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Playstyle for Dead Air (IBaR)

Sep 27, 2018
Playstyle for Dead Air (IBaR)
  • Playstyle for Dead Air (IBaR V2.0.3)

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    Dead Air <top>
    c11m1 (The Greenhouse)
    Smoker: Deadly Gasser or Tongue Slowdown (Dd2 or S1)
    Boomer: Skilled Karma Slapper (A)
    Hunter: Quick Survivor Killer or Power Pouncer (A1 or A2)
    Spitter: Spit Ruiner, Painful Claws or Corrosionist (Dd1, Dd2 or S)
    Jockey: A Ride Away or Debilitator (C or D2)
    Charger: Powerhouse Pounder or Infected Defender (Dd1 or T)
    Tank: Very Powerful Tank 1

    c11m2 (The Crane)
    Smoker: Deadly Gasser or Tongue Slowdown (Dd2 or S1)
    Boomer: Skilled Karma Slapper (A)
    Hunter: Quick Survivor Killer or Slow Pounce Down (A1 or S)
    Spitter: Spit Ruiner, Painful Claws or Corrosionist (Dd1, Dd2 or S)
    Jockey: A Ride Away or Debilitator (C or D2)

    Charger: Powerful Force Stopper, Survivor Separator or infected Defender (Dd2, C or T)
    Tank: Very Powerful Tank 1 or Very Powerful Tank 2

    c11m3 (The Construction Site)
    Smoker: Tongue Slowdown or Smoker Annoyance (S1 or C)
    Boomer: The Karma Setup (S)
    Hunter: Quick Survivor Killer, Power Pouncer, Slow Pounce Down (A1, A2 or S)
    Spitter: Spit Ruiner, Corrosionist or Healer Mage (Dd1, S or H1)
    Jockey: Quick Eliminator, The Death Dealer or Debilitator (Dd, D1 or D2)
    Charger: Powerful Force Stopper, Survivor Separator or Infected Defender (Dd2, C or T)
    Tank: All (Very Powerful Tank 1, Very Powerful Tank 2 or Permanent Killer)

    c11m4 (The Terminal)
    Smoker: Deadly Gasser, Tongue Slowdown or Smoker Annoyance (Dd2, S1 or C)
    Boomer: Skilled Karma Slapper or The Karma Setup (A or S)
    Hunter: Quick Survivor Killer (A1)
    Spitter: Spit Ruiner, Painful Claws or Corrosionist (Dd1, Dd2 or S)
    Jockey: Quick Eliminator, The Death Dealer or Debilitator (Dd, D1 or D2)
    Charger: Powerhouse Pounder, Powerful Force Stopper or Infected Defender (Dd1, Dd2 or T)
    Tank: Very Powerful Tank 1 or Permanent Killer

    c11m5 (Runway Finale)
    Smoker: Damage Dealing Smoke, Tongue Slowdown or Smoker Annoyance (Dd1, S1 or C)
    Boomer: The Karma Setup (S)
    Hunter: Power Pouncer or Bounty Hunter (A2 or Dd)
    Spitter: Corrosionist (S)
    Jockey: Quick Eliminator, A Ride Away or Debilitator (Dd, C or D2)
    Charger: Powerhouse Pounder or Survivor Separator (Dd1 or C)
    Tank: Very Powerful Tank 1