Recommended Support Buff Set 2 (UQBO) (BaBS)

Jul 31, 2018
Recommended Support Buff Set 2 (UQBO) (BaBS)
  • Recommended Support Buff Set 2 (Unique/Quest Buffs Only) (BaBS V2.1)

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    This Buff Set is situated towards using pistols and melee weapons only against the infected. Only if you want a challenge.

    Swordmaster COOP <top>
    1. (SURV) Knife
    2. (SURV) Goggles / Finale Dominator*
    3. (SURV) Ninja
    4. (SURV) Excitement
    5. (SURV) Butcher
    6. (SURV) Morphine Injector
    7. (SURV) Tenacity
    8. (SURV) Hyperactive
    9. (SURV) Mobility Master
    10. (SURV) Down but Not Out
    11. (SURV) Infirmary
    12. (SURV) Health Dispenser
    13. (SURV) Dummy Rounds
    14. (SURV) Auto Pistol Modulator
    15. (SURV) Adrenaline Run
    16. (SURV) Sideloader

    Notes
    • If you have binded the Goggles Buff with the Binder item, you can swap it out for the Finale Dominator Buff.

    Weapons used for this buff set
    • Any Primary Weapon (Whichever your good with)
    • Any Melee Weapon (Whichever your good with)

    Benefits of this buff set <top>
    • Knife: Gives you 1 knife that can be used to release yourself from an SI attack once. Your knife can be used after 1 second of being pinned, by pressing ZOOM button.
    • Goggles: Obtain goggles that protect you from bile. Buff includes "Cheap Goggles" buff effect.
    • Finale Dominator: On finale/survival maps, On each special infected kill, +1 stack of finale dominator (+2 stacks on each uber special infected kill), up to 15. +2% increased damage, +1% increased defense, +1% increased movement speed, +0.5% increased fire rate, +2% increased reload speed and +2% chance to save ammo. You lose a stack in (25-stacks) seconds or if pinned by special infected or if incapacitated. You lose all stacks on death.
    • Ninja: On special infected kill, -50% reduced current melee fatigue. On being released from special infected, instantly resets melee fatigue and prevents gaining more for 3 seconds.
    • Excitement: On killing common infected, +1THP. On killing special infected, +10THP (Uber Infected give +20THP). <Buff doesn't work if your poisoned> <Temporary health can't exceed maximum health or 200THP total>
    • Butcher: On melee hit, deal +1% of target's current HP as bonus damage. <Only works with targets that take melee damage> <Max bonus: +500 damage>
    • Morphine Injector: Heals 3 HP every 5 seconds while not incapacitated or hanging from a ledge. Cannot heal if poisoned. <Incompatible with Advanced Morphine Injector Buff>
    • Tenacity: +200 additional maximum HP per level above 200. You instantly die if HP reaches 0.<Health from medkits is reduced for each medkit used (100% -> 66% -> 33%)> <increases aggro from Tanks by 50%> <Max defense while equipped: 50%> <Max gain from this buff: 7,500HP> <Increases damage taken from all hits by 3> <✖ VS>
    • Hyperactive: On using pills/adrenaline shot, +10% increased swing and movement speed, swing stamina cannot decrease, able to run through common infected for 15 seconds. <Incompatible with Ninja Buff>
    • Mobility Master: Enables you to double jump or quickly dash. <15 second cooldown for dashing> <Cannot dash/jump while crouching, walking, incapacitated or incapable of moving> <✖ VS>
    <top>
    • Down but Not Out: Can use primary or melee weapons while incapacitated and can attack while crawling. +50% reduced incap fire rate penalty. <Press the WALK key while incapacitated to swap weapons> <✖ VS>
    • Infirmary: In place for throwables, able to equip 2 health items (First Aid/Defib) at once. <Can't pickup second health item with throwable in hand, swap to other weapon first> <Press the ZOOM key with your health item held to swap between the two> <You will drop your secondary item on death or when the round concludes>
    • Health Dispenser: Allows you to place a special device on the floor using medikit. Nearby survivors receive +15 + 0.5% Max HP per second, cured of all bad status effects and given moustachio bless for 5 seconds. <Hold medikit and shove floor while crouching to activate> <Duration: 14 seconds> <Versus: 8HP per second, 1 second of moustachio bless, does not clear bad statuses> <Once per round>
    • Dummy Rounds: Gives ranged weapons 20% chance not to consume ammunition. Doesn't work with Grenade Launchers.
    • Auto Pistol Modulator: Allows you to go full auto with pistols. +5% increased fire rate and reload speed. <Pistols cannot exceed 8 shots a second> <✖ VS>
    • Adrenaline Run: While at least 1 tank is alive, infinite adrenaline effect. <✖ Survival>
    • Sideloader: On kill with secondary weapon, passive load one bullet/shell into primary weapon based on chance. - CI: 20% - SI: 100% - Uber SI or Witch: 250% <Doesn't apply for Grenade Launcher> <Killing blow must be damage directly from the weapon>

    Tips for effectively using this buff set well <top>
    • When using the Down but Not Out Buff, try not to use any primary weapons as a challenge. You can then switch between the pistols and your melee weapon when attacking infected while incapacitated.