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Utility Buffs1 (BaBS V1.7)

Nov 15, 2017 at 3:32 PM
Utility Buffs1 (BaBS V1.7)
  • Utility Buffs Page 1

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    Utility Buffs give you a way to increase your own survival with a small boost in your chances or to give your team the upper hand against an incoming horde. Some of them are movement speed buffs which can make you outrun the horde faster and get to one place from another much faster than normal.

    1. Adrenaline Run

    Description:
    Gives you infinite adrenaline effect while your team fights tanks.
    <Buff has no effect in Survival gamemode>


    Positives:
    + You get to run moderately faster than normal while fighting tanks.

    Negatives:
    - You don't get an additional speed increase if using the Speedy Water Buff while fighting tanks.**
    - The Buff effect disappears if your not fighting tanks anymore.
    - Can be swapped out for other useful buffs in some Buff Sets.
    - Cannot be used in survival gamemode.


    Explanation:
    How do i at least run at close to some tank's speed? The Adrenaline Run Buff will be sure to give you an adrenaline rush while fighting tanks. Just remember that you don't get the additional speed increase if your using the Speedy Water Buff while fighting tanks. You won't be able to get the effects of the Buff if the tank is dead or your not fighting tanks at the moment. Remember that you cannot use this buff in survival gamemode. This Buff can be swapped out for other useful buffs in some Buff Sets because of its less importance.

    Benefit in Buff Sets
    Infinite adrenaline while fighting tanks. <Buff has no effect in Survival gamemode>

    2. Death Bait <top>

    Description:
    When you die, all common infected will stay eating your body, giving your teammates a chance to escape.
    <Body is not consumed>


    Positives
    + The aggro of common infected can't be directed to other players for a short time.
    + Your body isn't consumed while the common infected stay to eat it


    Negatives
    - Any Vomit Jar projectiles thrown will not alert the horde to the vomit cloud until after the Death Bait Buff effect wears off.
    - If the Vomit Jar projectile is thrown onto all infected eating your body, vomit biling them will result in the Buff effect being overrided by the effects of the vomit jar bile.
    - This Buff can be swapped out to other useful Utility Buffs.


    Explanation:
    OH NO! I'm DEAD.... *Dies*. Oh wait, I got a Death Bait Buff. This Buff can aggro the common infected to stay with you instead of going off to target other survivors for a short time. Your body won't be consumed in the process if the common infected stay to eat your body. However if a vomit jar projectile is thrown while the buff effect is still active, it will not alert the horde to the vomit cloud until after the Death Bait Buff effect has expired. Directly vomit biling the common infected however will override the Buff effect, causing the vomit jar bile to take effect instead. Also because this Buff is in general a less useful Buff, it can be swapped out for other useful Utility Buffs.

    Benefit in Buff Sets
    When dead, common infected will go eat your body. <Body is not consumed>

    3. Speedy Water <top>

    Description:
    Instead of reducing your speed in the water, it will increase.

    Positives
    + Your speed increases moderately while running in water and is no longer reduced.
    + An essential Buff for the low levels.


    Negatives
    - If you used an adrenaline shot before entering any water body and the adrenaline effect expires before you go out, the Speedy Water Buff effect won't activate itself automatically again.
    - You don't get an additional speed increase if your fighting tanks in the water while using the Adrenaline Run Buff.**
    - The Buff effect disappears if you exit the water body.
    - Can be swapped out for other useful buffs in some Buff Sets.


    Explanation:
    The Speedy Water buff allows you to run more quicker than normal through the rainy areas of the Hard Rain campaigns. It is considered to be an essential buff for the low levels due to it giving high survivability to them. If at anytime you used an adrenaline shot before entering the water body, the Speedy Water Buff effect won't auto activate itself once the effect of the adrenaline shot expires. You also don't get an additional speed increase if your fighting tanks in the water while using the Adrenaline Run Buff. The Buff effect of Speedy Water will disappear if at anytime you exit the water body, returning your speed to normal. Therefore the large number of negatives out weigh the positives meaning its usefuless is alot less than other buffs in most Buff Sets. With the exception of the low level players using it.

    Benefit in Buff Sets
    Increased speed in water

    4. Witch Peacemaker <top>

    Description:
    You will not startle witches unless you shoot at them. If somebody startles the witch, it'll still hunt you down.

    Positives
    + You can now walk near where the witch is and not have to worry about aggro on you, unless you shoot her.

    Negatives
    - If someone startles the witch, this buff won't prevent the witch from aggroing on you.
    - This Utility Buff can be swapped out for better buffs in the Utility Buff Set due to its low uses.


    Explanations
    How you sneak near a witch without alerting her to your presence? Use the Witch Peacemaker Buff. It allows you to not startle witches when you walk near them and not have to worry about the witch's aggro on you unless you shoot her. Now if someone does startle the witch it will still hunt you down as normal. Therefore this Utility Buff can be swapped out for better buffs in the Utility Buff Set due to its low uses.

    Benefit in Buff Sets
    Cannot startle witches unless they are shot at.

    5. Special First Aid <top>

    Description:
    Instantly cures any bad status (poison, curse, paralyze, etc) of you and any nearby teammates upon using a first aid kit. After using a first aid kit, you will also block the next status effect that is inflicted on you.

    Positives
    + Very Useful Healer's Buff for when you need to give help to players in trouble in a pinch
    + All Bad Status Effects can be cured no matter what.
    + After using a first aid kit, you will block the next bad status effect that is inflicted on you.


    Negatives
    - None

    Explanations
    The Special First Aid Buff is a very useful Healer's Buff for when you need to give help to survivors suffering from any bad status effects. Not only do you get rid of the bad status effect when you heal them, they also get their HP, incapactiation counts back and get moustachio bless for a moderate amount of time to prevent most bad status effects from being inflicted on the survivor again. Every bad status effect can be cured, including the ones seen from the witch and tanks. Also after using the first aid kit, you can block the next bad status effect that is inflicted on you. Making it a very useful buff to be using in some tank fights since it can be a potential lifesaver.

    Benefit in Buff Sets
    Instantly cure any bad status effect using first aid kits. You also block the next bad status effect once.

    6. High Reputation <top>

    Description:

    Increases reputation gain rate and reduces reputation loss rate by 30% Additionally, the first major reputation gain and first major reputation loss per round will be doubled and nullified respectively.
    <Major reputation gain/loss being larger than +/- 3>
    <Does NOT nullify actions that directly kill a teammate>


    Positives

    + Your Reputation gain rate is increased while your reputation loss rate is reduced.
    + First major reputation gain and first major reputation loss are doubled and nullified respectively


    Negatives

    - Actions that directly kill a teammate are NOT nullified
    - Not a useful Buff if you are not looking to gain reputation.


    Explanation:

    With the High Reputation Buff, your reputation gain rate and your reputation loss rate is increased/reduced by a moderate amount respectively. The first major reputation gain/loss actions are doubled/nullified respectively. Now actions that directly kill a teammate do not get nullified at all. This Buff is considered to be less useful if your not looking to gain reputation at all.

    Benefit in Buff Sets

    Increases reputation gain and reduces reputation loss rate by 30%. First major reputation gain and loss per round will be doubled and nullified respectively. <Major reputation gain/loss being larger than +/- 3> <Does NOT nullify actions that directly kill a teammate>


    7. Heavy Gunner <top>

    Description:
    Miniguns or mounted machine guns you use will never overheat and deal double damage. You also take 15% less damage when using one.

    Positives
    + Any minigun or mounted machine gun used will never overheat and deal double the normal damage it does to any infected.
    + 15% Decreased damage taken while using any minigun or mounted machine gun.


    Negatives
    - None

    Explanation:
    The Heavy Gunner Buff lets any minigun or mounted machine guns you use never be able to be overheated and be able to deal double the normal damage it would deal to any infected. While using it you also take 15% reduced damage. A useful buff to be using in defensive buff sets VS most tanks in any map where you can use a minigun or mounted machine gun.

    Benefit in Buff Sets
    Miniguns/Mounted Machine Guns never overheat, deal double damage and give you 15% damage reduction.