Recommended Buff Set Against Tanks 6 (BaBS)

Jul 31, 2018
Recommended Buff Set Against Tanks 6 (BaBS)
  • Recommended Buff Set Against Tanks 6 (BaBS V2.1)

    Back to Main Guide Page

    Back to The Types of Buff Sets Page

    Back to Recommended Buff Sets Against Tanks Page

    Go to Recommended | BSAT1 | BSAT2 | BSAT3 | BSAT4 | BSAT5 | BSAT6 | BSAT7

    This buff set is suited for against the Infernal Tank, mainly having increased movement speed, health regeneration, and other useful utility buffs.

    Infernal Fire Fighter COOP <top>
    1. (SURV) Knife
    2. (SURV) Goggles / Finale Dominator*
    3. (SURV) |E| Zapping Gun
    4. (SURV) |P| Mutation Shield (Expires)
    5. (SURV) Guardian Moustachio
    6. (SURV) Group Morale
    7. (SURV) Infected Swarm Protection
    8. (SURV) |E| Fentanyl Injector
    9. (SURV) General Tank Handler
    10. (SURV) Tenacity
    11. (SURV) |E| Advanced Morphine Injector
    12. (SURV) Frag Grenade
    13. (SURV) |V| Electric Frag Grenade
    14. (SURV) Adrenaline Run
    15. (SURV) Special First Aid
    16. (SURV) |E| Cleansing Pills

    Notes
    • If you have binded the Goggles Buff with the Binder item, you can swap it out for the Finale Dominator Buff.

    Weapons used in this buff set
    • Any Primary Weapon (Whichever your good with)
    • Any Secondary Pistol (Whichever your good with)

    Benefits of this buff set <top>
    • Knife: Gives you 1 knife that can be used to release yourself from an SI attack once. Your knife can be used after 1 second of being pinned, by pressing ZOOM button.
    • Goggles: Obtain goggles that protect you from bile. Buff includes "Cheap Goggles" buff effect.
    • Finale Dominator: On finale/survival maps, On each special infected kill, +1 stack of finale dominator (+2 stacks on each uber special infected kill), up to 15. +2% increased damage, +1% increased defense, +1% increased movement speed, +0.5% increased fire rate, +2% increased reload speed and +2% chance to save ammo. You lose a stack in (25-stacks) seconds or if pinned by special infected or if incapacitated. You lose all stacks on death.
    • Zapping Gun: Moving around charges the pistol. For each 1% charge, +10 bonus damage dealt. When fully charged, +2 second stun on target affected. Each shot resets charge to 0. <Charged shot activates on special infected and tanks only> <Tanks can't be stunned in 15 seconds of another stun> <Gun recharge rate: 3% per second running, 1% crouching/walking> <✖ VS>
    • Mutation Shield: Protection against Mutation Bad Status Effect.
    • Guardian Moustachio: Gives 5 seconds of moustachio bless if lethal damage is taken. <Works only once per round>
    • Group Morale: -1% reduced damage taken for every other survivor alive.
    • Infected Swarm Protection: -3% reduced damage taken from common infected x amount of common infected within range. <Radius: 135 units>
    • Fentanyl Injector: Heals 3HP/s after receiving damage from tanks until you reach full health. Cannot be healed if poisoned or incapacitated.
    • General Tank Handler: -0.12% reduced damage taken from tanks x current level. <Max buff defense percent: 90%>
    <top>
    • Tenacity: +200 additional maximum HP per level above 200. You instantly die if HP reaches 0. <Health from medkits is reduced for each medkit used (100% -> 66% -> 33%)> <increases aggro from Tanks by 50%> <Max defense while equipped: 50%> <Max gain from this buff: 7,500HP> <Increases damage taken from all hits by 3> <✖ VS>
    • Advanced Morphine Injector: Heals 1% missing HP every 5 seconds while not incapacitated or hanging from a ledge. Cannot be healed if poisoned. <Incompatible with Morphine Injector Buff> <✖ VS>
    • Frag Grenade: Your pipe bomb will instantly detonate on collision. <Incompatible with Sticky Grenade buff>
    • Electric Frag Grenade: Exchanges your pipe bombs for electric frag bombs. Infected caught in the explosion are stunned for 4 seconds (1 second on tanks) and become ignited. If infected was in water, electrocute him for 30 seconds. <Incompatible with other buffs that change grenade contents> <Same target can't be electrocuted again for 30 seconds> <✖ VS>
    • Adrenaline Run: While at least 1 tank is alive, infinite adrenaline effect. <✖ Survival>
    • Special First Aid: On first aid kit use, cure all bad status effects off you and any nearby survivors. You also become immune to the next inflicted bad status effect.
    • Cleansing Pills: Consuming Pain Pills removes most bad status effects and gives status effect immunity for 15 seconds. <45 second cooldown for immunity> <Press RELOAD with pills in hand to get cooldown time> <✖ VS>

    Tips for effectively using this buff set <top>
    • If you want to make the fight against Infernal Tank easier, make sure to stun him with the Electric Frag Grenade Buff whenever possible. If it's done within a body of water, then you'll also inflict electrocution on him, making it easier to damage the tank while he is stunned frequently.