Recommended Healer Buff Set 1 (UQBO) (BaBS)

Jul 31, 2018
Recommended Healer Buff Set 1 (UQBO) (BaBS)
  • Recommended Healer Buff Set 1 (Unique/Quest Buffs Only) (BaBS V2.1)

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    This buff set is generally situated towards healing and health regeneration for yourself.

    Survivalist COOP <top>
    1. (SURV) Knife
    2. (SURV) Goggles / Finale Dominator*
    3. (SURV) Excitement
    4. (SURV) |P| Mutation Shield (Expires)
    5. (SURV) Morphine Injector
    6. (SURV) Tenacity
    7. (SURV) Hyperactive
    8. (SURV) Mobility Master
    9. (SURV) Adrenaline Area Booster
    10. (SURV) Infirmary
    11. (SURV) Health Dispenser
    12. (SURV) Enhanced Pills
    13. (SURV) Adrenaline Run
    14. (SURV) Healing Shocks
    15. (SURV) Prescription Medication
    16. (SURV) Pain Stimulant

    Notes
    • If you have binded the Goggles Buff with the Binder item, you can swap it out for the Health Dispenser Buff.

    Weapons used in this buff set
    • Any Primary Weapon (Whichever your good with)
    • Any Secondary Weapon (Whichever your good with)

    Benefits of this buff set <top>
    • Knife: Gives you 1 knife that can be used to release yourself from an SI attack once. Your knife can be used after 1 second of being pinned, by pressing ZOOM button.
    • Goggles: Obtain goggles that protect you from bile. Buff includes "Cheap Goggles" buff effect.
    • Finale Dominator: On finale/survival maps, On each special infected kill, +1 stack of finale dominator (+2 stacks on each uber special infected kill), up to 15. +2% increased damage, +1% increased defense, +1% increased movement speed, +0.5% increased fire rate, +2% increased reload speed and +2% chance to save ammo. You lose a stack in (25-stacks) seconds or if pinned by special infected or if incapacitated. You lose all stacks on death.
    • Excitement: On killing common infected, +1THP. On killing special infected, +10THP (Uber Infected give +20THP). <Buff doesn't work if your poisoned> <Temporary health can't exceed maximum health or 200THP total>
    • Mutation Shield: Protection against Mutation Bad Status Effect.
    • Morphine Injector: Heals 3 HP every 5 seconds while not incapacitated or hanging from a ledge. Cannot heal if poisoned. <Incompatible with Advanced Morphine Injector Buff>
    • Tenacity: +200 additional maximum HP per level above 200. You instantly die if HP reaches 0.<Health from medkits is reduced for each medkit used (100% -> 66% -> 33%)> <increases aggro from Tanks by 50%> <Max defense while equipped: 50%> <Max gain from this buff: 7,500HP> <Increases damage taken from all hits by 3> <✖ VS>
    • Hyperactive: On using pills/adrenaline shot, +10% increased swing and movement speed, swing stamina cannot decrease, able to run through common infected for 15 seconds. <Incompatible with Ninja Buff>
    • Mobility Master: Enables you to double jump or quickly dash. <15 second cooldown for dashing> <Cannot dash/jump while crouching, walking, incapacitated or incapable of moving> <✖ VS>
    • Adrenaline Area Booster: You can shove the ground to consume your adrenaline. Gives all survivors in 300 units +10% movement speed bonus, +3 HP/s for 15 seconds and 5 seconds of adrenaline. <Effect cannot be renewed until it wears off> <15 second cooldown>
    <top>
    • Infirmary: In place for throwables, able to equip 2 health items (First Aid/Defib) at once. <Can't pickup second health item with throwable in hand, swap to other weapon first> <Press the ZOOM key with your health item held to swap between the two> <You will drop your secondary item on death or when the round concludes>
    • Health Dispenser: Allows you to place a special device on the floor using medikit. Nearby survivors receive +15 + 0.5% Max HP per second, cured of all bad status effects and given moustachio bless for 5 seconds. <Hold medikit and shove floor while crouching to activate> <Duration: 14 seconds> <Versus: 8HP per second, 1 second of moustachio bless, does not clear bad statuses> <Once per round>
    • Enhanced Pills: 40% of THP restored by taking pills becomes HP.
    • Adrenaline Run: While at least 1 tank is alive, infinite adrenaline effect. <✖ Survival>
    • Healing Shocks: With a defib equipped (doesn't have to be held), regen HP every second equal to number of other survivors within 400 units, up to +10HP. Other survivors heal for 33% of your regeneration. <Can't heal while poisoned or incapacitated> <Incapacitated survivors don't count> <First equipping or taking 15+ damage from a single hit delays healing by 3 secs> <Heals up to 90% Max HP>
    • Prescription Medication: Can buy pills/adrenaline shot for free once per round in the !buy menu.
    • Pain Stimulant: Upon using Pain Pills, Adrenaline, or being revived, temporary HP no longer decays for 60 seconds.

    Tips for effectively using this buff set well <top>
    • If you need to regenerate your health and don't want to use a first aid kit, consider staying away from the infected. Not taking any damage from them if they aren't nearby will give you a chance to survive.
    • To make the most out of buffs that give away shared regeneration to teammates, be sure to kill infected and be close to teammates with a defibrillator on you so that you are able to regenerate their health back up quickly.