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Recommended Buff Set Against Tanks 4 (BaBS)

Oct 4, 2018
Recommended Buff Set Against Tanks 4 (BaBS)
  • Recommended Buff Set Against Tanks 4 (BaBS V2.2.4)

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    This Buff Set is suited for against the Assassin and Cloaked Assassin Tanks. When you need to aggro them and make sure that no one else gets killed by their attacks.

    Assassin Guardian COOP <top>

    Buffs
    1. (SURV) Knife
    2. (SURV) Goggles / Finale Dominator+*
    3. (SURV) |P| Mutation Shield (Expires)
    4. (SURV) Guardian Moustachio+
    5. (SURV) Group Morale
    6. (SURV) |E| Fentanyl Injector
    7. (SURV) General Tank Handler
    8. (SURV) Tenacity
    9. (SURV) |E| Advanced Morphine Injector+
    10. (SURV) |E| Tank Duelist+
    11. (SURV) |E| Fatal Guard
    12. (SURV) |V| Guardian Dispenser
    13. (SURV) |V| Protective Bag
    14. (SURV) Avenger
    15. (SURV) |V| Enraging Waves
    16. (SURV) |E| Dying Berserk

    Buff Enhancements Used
    1. General Dominator: Removes map limits. Max stacks 10 on normal maps. (Finale Dominator)
    2. Guardian Recharger: Guardian Moustachio recharges 4 minutes after activating. (Guardian Moustachio)
    3. Boosted Morphine: Using Pills/Adrenaline will heal for 3HP/sec for 20 seconds. <Also works with Advanced Morphine Injector> (|E| Advanced Morphine Injector)
    4. Tank Resister: 20% defense is now 20% damage resistance, making it always active. (|E| Tank Duelist)

    Notes <top>
    • If you have binded the Goggles Buff with the Binder item, you can swap it out for the Finale Dominator Buff.

    Weapons used in this buff set
    • Any Primary Weapon (Whichever your good with)
    • Any Secondary Weapon (Whichever your good with)

    Benefits of this buff set <top>
    • Knife: Gives you 1 knife that can be used to release yourself from an SI attack once. Your knife can be used after 1 second of being pinned, by pressing ZOOM button.
    • Goggles: Obtain goggles that protect you from bile. Buff includes "Cheap Goggles" buff effect.
    • Finale Dominator: On finale/survival maps, On each special infected kill, +1 stack of finale dominator (+2 stacks on each uber special infected kill), up to 15. +2% increased damage, +1% increased defense, +1% increased movement speed, +0.5% increased fire rate, +2% increased reload speed and +2% chance to save ammo. You lose a stack in (25-stacks) seconds or if pinned by special infected or if incapacitated. You lose all stacks on death.
    • Mutation Shield: Protection against Mutation Bad Status Effect.
    • Guardian Moustachio: Gives 5 seconds of moustachio bless if lethal damage is taken. <Works only once per round>
    • Group Morale: -1% reduced damage taken for every other survivor alive.
    • Fentanyl Injector: Heals 3HP/s after receiving damage from tanks until you reach full health. Cannot be healed if poisoned or incapacitated.
    • General Tank Handler: -0.12% reduced damage taken from tanks x current level. <Max buff defense percent: 90%>
    • Tenacity: +200 additional maximum HP per level above 200. You instantly die if HP reaches 0.<Health from medkits is reduced for each medkit used (100% -> 66% -> 33%)> <increases aggro from Tanks by 50%> <Max defense while equipped: 50%> <Max gain from this buff: 7,500HP><Increases damage taken from all hits by 3> <✖ VS>
    • Advanced Morphine Injector: Heals 1% missing HP every 5 seconds while not incapacitated or hanging from a ledge. Cannot be healed if poisoned. <Incompatible with Morphine Injector Buff> <✖ VS>
    <top>
    • Tank Duelist: -20% less damage taken from tanks. +200% increased tank aggro to you. <✖ VS>
    • Fatal Guard: Prevents instant death while frozen. -50% less damage taken from Assassin class tanks + won't ignore incapacitation. <Does not prevent shattering on frozen death> <✖ VS>
    • Guardian Dispenser: Before taking lethal damage, a health device triggers on you. Heals nearby survivors for +5HP + 0.3% Max HP per second, cures all bad status effects and gives moustachio bless for 2 seconds. <Duration: 14 seconds> <Works only once per round> <First aid kit NOT required> <✖ VS>
    • Protective Bag: Allows you to activate a special device for 8 (2 on VS) seconds. +immune to all sources of damage, but cannot attack or move. All infected will lose interest in you and ignore you. <Cooldown: 5 minutes> <Must be on the ground to activate>
    • Avenger: On any infected kill on a survivor, +200% increased damage dealt to the killer and cannot be killed by it for 8 seconds. Increased damage dealt scales down overtime. Effect time resets if the killer kills again. <You can have more than one revenge target> <✖ VS>
    • Enraging Waves: Allows you to use a device. When activated all tanks around will immediately reset aggro and focus you for 10 seconds or until device is deactivated. <Cooldown: 3 minutes>
    • Dying Berserk: Upon taking lethal damage (except fall damage) you become spared from death for 6 seconds. Your shots consume 0 ammo, ignore enemy defenses and immunities and become immune to bad status and CC effects. Buff attack bonuses are halved during this duration and you will also draw tank aggro if no-one else already is. <Piercing immunities sets all attack bonuses for that shot to zero> <✖ VS>

    Tips for effectively using this buff set <top>
    • If you want to avoid any survivors dying to the Assassin or Cloaked Assassin Tank, be sure to immediately aggro them over to you with the Enraging Waves Buff, then continue to aggro the tanks until they are dead.