Recommended Offensive Buff Set 1 (UQBO) (BaBS)
Recommended Offensive Buff Set 1 (Unique/Quest Buffs Only) (BaBS V2.2.4)
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This Buff Set is situated towards DPS against Tanks.
Offensive Assault COOP <top>
- (SURV) Knife
- (SURV) Goggles / Finale Dominator+*
- (SURV) |Q| Piercing Bullets
- (SURV) Butcher
- (SURV) Tank Slayer
- (SURV) Tenacity
- (SURV) Hyperactive
- (SURV) Avenger
- (SURV) Tactical Reload
- (SURV) Mobility Master
- (SURV) Health Dispenser
- (SURV) Dummy Rounds+
- (SURV) Auto Pistol Modulator
- (SURV) Adrenaline Run
- (SURV) Witch Hunter
- (SURV) Hunting Reward
Buff Enhancements Used
- General Dominator: Removes map limits. Max stacks 10 on normal maps. (Finale Dominator)
- Phantom Rounds: Gain chance to regain a second bullet. Chance is equal to half ammo save chance. (Dummy Rounds)
- If you have binded the Goggles Buff with the Binder item, you can swap it out for the Finale Dominator Buff.
Weapons used in this buff set
- Any Primary Weapon (Whichever your good with)
- Any Secondary Weapon (Whichever your good with)
Benefits of this buff set <top>
- Knife: Gives you 1 knife that can be used to release yourself from an SI attack once. Your knife can be used after 1 second of being pinned, by pressing ZOOM button.
- Goggles: Obtain goggles that protect you from bile. Buff includes "Cheap Goggles" buff effect.
- Finale Dominator: On finale/survival maps, On each special infected kill, +1 stack of finale dominator (+2 stacks on each uber special infected kill), up to 15. +2% increased damage, +1% increased defense, +1% increased movement speed, +0.5% increased fire rate, +2% increased reload speed and +2% chance to save ammo. You lose a stack in (25-stacks) seconds or if pinned by special infected or if incapacitated. You lose all stacks on death.
- Piercing Bullets: Upon shooting the same infected, +1% increased damage per bullet (+2% with Hunting Rifle/Single Pistol and +3% with Magnum pistol, AWP or Scout sniper rifles). Effect resets when changing target, changing weapon, or reloading. With shotguns, chance to gain 1% per pellet, chance = 75% - (weapon tier * pellet count). <Max bonus: +150%>
- Butcher: On melee hit, deal +1% of target's current HP as bonus damage. <Only works with targets that take melee damage> <Max bonus: +500 damage>
- Tank Slayer: You deal +300HP bonus damage to tanks every 4 seconds with ranged guns. <✖ VS>
- Tenacity: +200 additional maximum HP per level above 200. You instantly die if HP reaches 0.<Health from medkits is reduced for each medkit used (100% -> 66% -> 33%)> <increases aggro from Tanks by 50%> <Max defense while equipped: 50%> <Max gain from this buff: 7,500HP><Increases damage taken from all hits by 3> <✖ VS>
- Hyperactive: On using pills/adrenaline shot, +10% increased swing and movement speed, swing stamina cannot decrease, able to run through common infected for 15 seconds. <Incompatible with Ninja Buff>
- Avenger: On any infected kill on a survivor, +200% increased damage dealt to the killer and cannot be killed by it for 8 seconds. Increased damage dealt scales down overtime. Effect time resets if the killer kills again. <You can have more than one revenge target> <✖ VS>
- Tactical Reload: If manually reloading with 1+ bullets left. +15% increased reload speed. <Doesn't affect Pistols, Shotguns or the Grenade Launcher>
- Mobility Master: Enables you to double jump in the air or double dash in any direction. <15 second cooldown for dashing> <Cannot dash/jump while crouching, walking, incapacitated, incapable of moving or scoped> <Triple tapping WALK key can toggle Dash functionality> <✖ VS>
- Health Dispenser: Allows you to place a special device on the floor using medikit. Nearby survivors receive +15 + 0.5% Max HP per second, cured of all bad status effects and given moustachio bless for 5 seconds. <Hold medikit and shove floor while crouching to activate> <Duration: 14 seconds> <Versus: 8HP per second, 1 second of moustachio bless, does not clear bad statuses> <Once per round>
- Dummy Rounds: Gives ranged weapons 20% chance not to consume ammunition. Doesn't work with Grenade Launchers.
- Auto Pistol Modulator: Allows you to go full auto with pistols. +5% increased fire rate and reload speed. <Pistols cannot exceed 8 shots a second> <✖ VS>
- Adrenaline Run: While at least 1 tank is alive, infinite adrenaline effect. <✖ Survival>
- Witch Hunter: +20% more damage dealt and -25% less damage taken against witches.
- Hunting Reward: On each special infected kill, +2% chance to get +1 additional bounty on bounty earning action. <Max: 30%>
Tips for effectively using this buff set <top>
- When you have both the Piercing Bullets and Dummy Rounds Buffs equipped, you will be able to deal increasing damage to your current target. This is a result of having more bullets than normal within your current weapon.