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Miscellaneous Buffs2 (BaBS V1.8.4)

Nov 15, 2017
Miscellaneous Buffs2 (BaBS V1.8.4)
  • Miscellaneous Buffs Page 2

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    8. |V| Flamethrower

    Description:
    Replaces your M60 weapon with a powerful flamethrower that can even hurt fire-immune tanks. While firing, you will suffer a 20% move speed penalty. Deals 75 true damage every 0.1 seconds
    <Coop only>
    <Flamethrower cannot benefit from damage, fire rate or ammo save modifiers>
    <Cannot buy or use special ammo (can still buy ammo packs)>

    Positives
    + You can turn your M60 into a powerful flamethrower weapon, this weapon can affect any infected and deals 75 true damage every 0.1 seconds.
    + A useful buff to have alongside the Intense Fire Buff

    Negatives
    - While firing, -20% movement speed penalty.
    - Flamethrower Buff cannot benefit from damage, fire rate or ammo save modifiers.
    - Cannot buy or use special ammo (can still buy ammo packs)

    Explanation:
    Are you a fire loving PYROMANIA that will burn everything that moves on sight? (not the survivors but the infected). If so, then you will LOVE using the Flamethrower Buff! :D. This buff replaces your M60 weapon with a powerful flamethrower that can hurt any infected, dealing a small amount of damage very often. It is seen as a useful buff to have alongside the Intense Fire Buff, since you can ignite any infected that isn't immune to fire. Watch out, firing your weapon will make you suffer -20% decreased movement speed until you stop firing it. The Flamethrower Buff is known not to be able to benefit from damage, fire rate or ammo save modifiers, so becareful with what buffs you put in a buff set with this buff. You also cannot buy or use special ammo, excluding ammo packs which can still be bought.

    Benefit in Buff Sets
    Replaces M60 with a powerful flamethrower that can hurt fire-immune tanks. -20% move speed penalty while firing. Deals 75 true damage every 0.1 seconds. <Coop Only> <Flamethrower cannot benefit from damage, fire rate or ammo save modifiers> <Cannot buy or use special ammo (can still buy ammo packs)>

    9. |V| Acid neutralizer <top>

    Description:
    After not taking acid damage for 8 (6 for versus) seconds. 50% (15% for versus) of acid damage you took will be recovered, at a rate of 15% remaining recovery health each 0.5 seconds. Taking acid damage again will delay the recovery process.
    <Cannot regain health while incapacitated>

    Positives
    + After not taking any acid damage for 8 (6 for versus) sceonds recover 50% (15% for versus) of the acid damage you took as health back. This is done at a rate of 15% remaining recovery health every 0.5 seconds.
    + Useful for when your battling against the Corrosive Tank.

    Negatives
    - Taking any acid damage will delay the recovery process.
    - You cannot regain any health while incapacitated.

    Explanation:
    Don't like acid, and the buff effects from the Acid Protection Buff just isn't enough for you? The Acid neutralizer Buff can help solve your problem! After you don't take any acid damage for a short amount of time, you recover a large portion (smaller portion on VS) of acid damage taken as health back. This is done at a small rate of remaining recovery health almost very often. This buff can be seen as useful against the Corrosive Tank due to being able to recover health after taking acid damage. Remember that if you take any acid damage while recovering health, you will interrupt the recovery process and will have to try to avoid taking the damage again when you do start to recover. You also cannot regain health while incapacitated.

    Benefit in Buff Sets
    After not taking acid damage for 8 (6 seconds in VS) seconds. you recover 50% (15% for versus) of the acid damage taken at a rate of 15% remaining recovery health each 0.5 seconds. Taking acid damage will delay the recovery process. <Cannot regenerate health while incapacitated>

    10. |V| Corrosive Vomit Jar <top>

    Description:
    Throwing a vomit jar at a target will disable their defenses for the duration of the vomit. Lasts 5 seconds for tanks.
    <Coop Only>

    Positives
    + Throwing a vomit jar projectile at any infected will disable their defenses for the duration of the vomit, this lasts 5 seconds for tanks.
    + Useful on maps where vomit jar drops are quite frequent.

    Negatives
    - None

    Explanation:
    Want to have another way of disabling tank defenses other than through the Ranged expert, Berserk Buffs or Acid Bullets? The Corrosive Vomit Jar Buff is 1 you can add to that list. Throwing a vomit jar on any infected will disable their defenses for the duration of the vomit, lasts for a much shorter time when on tanks though. This buff is useful on maps where the vomit jar drops are quite frequent, giving your team an even better advantage against tanks in these maps.

    Benefit in Buff Sets
    Vomit Jars thrown on targets will disable their defenses for the duration of the vomit. Lasts 5 seconds for tanks. <Coop Only>

    11. |V| Over Excitement <top>

    Description:
    Killing infected will get you excited and make you able to endure some pain. You will get 1HP each time you kill a common infected and 8HP for each special infected.
    <Buff doesn't work if you are poisoned>
    <Health can't exceed maximum health>
    <Coop Only>
    <Incompatible with Excitement>

    Positives
    + Killing infected makes you feel excited, making you able to endure the pain.
    = +1HP restored on each common infected kill
    = +8HP restored on each special infected kill

    Negatives
    - Buff doesn't work if you are poisoned
    - Health restoration cannot exceed your maximum health
    - This buff is incompatible with the Excitement Buff


    Explanation:
    Want an enhanced version of healing of the Excitement Buff? Take the Over Excitement Buff and use it to your hearts content. Killing infected will make you feel great, excited about killing them and will let you endure their pain. You will receive a very small amount of health back on every common infected kill with a small amount of health gained back on every special infected kill. Remember that with all regeneration buffs, this buff won't work while your poisoned. You also cannot restore past your maximum health and because this buff is an enhanced version, it is incompatible with the Excitement Buff, so don't bother equipping that buff alongside this one.

    Benefit in Buff Sets
    Killing common infected gives 1HP, killing special infected gives 8HP while you are not poisoned. <Health can't exceed maximum health> <Coop Only> <Incompatible with Excitement Buff>

    12. |V| Double Barrel Shotgun <top>

    Description
    Converts the Pump and Chrome Shotguns into Double Barrel Shotguns. The Double Barrel Shotguns have the following properties:
    - Only 2 Shells in a Mag
    - Double Damage per shot
    - Instant Fire Rate
    - Reloading fills both shells at once
    <Coop Only>

    Positives
    + The Pump and Chrome Shotguns become Double Barrel Shotguns, the positive properties are:
    = Double damage per shot
    = Instant Fire Rate
    = Reloading fills both shells at once


    Negatives
    - The negative property of this buff is:
    = Only 2 Shells in a Mag

    Explanation:
    Like to handle a shotgun like the bikies do? Francis would surely like to own the Double Barrel Shotgun Buff, it would make him look badass with his bikie suit :D. The positive properties seen in this buff are Double damage per shot, Instant Fire Rate and Reloading fills both shells at once. However there are only 2 Shells in a Mag, take your time to learn when to properly use the weapon and you'll be an expert bikie shooter in no time!

    Benefit in Buff Sets
    Gives you a Double Barrel Shotgun converted from tier 1 shotguns. They have the properties of 2 shells clip size, double damage per shot, instantaneous fire rate and reloading fills both shells at once. <Coop Only>

    13. |V| Persistence <top>

    Description:
    You take 50% less damage from all sources while standing but take double damage while incapacitated.
    <Reduces your maximum defense to 80%>
    <Does not affect fall damage>
    <Coop Only>
    <Incompatible with Tenacity buff>

    Positives
    + You take 50% less damage from all sources while standing.
    + A useful buff for where you want to be tanking damage as a non-tenacity player.

    Negatives
    - You take double damage while incapacitated
    - Reduces your maximum defense to 80%
    - Does not affect fall damage
    - Incompatible with Tenacity Buff

    Explanation:
    Are you a tanky player where you want to reduce damage without using the Tenacity Buff? Then you can add the Persistence Buff for a large defense increase, making you take way less damage from all sources while standing. Considered to be a useful buff for when you don't want the Tenacity Buff on you and you still want to tank damage from the infected. While the defense effects of Persistence aren't active, you take double damage while incapacitated. You also have reduced maximum defense against all infected attacks by a small amount. Becareful not to fall down since this buff doesn't affect fall damage. Don't try to equip this buff alongside with the Tenacity Buff since this buff is incompatible with that buff.

    Benefit in Buff Sets
    50% reduced damage taken while standing, but take double damage while incapacitated. <Reduces maximum defense to 80%> <Does not affect fall damage> <Coop Only> <Incompatible with Tenacity Buff>

    14. |V| Gory Killer <top>

    Description:

    Chainsaws used by you will deal true damage to enemies and will deal 10% (Max: 500HP on tanks) of the targets health as additional damage.
    <Coop Only>


    Positives

    + Chainsaws used by you now deal true damage, also deals 10% (Max: 500HP on tanks) of the targets health as additional damage.

    Negatives

    - None

    Explanation:

    Like to be a wrecking ball with melees? If you like killing quickly, then the Gory Killer Buff is suited for you! Chainsaws used by you will now deal true damage to infected. Additionally it deals a small portion (a small amount on tanks) of the targets health as additional damage.

    Benefit in Buff Sets

    Chainsaws used by you now deal true damage to infected. Deals 10% (Max: 500 HP on tanks) of targets current health as additional damage. <Coop Only>