Recommended Buff Set Against Tanks 2 (BaBS)
Recommended Buff Set Against Tanks 2 (BaBS V2.1)
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This buff set is suited against the Freezing Tank for when you need to get frozen and stay that way while everyone else can deal free damage to the tank, quickly killing it.
Frozen Guardian COOP <top>
- (SURV) Knife
- (SURV) Goggles / Finale Dominator*
- (SURV) |P| Mutation Shield (Expires)
- (SURV) Guardian Moustachio
- (SURV) |E| Slow Resistance
- (SURV) Group Morale
- (SURV) |E| Fentanyl Injector
- (SURV) General Tank Handler
- (SURV) Tenacity
- (SURV) |E| Advanced Morphine Injector
- (SURV) |E| Tank Duelist
- (SURV) |E| Fatal Guard
- (SURV) |E| Bodyguard
- (SURV) Avenger
- (SURV) |V| Enraging Waves
- (SURV) Adrenaline Area Booster
- If you have binded the Goggles Buff with the Binder item, you can swap it out for the Finale Dominator Buff.
Weapons used in this buff set
- Any Primary Weapon (whichever your good with)
- Any Secondary Weapon (whichever your good with)
Benefits of this buff set <top>
- Knife: Gives you 1 knife that can be used to release yourself from an SI attack once. Your knife can be used after 1 second of being pinned, by pressing ZOOM button.
- Goggles: Obtain goggles that protect you from bile. Buff includes "Cheap Goggles" buff effect.
- Finale Dominator: On finale/survival maps, On each special infected kill, +1 stack of finale dominator (+2 stacks on each uber special infected kill), up to 15. +2% increased damage, +1% increased defense, +1% increased movement speed, +0.5% increased fire rate, +2% increased reload speed and +2% chance to save ammo. You lose a stack in (25-stacks) seconds or if pinned by special infected or if incapacitated. You lose all stacks on death.
- Mutation Shield: Protection against Mutation Bad Status Effect.
- Guardian Moustachio: Gives 5 seconds of moustachio bless if lethal damage is taken. <Works only once per round>
- Slow Resistance: -25% reduced maximum slow from Spitters, -33% decreased time before slows decay, -50% faster slow decay time.
- Group Morale: -1% reduced damage taken for every other survivor alive.
- Fentanyl Injector: Heals 3HP/s after receiving damage from tanks until you reach full health. Cannot be healed if poisoned or incapacitated.
- General Tank Handler: -0.12% reduced damage taken from tanks x current level. <Max buff defense percent: 90%>
- Tenacity: +200 additional maximum HP per level above 200. You instantly die if HP reaches 0. <Health from medkits is reduced for each medkit used (100% -> 66% -> 33%)> <increases aggro from Tanks by 50%> <Max defense while equipped: 50%> <Max gain from this buff: 7,500HP> <Increases damage taken from all hits by 3> <✖ VS>
- Advanced Morphine Injector: Heals 1% missing HP every 5 seconds while not incapacitated or hanging from a ledge. Cannot be healed if poisoned. <Incompatible with Morphine Injector Buff> <✖ VS>
- Tank Duelist: -20% less damage taken from tanks. +200% increased tank aggro to you. <✖ VS>
- Fatal Guard: Prevents instant death while frozen. -50% less damage taken from Assassin class tanks + won't ignore incapacitation. <Does not prevent shattering on frozen death> <✖ VS>
- Bodyguard: You can choose a survivor to protect. If they die within 700 units, you die instead. Chosen survivor gains full heal, loses tank aggro and is cured of all bad statuses. While dead, +1 bounty gained every time they earn bounty. A survivor can only have 1 bodyguard, bodyguards can't have one. <Target can't be changed until they are not valid> <✖ VS>
- Avenger: On any infected kill on a survivor, +200% increased damage dealt to the killer and cannot be killed by it for 8 seconds. Increased damage dealt scales down overtime. Effect time resets if the killer kills again. <You can have more than one revenge target> <✖ VS>
- Enraging Waves: Allows you to use a device. When activated all tanks around will immediately reset aggro and focus you for 10 seconds or until device is deactivated. <Cooldown: 3 minutes>
- Adrenaline Area Booster: You can shove the ground to consume your adrenaline. Gives all survivors in 300 units +10% movement speed bonus, +3 HP/s for 15 seconds and 5 seconds of adrenaline. <Effect cannot be renewed until it wears off> <15 second cooldown>
- When you see the freezing tank spawn, find where it is and try to aggro it into a corner. Then ONLY make yourself the only one to be frozen so that the tank can focus you down. It will really help with the free damage the others can deal to the tank.
- If you end up getting low on HP, try not to remain frozen so that you are able to be healed by yourself or another survivor if you are in need of it. Dying while frozen will break you.