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Offensive Buffs (BaBS V1.3.5)

May 12, 2017
Offensive Buffs (BaBS V1.3.5)
  • Offensive Buffs

    Offensive Buffs let you increase the damage that some/all of your weapons do against infected. However some of these buffs may also be useful in an offensive way to make killing these infected much easier to do.

    On Fire

    Description:
    There will be a 1% chance of setting an infected on fire on each gun shot.

    Positives
    + When the On Fire effect triggers on the infected, the fire on them does not go away, unlike with incendiary bullets.
    + The fire deals large amounts of damage to infected, killing them off very quickly, also useful for helping to tackle against tanks that take fire damage.


    Negatives
    - Only 1% chance per bullet to trigger the On Fire effect, more useful on weapons with higher fire rate and less effective on weapons with lower fire rate.
    - Can be swapped out for a much better buff with a similar effect.


    Explanation
    The On Fire buff is considered to be a good starting buff for when you want to help contribute to taking down the infected with fire when no one else can. While it is useful at the lower levels, players will find that by testing this out on different weapons they will come to understand that most weapons are less effective than others at causing the on fire effect on infected due to their lower fire rate. Another thing to mention is that you can get the unlockable event buff "Flaming Sword" that has a similar effect, but is much more useful at getting the fire onto infected through melee slashes because you don't need a chance to have the effect activate, it's also a better way to deal with special infected at close range.

    Extra Powder

    Description:
    Increases damage done by pipe bombs to special infected by 1000% (Affects Traps).
    <Doesn't affect Seeking Grenade damage>


    Positives
    + Increased damage done by pipe bombs to special infected. Making pipe bombs more worthwhile to use
    + You can combine pipe bombs with the Frag Grenade , Double Projectile and Freezing Grenade Buffs to make the throwable extremely deadly to all infected. This makes it a really useful Offensive Buff to be using.
    + Pipe bomb traps are also affected, making the traps even more lethal to special infected that step on them.


    Negatives
    - The effect won't affect Seeking Grenade Buff damage done.

    Explanation
    The Extra Powder Buff gives the pipe bomb an extra kick for when you need to blow special infected away from the surrounding area. As well as its high damage use, you can also use the pipe bomb and turn it into a even more enhanced blast by adding on instant explosions on impact, double the amount of throwables being thrown and the freezing effect on infected who get exploded on. It also affects traps, making the use of pipe bomb traps more than just for slight stunning special infected to a halt. The bad thing about the extra powder buff is that the seeking grenade damage done isn't affected at all.

    Hunting Reward

    Description:
    Increases bounty earn rate by 1% for each special infected killed
    <Max: 30%>


    Positives
    + You can get an increased amount of bounty once you have obtained a certain number of SI kills.

    Negatives
    - It takes 15 SI kills to be able to notice that you are earning +1 bounty on anything that gives you +5 bounty and 25 SI kills to be able to notice that you are earning +1 bounty on anything that gives you +4 bounty.
    - Only affects a few bounty rewards, most of which are hardly ever gotten.
    - One of the more less useful Offensive buffs.


    Explanation
    The Hunting Reward buff lets you earn additional bounty once you reach a certain number of SI kills to reach the percentage addition to bounty. Other than that, it doesn't really have alot of good uses. It also affects only a few bounty rewards which are uncommonly ever gotten by the average survivor which makes this buff one of the more less useful ones.

    Ninja

    Description:
    Instantly reduces current melee fatigue by 50% after killing a special infected, Additionally, it will instantly reset melee fatigue and prevent gaining more for 3 seconds after being released from a special infected.

    Positives
    +You can reduce being fatigued due to melee strikes and restore a part of your attack speed back to you per SI kill.
    +You can melee swing for 3 seconds without gaining any melee fatigue after being rescued from special infected. This is useful for when you need to move away from them.
    +You can combine this with other buffs to make it useful to survive melee range attacks and to deal them back to the harassers.
    + One of the more useful Offensive buffs that can be combined with other useful melee buffs.


    Negatives
    - Not recommended if you prefer a more offensive buffed or defensive buffed Buff Set play style.

    Explanation
    The Ninja Buff makes it more worthwhile to going into close combat with infected when your indoors in tight spaces. You can use this buff quite efficiently to get away from Special Infected that are harassing you with their melee attacks and kill them off if you need to restore melee fatigue for when you need to deal with incoming Common Infected. That's why most of its uses can be combined with other useful melee buffs to make for a more melee based play style, especially when coming up against duelist tanks where melees are needed.

    |Q| Piercing Bullets
    NOTE: Buffs with |Q| before their name are only Quest Obtainable Buffs. You can obtain the Piercing Bullets buff as a reward after completing the third Theodora quest "Inseparable III"

    Description:
    Shooting the same Special Infected or Tank will boost the damage you deal to the target by 1% per bullet. The effect is reset when you change target, change weapon, or reload. The bonus is tripled if you are using a Magnum pistol, AWP or Scout sniper rifle.

    Positives
    + One of the best offensive buffs in the game, enough said.
    + More useful with weapons like the AWP, SCOUT and magnum, but still effective with all weapons at getting the damage done.
    + Can be combined with other offensive buffs to boost the damage of weapons and it works VERY well with the Witch Hunter and Avenger buffs. suiting a varied number of offensive play styles.


    Negatives
    - When damage fall off applies at moderate to far range on ALL weapons other than the sniper rifles, the damage dealt to tanks doesn't multiply much due to decreased accuracy overall.

    Explanation
    The Piercing Bullets buff isn't one of those things that pierce the defenses of infected and deal more damage to infected, it does deal increasing damage per bullet to the same infected that you target, only changing when you change targets, change weapons or reload. While it can be said to be very useful with all sniper rifles from any range, it is less useful with all other weapons because they have falloff damage ranges and less accuracy, making it more likely your going to hit another Special Infected rather than the same Special Infected. Its considered a MUST GET for most offensive buff sets because of its extremely useful offensive properties.

    Excitement

    Description:
    Killing infected will get you excited and make you able to endure some pain. You get 1THP (temporary health point) each time you kill a common infected, and 8THP for each special infected.
    <Buff doesn't work if your poisoned>
    <Temporary health can't exceed maximum health>


    Positives
    +You can get HP regeneration by killing infected, however you get higher health regeneration from killing Special Infected than you do from Common Infected.
    +Useful in a Healer/Support Buff Set. Allowing you to have more survivability in order to help out your teammates more while still standing.


    Negatives
    - HP regeneration is only temporary and unless you keep regenerating this health, it will eventually wear away
    - Buff won't work if your poisoned, watch out for that.
    - Usefulness is reduced when you have tenacity buff active as you get damaged more than you do regenerate HP, compared to non-tenacity buff players.


    Explanation
    The Excitement buff is a health regeneration based buff with the ability to allow you to regenerate health temporarily when you kill infected. While this is good for having survivability as a healer and support Buff Set user, there are other things to know about it that make it not the best healing buff. It won't work when your poisoned and you won't be healing that much if your a tenacity player, due to you tanking on more damage than you can heal off. The Health regenerated also won't be permanent and it will eventually wear off. There are better choices out there when it comes to healing yourself up rather than doing it the hard way.

    Butcher

    Description:
    You deal 1% of the target's current health on hit with melee weapons as bonus damage.
    <Only works with targets that take melee damage>


    Positives
    +You can deal additional melee damage, the additional damage you do is higher the more HP an infected has.
    +Can be combined with other melee buffs to make it a useful melee based Buff Set


    Negatives
    - Any tanks that have the effect of breaking melee weapons when you hit them negate the buff effect.
    - Can be swapped out for more useful Offensive buffs, considering it's not that useful for a melee buff.


    Explanation
    The Butcher Buff is your more viable to go to option when dealing with special infected that have high hp or when attacking the Duelist Tank in close range. While it can be combined with other melee buffs to make melee weapons quite useful, any tanks that do break melee weapons when you hit them make this buff entirely useless to use against them, therefore it isn't the best of the offensive buffs either.

    Tank Slayer

    Description:
    You deal 350HP bonus damage to tanks as a critical shot. Effect is available each 3 seconds and can only be triggered with ranged guns.
    <Coop only>


    Positives
    +One of the best offensive buffs out there that is useful to have on Offensive Buff Sets
    +Despite it saying it only affects ranged guns, it also works with shotguns nicely.
    +A good buff to boost your damage against tanks with.


    Negatives
    - Not a useful buff in other Buff Sets like Healer, Support and Defensive.

    Explanation
    The Tank Slayer Buff is a good buff to use when you battle just about any tank, no matter what it is you will be able to deal out additional damage every few seconds to make defeating it easier. One fact to know is that despite the buff saying it only works with ranged guns, it's also known to have worked with shotguns, making these weapons even deadlier on tanks. Its a MUST HAVE on Offensive Buff Sets, but not so much on most other non-offensive Buff Sets.

    Regeneration Outage

    Description:
    Disables any regeneration skills and buffs of infected after a successful headshot for 5 seconds.
    <Does not work with tanks>


    Positives
    + You can kill the infected when they go to hide, not realizing that their regeneration is disabled.

    Negatives
    - The headshots tend to kill the special infected properly, therefore not letting the buff doing its job right.
    - A less useful Offensive Buff in the Offensive Buff Set


    Explanation
    You see a special infected running away from you with low HP, what buff do you use to disable his regeneration? Regeneration outage buff gets the job done when you get a headshot into him, preventing this special infected from regenerating health for a short amount of time, allowing you to find him/her and kill him before the regeneration on him/her works again. This buff is less useful overall as it is a VS specific buff and the headshots inflicted on the special infected may kill him/her instead and not let the buff do its job.

    |E| Focused

    Description:
    Headshots against Special Infected grant a bonus of 100% extra damage. For each subsequent SI kill, you gain 25% bonus headshot damage.
    <Max bonus damage: 400%>
    <No bonus damage to Tanks>
    <Coop Only>


    Positives:
    + You deal a large amount of additional damage with headshot hits against special infected. This increases with each special infected headshot kill up to an extreme amount of additional damage.
    + Useful buff to have if you want a quicker way to earn bounty.


    Negatives:
    - The Focused Buff only affects the headshot damage dealt to the infected, tanks aren't affected.
    +/- The headshot Damage on normal special infected (Non-Uber Infected) will normally instantly kill them. However it's usefulness isn't lost in Versus by a lot.


    Explanation:
    The Focused Buff lets your headshots a large amount of damage to special infected. For every Special Infected killed with a headshot, this additional damage can be increased up to an extreme amount of additional damage. Can be quite a useful buff to have on your side if you are using a buff set based around earning bounty quicker. Just don't forget that the buff effect only works on infected that aren't tanks. While the headshot damage dealt to normal special infected may seem to kill them off in COOP and VS, you will find that having the buff effect will leave your better off with the headshot damage dealt to specials when they have a 30% damage reduction from the upgrades in Versus.

    |E| Tank Party Crasher

    Description:
    The presence of multiple tanks excites you and makes you more effective. You deal 20% more damage for each extra tank.
    <Coop Only>


    Positives:
    + Increased Damage for each extra tank alive.
    + When the Buff is in effect it is very useful with the Offensive Buffs in the Offensive Buff Set.


    Negatives:
    - When there is only 1 tank, the Buff effect won't work.

    Explanation:
    The Tank Party Crusher Buff lets you deal more damage for each extra tank that is alive other than the 1st tank spawned. When this Buff is in effect, you can combine it with the Offensive Buffs in the Offensive Buff Set to make this buff even more useful to use with. However, if there is only 1 tank to fight, the Buff won't work.

    |E| Weak Point Spotter

    Description:
    Allows you to randomly inflict critical hits on your targets that will ignore their defenses
    <Chance: 1%>


    Positives:
    + You have a chance to inflict critical hits on your targets that will ignore their defenses.
    + The Buff is more useful with shotguns rather than with other weapons overall.
    + Good Other Buff to be equipping on Buff Sets that rely on the use of Offensive Buffs


    Negatives:
    - Low chance to activate the Buff effect, making the Buff less useful on lower fire rate and lower ammo weapons.

    Explanation:
    Just like Team Fortress 2 where you have a random chance to inflict random critical hits on your target, this game now has a Buff to let you do so. The Weak Point Spotter Buff lets you have a chance to inflict critical hits on your targets that ignore their defenses. This Buff is considered to be more useful with shotgun weapons rather than other weapons in general due to the shotguns firing out pellets per shell, giving more chances to get the Buff effect working. It's a good Other Buff to have equipped on Offensive Buff Sets too. Since there is a low chance of having the Buff effect activate however, the Buff is less useful with weapons that have lower ammo counts and lower rate of fire.

    |E| Ex-Infected Mourn

    Description:
    After getting attacked by a special infected (and forming a strong relationship of respect and love), you won't be able to receive CC effects after getting released from the same infected type for 7 seconds. (You are immune to the tactics that your ex used on you).

    Positives
    + After getting attacked by any special infected, you become immune to the same type infected tactics for several seconds.
    + A useful buff for when you want to get away from annoying hunters, smokers, spitters, jockeys and chargers especially in Versus a lot.


    Negatives
    - You can't be immune to the tactics other infected types use on you.

    Explanation:
    You get attacked by a special infected! oh no! how will you make it up to them when you broke their heart? Use the Ex-Infected Mourn Buff. After you get attacked by any special infected, you become immune to the tactics for the special infected that attacked you only, for several seconds. A useful buff for when you want to get away from that annoying Hunter, Smoker, Spitter, Jockey or Charger, especially in Versus when these guys melee attack you a lot. You aren't immune to the tactics other infected types use on you though.

    Ranged expert

    Description:
    All your rifles and machine guns completely ignore the defenses of your target, but are unaffected by any attack percent bonuses from other buffs. (Flat bonuses still apply)
    <Coop Only>


    Positives
    + All of your weapons ignore the defenses of your target.
    + A recommended buff to have in the Balanced COOP Buff set.
    + A good buff to have in Versus for when the special infected can have some good defense against your attacks. It renders those special infected completely vulnerable to your attacks.


    Negatives
    - Offensive Buffs Percentage % and Additional Damage numbers are unaffected (set to 0% and 0 respectively when calculating damage). This excludes Bonus % from upgrades.

    Explanation:
    The Ranged expert Buff allows your weapons to completely ignore the defense of your target, no matter whether or not its the boomer, smoker or even any of the tanks. A recommended buff to have on the Balanced COOP Buff set because you can focus on offensive + defensive as well as some support buffs. It is also a good buff to have in Versus for when those special infected are more focused in defensive buffs rather than offensive buffs. Completely rendering those special infected completely vulnerable to your attacks. However the Offensive Buffs percentage % and Additional Damage numbers are unaffected by this buff and don't apply in the damage calculation. The bonus % is excluded and can still affect the damage.