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Hunter Buffs (IBaR V1.1.0)

May 14, 2017
Hunter Buffs (IBaR V1.1.0)
  • Hunter Buffs
    [Assassin role]

    Escape Leap (Also in Damage dealer and Slower roles)

    Description:
    Allows you to leap as a hunter without needing to crouch. You can't pounce survivors with this leap.
    <Press the LEFT CLICK button to leap>
    <Works only 6 times during the current spawn>


    Positives
    + You can leap as a hunter away from survivors without needing to crouch.

    Negatives
    - You are unable to pounce survivors with this leap.
    - Leaping nearby survivors may give your position away.


    Explanation:
    Need to quickly go to another location that needs back up infected or just simply going away from survivors? The Escape Leap Buff will allow you as a Hunter to press LEFT CLICK button to leap away without needing to crouch. You are unable to pounce any survivors with this leap and leaping nearby any survivor will most likely give your position away to the others.

    Open Wounds (Also in Damage dealer role)

    Description:
    Allows you to focus on your pounce victim's open wounds and create new open wounds to maximize pain. You will deal 1HP bonus damage for each hit while pouncing.
    <Max bonus: 30HP>


    Positives
    + Deal increasing damage to survivors while pinning and pouncing them.
    + A good buff to combine with other Hunter Buffs to make the Assassin or Damage dealer roles more deadly to survivors


    Negatives
    - Nothing

    Explanation:
    The Open Wounds Buff lets the hunter deal increasing damage per pounce hit on survivors. A good useful buff to be combining with other Hunter or General Infected Buffs in either the Assassin or Damage dealer role to make the hunter more stronger and deadlier to the survivors.

    Pounce steroids

    Description:
    Gives you additional 5-30HP damage for 3 seconds after a successful pounce depending on the distance travelled from the moment you leaped until the moment you reached the survivor.

    Positives
    + You deal between a small to moderate amount of additional damage for a few seconds after doing a successful pounce on a survivor.
    + A good useful buff to be combining with other General Infected and Hunter Buffs depending on how quickly you want to damage a survivor.


    Negatives
    - Nothing

    Explanation:
    *Hunter Yells!* *Growing muscles in his arms to make his pounce attacks stronger* *HAAAAAH!!!* *Hunter Pounces*. The Pounce steroids Buff will give you from a small to moderate additional damage dealt to a survivor successfully pounced on for a few seconds. It is a useful buff to be combining with other General Infected or other Hunter buffs depending on how quickly you want to damage the survivor, whether or not it is in powerful starting bursts or small but gradually building to becoming deadly.

    Victim attachment

    Description:
    After successfully pouncing a survivor, you will not be able to be killed unless you get shoved. Effect lasts 0-7 seconds depending on how far you pounced.

    Positives
    + After successfully pouncing a survivor, you gain immunity to dying from any source unless you are shoved off for a small amount of time
    + A useful buff to have around when you want to help special infected do their attacks when they have set theirs up or to be combined with other General Infected or Hunter Buffs depending on how quickly you want to damage survivors.


    Negatives
    - Nothing

    Explanation:
    After you pounce, you decide to attach yourself to the victim by hugging and pouncing it at the same time, awww! The Victim attachment Buff sort of lets you do that but no. After successfully pouncing a survivor, you have immunity to death from any source until you get shoved off for a small amount of time. A useful buff to have around when you want to help special infected with their attacks or to have this buff be combined with other General Infected and other Hunter buffs depending on how quickly you want to damage survivors.

    Murderer

    Description:
    Grants additional 10HP damage for each survivor that you have killed as a hunter for the entire round. This damage is able to bypass all defenses and immortality effects (like moustachio bless).
    <Only applies as the hunter special infected>
    <BOTS and LOW LEVEL players don't count>


    Positives
    + For each survivor killed as a hunter, you get a small increasing amount of additional damage. This additional damage can bypass all defenses and immortality effects, effects apply for the entire round.
    + A very useful buff to have when your focusing on killing survivors very quickly as the Hunter.


    Negatives
    - The Buff effect only applies to the Hunter Special Infected
    - Bots and Low Level players under level 50 don't count for the survivors killed.


    Explanation:
    I am a killer! its time to go on the hunt to KILL ALL SURVIVORS! MUHAHAHAHA! The Murderer Buff lets the Hunter gain a small increasing amount of additional damage for each survivor killed during the entire round. This additional damage can bypass all defenses and immortality effects. It is a very useful buff to have around on the Hunter when your focusing on killing survivors very quickly as the Hunter with high DPS bursts. The Buff effect obviously only applies to the Hunter Special Infected. Bots and Low level players under level 50 don't count for the survivors that are killed.

    Blood fest

    Description:
    The amount of blood coming out of the survivors excites you and makes you temporarily immune to damage and shoves. Pouncing on incapacitated survivors will grant you 2 seconds of damage and shove immunity. Incapacitating a survivor with a pounce will grant you 10 seconds of immunity.

    Positives
    + Pouncing on incapacitated survivors gives you a small window of immunity to damage and knockback. Pouncing on a survivor that incapacitates them from the impact pounce damage dealt will give you a moderate amount of time of immunity.
    + This buff is the better and enhanced version of the Victim Attachment Buff.
    + A useful buff to use with other Hunter Buffs to make killing survivors very quickly not that big of a problem.


    Negatives
    - Nothing

    Explanation:
    mmmmmmmmmmmm! I love me the taste of blood! *Hunter licks his face* The Blood fest Buff lets the hunter pounce on incapacitated survivors to give himself a small window of immunity to damage and knockback. Pouncing on a survivor that incapacitates him from the impact pounce damage will give the Hunter a moderate amount of time of immunity to damage and knockback. This buff is considered to be the better and enhanced version of the Victim Attachment Buff, yet you don't get the immunity to damage only from successfully pouncing survivors from a short window to a short amount of time regardless of the survivors condition. Never the less the Blood fest is a useful buff to have with other Hunter Buffs for when killing survivors very quickly becomes less of a problem.

    Dead Sentence

    Description:
    Lonely survivors can't use knives when you pounce them

    Positives
    + Lonely survivors can't use any of their knives to kill you if you pounce them.
    + A useful buff for when there are survivors separated from each other all over the place.


    Negatives
    - Nothing

    Explanation:
    Your lonely aren't you? Well how about a taste of DEATH... The Dead Sentence Buff makes it so that when you pounce any alone survivors, they can't kill you with their knives because they can't use them. It is a useful buff for when there are survivors separated from each other all over the place, making the killing of each survivor alone less difficult.

    Devastating pounce (Also in Damage dealer role)

    Description:
    Pouncing a survivor from more than 150 feet will instantly incapacitate them and leave them with intense pain. Survivors under intense pain will lose 2% of their current health per second until medication is used.

    Positives
    + Any pounce from more than 1 hotel height away will instantly incapacitate any survivor regardless of health, survivors instantly incapacitated are inflicted with intense pain causing them to lose a small percentage of current health per second.
    + A Very useful buff to have when your focusing on killing survivors very quickly.


    Negatives
    - The buff effect is very hard to achieve on most maps.
    - If the survivors are already incapacitated the buff effect won't do anything if the pounce is succeeded with the right requirements.


    Explanation:
    The Devastating pounce Buff will let your pounce from more than 1 hotel height away (150+ feet) will instantly incapacitate any survivor regardless of their current health, survivors instantly incapacitated this way are left with intense pain that causes them to lose a small percentage of current health per second until medication is used. A useful buff if you want to focus on killing survivors very quickly. Unfortunately getting the buff effect is much harder than you think and there are only a few maps where the height going up to 150+ feet is enough to let the buff effect be activated. If the survivor is already incapacitated when the buff effect is succeeded again on them, this buff effect will do nothing.

    Binded (Also in Damage dealer and Slower roles)

    Description:
    Pouncing an incapacitated survivor will leave them unable to crawl for 1 - 20 seconds depending on pounce travel distance.

    Positives
    + Pouncing any incapacitated survivor will bind them to the floor, preventing movement from a small window to a large amount of time based on pounce travel distance
    + A useful buff for the Hunter if he is focusing more in slowing down survivors.


    Negatives
    - A less useful buff for the Hunter if he is focusing more on quickly killing or quickly damaging survivors instead.

    Explanation:
    The Binded Buff lets the Hunters pounce on an incapacitated survivor leave them unable to crawl by binding them to the floor, this prevents movement from a small window to a large amount of time based on the pounce travel distance. A useful buff to have around for the Hunter if he is focusing more on slowing down survivors. It is however a less useful buff for the Hunter when he is focusing more on quickly killing or damaging survivors quickly.

    Face Bite (Also in Damage dealer role)

    Description:
    Each 13th hit while pouncing will deal triple damage

    Positives
    + The 13th hit dealt while pouncing survivors will deal triple the normal damage.
    + A useful buff to have if your focusing on killing or damaging survivors quickly.


    Negatives

    - Sometimes, you may end up dying before doing more than 10 hits while pouncing if survivors are nearby.

    Explanation:
    Do I bite your face? NO! that's not what a hunter usually does... The Face Bite Buff will let the 13th hit while pouncing survivors deal triple damage than normal. It's a useful buff to have on if your focusing on killing or damaging survivors quickly. Sometimes though, if any survivors are nearby while your pouncing someone, you can possibly die before doing more than 10 hits.

    Evolve (Also in Damage dealer role)

    Description:
    Your maximum health increases by 20HP each time you pounce a survivor. This bonus is permanent for the rest of the round.

    Positives
    + Small maximum HP increase every time you pounce a survivor, permanent bonus for the rest of the round.
    + A useful buff if you want to give yourself more survivability as a Hunter using the Assassin role or to make your Damage dealer role more effective.


    Negatives
    - Nothing.

    Explanation:
    You can't really evolve as a hunter into a more advanced infected form. However the Evolve Buff does let the hunter gain a small increase in maximum HP every time he pounces a survivor, a permanent bonus for the rest of the round. Considered to be a useful buff if you want to give yourself more survivability as a Hunter using the Assassin role or to make your Damage dealer role more effective.

    [Slower role]

    Sticky Blood

    Description:
    Your blood will be sticky and will reduce surrounding survivors equipment efficiency for 6 seconds when you die. It reduces fire rate by 40%, swing rate by 50% and running speed by 25%

    Positives
    + After you die to a headshot, the survivor who gave you your death and nearby survivors are affected with sticky blood for several seconds, moderately reduces fire and swing rates and slightly reduces movement speed.
    + A useful buff to have on when you want to slow down the survivors, especially if you want to activate this buff effect quickly by getting yourself killed by a headshot.


    Negatives
    - The buff effect only activates if you die by getting headshotted. It won't activate on non-headshot caused deaths.

    Explanation:
    The Sticky Blood will make the Hunter's blood become sticky and attach itself to the person who headshotted it and nearby survivors for several seconds. It causes a moderate reduction in fire and swing rates and a slight reduction in movement speed. A useful buff for when you want to slow down the survivors, especially if you want to activate this buff quickly by getting yourself killed by a headshot. The buff effect will only be activated if you die to a headshot. It won't be activated on non-headshot deaths.

    Hugs For Everyone

    Description:
    You take 10% less damage for each survivor that you pounce on a single spawn
    <Max: 60%>


    Positives
    + During a single spawn, take a small amount of increasing less damage for each survivor pounced.
    + A useful buff if you want to slow down the survivors by pouncing them a lot.


    Negatives
    - Nothing.

    Explanation:
    GIMME A HUG, Wait seriously no you can't do that. The Hugs For Everyone Buff lets the hunter in a single spawn take reduced damage for every survivor pounced, up to a moderate damage reduction. A useful buff if you want to slow down the survivors by pouncing them a lot and tanking the damage dealt to you.