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Recommended Charger Role Buff Sets (IBaR V1.1.0)

May 14, 2017
Recommended Charger Role Buff Sets (IBaR V1.1.0)
  • Recommended Charger Role Buff Sets

    Damage Dealer
    Equippable Buffs in the Damage dealer Role
    1. (CHRG) Pummel Incapped
    2. (INF) Vampire
    3. (INF) Biological Hologram
    4. (INF) Electricity Wave Protection
    5. (INF) Rushing Massacre
    6. (INF) Assassination Boost
    7. (INF) Common Farming
    8. (INF) Accumulated Rage
    9. (INF) Saferoom Mayhem
    10. (INF) No Rescue for You
    11. (INF) Bounty Saving
    12. (INF) Inner Toxins
    13. (CHRG) Impact Time
    14. (INF) Starting Bounty
    15. (INF) Nightly Killer
    16. (INF) Sweep Bile
    17. (INF) Moustachio Bomb
    18. (INF) Witch Resistance
    19. (CHRG) Stun
    20. (INF) Final Showdown
    21. (INF) |E| Rawr... love
    22. (INF) |E| Fear
    23. (CHRG) Charger ramp
    24. (CHRG) Great impact
    25. (CHRG) Brutal Journey
    26. (CHRG) Stunned Sentence
    27. (CHRG) Morale Drop

    Damage dealer 1
    Name of Buff Set: Final Powerhouse
    1. (CHRG) Pummel Incapped
    2. (INF) Rushing Massacre
    3. (INF) Assassination Boost
    4. (INF) Saferoom Mayhem
    5. (INF) Bounty Saving
    6. (INF) Nightly Killer / (CHRG) Charger ramp*
    Benefits of this buff set
    • Allows you to grab incapacitated survivors as a charger with your special ability.
    • Increases damage towards survivors by 0-100% depending on how far they are from the back.
    • Upon killing an enemy survivor (Non-low Level, Human Player), you gain +200% additional damage until you die or return to ghost mode. Effect won't work with tanks.
    • Increases Attack Damage by +150% when inside saferooms
    • Increases Damage dealt by 1% for each 4 bounty you have, Maximum Bonus: 30%
    • Increases Damage dealt by 30% on night maps / - Allows you to charge incapacitated survivors*
    Tips of this buff set
    • Whenever someone is incapacitated with no knives, your free to grab and pound them till you kill them for the assassination boost buff effect, unless you already have it. This is also good for when you need bounty.
    • When your playing in daytime maps, the nightly killer buff should be swapped out for the charger ramp buff, or you can swap it out during night time campaigns if you feel like you don't need an additional +30% boost or the map contains death charge areas.*

    Damage dealer 2
    Name of Buff Set: Powerful Force Stopper
    1. (INF) Accumulated Rage
    2. (INF) Inner Toxins
    3. (CHRG) Impact Time
    4. (INF) Nightly Killer / (CHRG) Charger ramp*
    5. (CHRG) Great impact
    6. (CHRG) Brutal Journey
    Benefits of this buff set
    • Adds 3% additional attack damage per second while alive. Accumulated damage resets after you attack a survivor. No Limit.
    • Inject toxins into survivors that you hit with your claws. Once you die, the toxins explode and deal 15% of the total damage you did with your claws to the affected survivors. Max Damage: 70HP
    • Increases by 30HP the damage you deal when you impact a survivor as a charger.
    • Increases Damage dealt by 30% on night maps / - Allows you to charge incapacitated survivors*
    • Survivors that are impacted while you are carrying a victim will be thrown away with 30% more power
    • While charging, you deal 5HP damage per second to your victim.
    Tips of this buff set
    • When you are near an incapacitated survivor while having gained a lot of increased damage from the accumulated rage buff. surprise the survivors when they come by charging straight into their whole team. If you are able to incapacitate a lot of survivors with the charger impact damage, you'll net yourself heaps of bounty.*
    • If the survivors are near a death zone spot, be sure to surprise them by charging at them when they are about cross over into another area that doesn't contain it. You might end up getting a few to a lot of survivors killed by the resulting fall damage.

    Controller
    Equippable Buffs in the Controller Role
    1. (CHRG) Pummel Incapped
    2. (INF) Vampire
    3. (INF) Biological Hologram
    4. (INF) Electricity Wave Protection
    5. (INF) Common Farming
    6. (INF) Saferoom Mayhem
    7. (INF) No Rescue for You
    8. (INF) Bounty Saving
    9. (INF) Starting Bounty
    10. (INF) Sweep Bile
    11. (INF) Moustachio Bomb
    12. (INF) Witch Resistance
    13. (INF) Final Showdown
    14. (INF) |E| Fear
    15. (CHRG) Charger ramp
    16. (CHRG) Great impact
    17. (CHRG) Morale Drop

    Controller
    Name of Buff Set: Karma Killer
    1. (INF) Electricity Wave Protection
    2. (INF) Sweep Bile
    3. (INF) Witch Resistance
    4. (CHRG) Charger ramp
    5. (CHRG) Great impact
    6. (CHRG) Morale Drop
    Benefits of this buff set
    • You will not instantly die when an enemy survivor uses an electricity knife in which its wave hits you. You will be left with 1HP instead.
    • You spend 80% less of the time you spent biled as the infected after being hit by a vomit jar.
    • Increases by 1000HP the health of the witches you spawn and reduces the damage they take by 90% for 10 seconds right after they are startled.
    • Allows you to charge incapacitated survivors
    • Survivors that are impacted while you are carrying a victim will be thrown away with 30% more power
    • Performing a karma charge will reduce the enemy survivors bounty by 5
    Tips of this buff set
    • For every karma charge done, the enemy survivors bounty is reduced by 5, turning the tide of the versus match into your favor, be sure to do karma charges often where possible if it isn't hard to miss.
    • If you want to surprise a survivor and then karma charge then once they are in the right position near a death zone, spawn either a drainer or ice witch to get the job done.
    • If you don't want incapacitated survivors to get up with other survivors, when your special ability is ready, charge them away. If they are near a death zone, then karma charge them instead without missing if possible.

    Tanky
    Equippable Buffs in the Tanky Role
    1. (CHRG) Pummel Incapped
    2. (INF) Vampire
    3. (INF) Biological Hologram
    4. (INF) Electricity Wave Protection
    5. (INF) Common Farming
    6. (INF) Saferoom Mayhem
    7. (INF) No Rescue for You
    8. (INF) Bounty Saving
    9. (INF) Damage Returrn
    10. (INF) Starting Bounty
    11. (INF) Sweep Bile
    12. (INF) Moustachio Bomb
    13. (INF) Witch Resistance
    14. (INF) |E| Desperation
    15. (CHRG) Stun
    16. (INF) Final Showdown
    17. (INF) |E| Fear
    18. (CHRG) Inverse Charger Revenge
    19. (CHRG) Great impact
    20. (CHRG) Protection duty
    21. (CHRG) Morale Drop

    Tanky
    Name of Buff Set: Great Wall Defender
    1. (INF) Vampire
    2. (INF) Damage Return
    3. (INF) |E| Desperation
    4. (CHRG) Stun
    5. (CHRG) Inverse Charger Revenge
    6. (CHRG) Protection duty
    Benefits of this buff set
    • You heal yourself by x10 the amount of damage you deal.
    • Randomly 2% chance to return 20% of the damage taken from survivors. Chance increases to 5% if your health is below 10%.
    • Increases your claw damage by 2HP + 1HP of per 10% missing health.
    • Each 4th hit with your claw on the same survivor will stun him for 2 seconds. Only applies once per spawn
    • After you die, a immune hostile charger is summoned for 16 seconds, periodically pounding the ground to deal 10-20HP damage to nearby survivors, the sum of it heals nearby infected. Survivors are pushed towards the charger instead of away from it
    • You block 2HP damage for each survivor nearby.
    Tips of this buff set
    • When you need to defend other infected pinning other survivors and there are standing survivors nearby, get infront of the infected pinning the survivor and take the damage for it so you can buy it some time to deal more damage, or to escape.
    • If you are in a close quarters area, be sure to die near many survivors as the when the inverse charger revenge activates, it can allow for backup infected attacks to do some damage to the survivors if they cannot get away from the hostile immune charger.
    • If you want to setup an infected attack near a death zone, quickly go and do hits on the survivor that you decide to target and get the stun on so the other infected can target him too.