1. We need your input for our next PR version. Discuss here!

Dismiss Notice

Don't forget to connect your Steam account to your forum profile. Click here to do this now or click your name in the right-top corner and choose 'External Accounts'.

Spitter Buffs HR (IBaR)

Dec 16, 2017
Spitter Buffs HR (IBaR)
  • Spitter Buffs (IBaR V1.2.0)
    Healer Role

    Back to Main Guide Page

    Go to Spitter Buffs DdR Page

    Go to Spitter Buffs SR Page


    1. Propellant Acid

    Description:
    Decreases claw hit interval (increases attack speed) of special infected inside your acid by 15%
    <Does not work with tanks>

    Positives
    + Special Infected that go inside your acid will get a small increase in attack speed
    + A useful buff if you want to make the damage dealt on nearby survivors be done faster than normal.

    Negatives
    - The buff effect won't work with tanks

    Explanation:
    The Propellant Acid Buff lets special infected that are inside it benefit from a small increase in attack speed. A useful buff if you want to help them out with making the damage dealt on nearby survivors be done faster than normal. Just remember that you cannot make a tank kill survivors faster.

    Benefit in Buff Sets
    -15% decreased claw hit interval of special infected inside your acid.
    <Does not work with tanks>


    2. Protective Acid <top>

    Description:
    Special infected inside your acid will receive 15% less damage

    Positives
    + Any special infected inside your acid receive a small amount of damage reduction for the duration of the acid
    + A useful buff to have when you combine it with the effervescence buff and when tanks are in play.

    Negatives
    - Nothing.

    Explanation:
    How supportive do you want to be of your team? does the propellant acid buff's attack speed effect prove to not be a good enough buff for you? how about defending your team? The Protective Acid Buff lets your acid reduce damage dealt to infected inside the acid by a small amount. A useful buff to have for when you combine it with the effervescence buff and when any tank is in play.

    Benefit in Buff Sets
    Special infected take 15% less damage inside your acid.

    3. Acid Deletion <top>

    Description:
    If you expose a survivor corpse for more than 1 minute to your acid it will be unable to be revived.

    Positives

    + After your acid exposes a survivor corpse for a long period of time, it becomes unrevivable.
    + A useful buff for when you want to prevent the enemy team from gaining a higher score than your team in the current round.

    Negatives
    - A less useful buff if your focusing less on non-support buffs.

    Explanation:
    Don't want a dead survivor to be brought back to life? spit on his corpse with your acid and he will soon disappear! The Acid Deletion Buff lets your acid destroy a survivor corpse exposed to your acid for a long period of time, he/she won't be able to be revived for the rest of the round. A useful buff to have for when you want to prevent the enemy team from gaining a higher score than your team in the current round. It is a less useful buff overall for when your focusing on less important support buffs.

    Benefit in Buff Sets
    After exposing a survivor corpse for 60 seconds to your acid, destroys the corpse.

    4. Improved Healing <top>

    Description:
    You heal 10% more for each minute that pass

    Positives
    + Your healing buffs and abilities that heal are improved by a small amount for each long period of time that passes.
    + A useful buff to have as it makes the Spitter in the healer role more of a annoyance for survivors to deal with.

    Negatives
    - Nothing.

    Explanation:
    The Improved Healing Buff lets your healing buffs and any abilities associated with the Spitter's healer role be improved a small amount for each long period of time passed. It is a useful buff to have for when you want to help the tank out by giving him fast regeneration with your spit and making it more of an annoyance for survivors to deal with.

    Benefit in Buff Sets
    +10% increased healing every 60 seconds that pass.

    5. Healing Madness <top>

    Description:
    If a survivor dies inside your acid you will heal for 1000HP per second and will be immune to damage for 20 seconds.

    Positives
    + If a survivor inside your acid dies, you heal for an immense amount of health regeneration per second and become immune to damage for a large amount of time.
    + A useful buff for when you want to prevent the survivors from making progress in small areas, want to distract them.

    Negatives
    - A less useful buff for when your using less useful support buffs.

    Explanation:
    The Healing Madness Buff lets any survivor that dies inside your acid give you an immense amount of regeneration per second and become immune to damage for a large amount of time. It is a useful buff for when you want to prevent the survivors from making progress in small areas or if you want to distract them. It is a less useful buff overall due to it not being supportive until the buff effect activates.

    Benefit in Buff Sets
    On killing a survivor with acid, heal for 1000HP/s and invulnerable for 20 seconds.