Recommended Defensive Buff Set 1 (UQBO) (BaBS)
Recommended Defensive Buff Set 1 (Unique/Quest Buffs Only) (BaBS V2.1)
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This buff set is situated more towards defense against Tanks.
Defensive Guardian COOP <top>
- (SURV) Knife
- (SURV) Goggles / Finale Dominator*
- (SURV) |P| Mutation Shield (Expires)
- (SURV) Guardian Moustachio
- (SURV) Morphine Injector
- (SURV) Group Morale
- (SURV) General Tank Handler
- (SURV) Tenacity
- (SURV) Shoving Expert
- (SURV) Avenger
- (SURV) Mobility Master
- (SURV) Health Dispenser
- (SURV) Knife Bag
- (SURV) Adrenaline Run
- (SURV) Heavy Gunner
- (SURV) Hunting Reward
- If you have binded the Goggles Buff with the Binder item, you can swap it out for the Finale Dominator Buff.
Weapons used in this buff set
- Any Primary Weapon (Whichever your good with)
- Any Secondary Weapon (Whichever your good with)
Benefits of this buff set <top>
- Knife: Gives you 1 knife that can be used to release yourself from an SI attack once. Your knife can be used after 1 second of being pinned, by pressing ZOOM button.
- Goggles: Obtain goggles that protect you from bile. Buff includes "Cheap Goggles" buff effect.
- Finale Dominator: On finale/survival maps, On each special infected kill, +1 stack of finale dominator (+2 stacks on each uber special infected kill), up to 15. +2% increased damage, +1% increased defense, +1% increased movement speed, +0.5% increased fire rate, +2% increased reload speed and +2% chance to save ammo. You lose a stack in (25-stacks) seconds or if pinned by special infected or if incapacitated. You lose all stacks on death.
- Mutation Shield: Protection against Mutation Bad Status Effect.
- Guardian Moustachio: Gives 5 seconds of moustachio bless if lethal damage is taken. <Works only once per round>
- Morphine Injector: Heals 3 HP every 5 seconds while not incapacitated or hanging from a ledge. Cannot heal if poisoned. <Incompatible with Advanced Morphine Injector Buff>
- Group Morale: -1% reduced damage taken for every other survivor alive.
- General Tank Handler: -0.12% reduced damage taken from tanks x current level. <Max buff defense percent: 90%>
- Tenacity: +200 additional maximum HP per level above 200. You instantly die if HP reaches 0.<Health from medkits is reduced for each medkit used (100% -> 66% -> 33%)> <increases aggro from Tanks by 50%> <Max defense while equipped: 50%> <Max gain from this buff: 7,500HP><Increases damage taken from all hits by 3> <✖ VS>
- Shoving Expert: Disables shove penalties.
- Avenger: On any infected kill on a survivor, +200% increased damage dealt to the killer and cannot be killed by it for 8 seconds. Increased damage dealt scales down overtime. Effect time resets if the killer kills again. <You can have more than one revenge target> <✖ VS>
- Mobility Master: Enables you to double jump or quickly dash. <15 second cooldown for dashing> <Cannot dash/jump while crouching, walking, incapacitated or incapable of moving> <✖ VS>
- Health Dispenser: Allows you to place a special device on the floor using medikit. Nearby survivors receive +15 + 0.5% Max HP per second, cured of all bad status effects and given moustachio bless for 5 seconds. <Hold medikit and shove floor while crouching to activate> <Duration: 14 seconds> <Versus: 8HP per second, 1 second of moustachio bless, does not clear bad statuses> <Once per round>
- Knife Bag: You can carry an additional knife. <Requires Knife Buff> <✖ VS>
- Adrenaline Run: While at least 1 tank is alive, infinite adrenaline effect. <✖ Survival>
- Heavy Gunner: Miniguns/mounted machine guns in use by you never overheat, deal x2 damage, give -15% less damage taken.
- Hunting Reward: On each special infected kill, +2% chance to get +1 additional bounty on bounty earning action. <Max: 30%>
Tips for effectively using this buff set <top>
- If you need to aggro tanks over to you and there is a minigun nearby, use it. This is useful for saving teammates who might be about to get killed by a tank. You'll also get defense from the Heavy Gunner Buff to help you survive as well.