effect.
    • Finale Dominator: On finale/survival maps, On each special infected kill, +1 stack of finale dominator (+2 stacks on each uber special infected kill), up to 15. +2% increased damage, +1% increased defense, +1% increased movement speed, +0.5% increased fire rate, +2% increased reload speed and +2% chance to save ammo. You lose a stack in (25-stacks) seconds or if pinned by special infected or if incapacitated. You lose all stacks on death.
    • Piercing Bullets: Upon shooting the same infected, +1% increased damage per bullet (+2% with Hunting Rifle/Single Pistol and +3% with Magnum pistol, AWP or Scout sniper rifles). Effect resets when changing target, changing weapon, or reloading. With shotguns, chance to gain 1% per pellet, chance = 75% - (weapon tier * pellet count). <Max bonus: +150%>
    • Tank Slayer: You deal +300HP bonus damage to tanks every 4 seconds with ranged guns. <✖ VS>
    • Weak Point Spotter: Allows you to randomly ignore defenses and immunities on infected.<Chance: 3%> <Piercing immunities sets all attack bonuses for that shot to zero> <✖ VS>
    • Zapping Gun: Moving around charges the pistol. For each 1% charge, +10 bonus damage dealt. When fully charged, +2 second stun on target affected. Each shot resets charge to 0. <Charged shot activates on special infected and tanks only> <Tanks can't be stunned in 15 seconds of another stun> <Gun recharge rate: 3% per second running, 1% crouching/walking> <✖ VS>
    • General Tank Handler: -0.12% reduced damage taken from tanks x current level. <Max buff defense percent: 90%>
    • Mindset Change: Allows you to be incapacitated an unlimited number of times. On each incap, max incap HP = 90% of previous value. Using a first aid kit restores it to full. <Incap max health won't go lower than 300> <✖ VS>
    • Advanced Morphine Injector: Heals 1% missing HP every 5 seconds while not incapacitated or hanging from a ledge. Cannot be healed if poisoned. <Incompatible with Morphine Injector Buff> <✖ VS>
    <top>
    • Tank Duelist: -20% less damage taken from tanks. +200% increased tank aggro to you. <✖ VS>
    • Persistence: -50% less damage taken from all sources, x2 damage taken while incapacitated <Reduces your maximum defense by 10%> <Does not affect fall damage> <Incompatible with Tenacity buff> <✖ VS>
    • Promise: +1000 increased max HP. On other survivor death to infected, -400 damage (- their level). Damage is scaled based on current HP and ignored below 10% HP. <You don't take damage if incapacitated> <✖ VS>
    • Berserk: When active, ignore defenses and immunities for 30 seconds. If you die, the effect ends and goes on cooldown. <Available in the !buy menu> <Cooldown: 5 minutes> <Piercing immunities sets all attack bonuses for that shot to zero> <✖ VS>
    • Bird whistle: Use a bird whistle to call crows to attack infected within 600 units. They take damage every second for 5 seconds equal to: - Common and Special: 1,000 HP - Tier 1: 1% max health - Tier 2 or stronger: 0.4% max health <Max DPS against tanks is 1,500> <Activate in !buy menu, 5 minute cooldown, requires 500 unit headroom> <✖ VS>
    • Dying Berserk: Upon taking lethal damage (except fall damage) you become spared from death for 6 seconds. Your shots consume 0 ammo, ignore enemy defenses and immunities and become immune to bad status and CC effects. Buff attack bonuses are halved during this duration and you will also draw tank aggro if no-one else already is. <Piercing immunities sets all attack bonuses for that shot to zero> <✖ VS>
    • War wounds: After reviving or being revived from incapacitation only caused by infected, +7 per level above 201 additional maximum HP for the rest of the round. <Hanging revives don't count> <Max gain per revive: 250 HP, Overall: 2,500HP> <✖ VS>

    Tips for effectively using this buff set well <top>
    • If you plan on aggroing tanks, make sure you have a high amount of current HP. Then deal a lot of damage to one tank or more and aggro them over to you so you can take their damage for everyone else.