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Economy and Exp Buffs (BaBS V1.3.1)

Apr 30, 2017
Economy and Exp Buffs (BaBS V1.3.1)
  • Economy And Exp Buffs

    Economy and Exp Buffs allows you to either improve your bounty gain, have more of an efficient use with your bounty and give you higher cash and exp rates from completing quests and/or killing common infected. One of the most essential buffs to have in mgftw, Negotiator saves you from having to save up for bounty when you know that buying health items using bounty is a valuable thing to be doing with your time as a survivor.

    Negotiator

    Description:
    Bounty cost will be reduced by 25% and the price of the first 3 health items won't rise.

    Positives
    + Massive Reduction in Bounty Cost Increase after using !buy to buy a healing item.
    + Bounty Cost is reduced by 25% giving you more free bounty to spend it on elsewhere.
    + One of the Best Essential Other Buffs in just about ALL Buff Sets.


    Negatives
    - Nothing really.

    Explanation:
    Do you hate having the items in the !buy menu doubling in Bounty Cost every time you bought an item? Well no matter, the Negotiator Buff makes sure the items only rise by 1 bounty every time you buy a healing item from the !buy menu. You will also get a 25% reduction in the original bounty cost of any item before you first buy it. It's a really good and the best essential buff in just about ALL Buff Sets the Buff can be equipped to.

    Survival Payment

    Description:
    Gives you 1 bounty every 2 minutes after leaving the saferoom.

    Positives
    + You gain 1 bounty after a long wait time after you leave the starting SR in any chapter.

    Negatives
    - Not the best buff to be equipping in Buff Sets, especially if you are a Special Infected killer.
    - Takes some time before you notice a small increase in bounty


    Explanation:
    The Survival Payment Buff will give you 1 bounty after a long wait time after you leave the starting Saferoom in any chapter. Because of that effect, the Buff isn't the best thing to be equipping in Buff Sets, especially ones where you are Offensive based. It may also take a while too before you start to notice an increase in your bounty.

    Peanut Blessing

    Description:
    Increases by 165% your bounty gain rate after using your first aid kit (Effect lasts while Moustachio does).

    Positives
    + Massive Increase in bounty gain rate after using your first aid kit for up to a large amount of time.

    Negatives
    - Not the most useful Buff to have if you have a Buff Set that doesn't require the use of a lot of bounty.

    Explanation:
    When you heal yourself to get the Moustachio Bless, you will also get the Peanut Bless as a result from the use of the Peanut Blessing Buff. It massively increases your bounty gain by a large amount until the effect of the Moustachio Bless wears off. Just remember that it isn't the most useful buff to have if you have a Buff Set that doesn't require the use of a lot of bounty.

    Rich but Lonely

    Description:
    Increases your bounty earn rate by 500% if you are the only survivor left
    <increases defibrillator price by 40 bounty if the effect of the buff is active>


    Positives
    + Your bounty earn rate is immensely increased if you are the only survivor alive.

    Negatives
    - The defibrillator price is increased by a massive amount if the effect of the Buff is active
    - The effect of the Buff is not active if you are not the last survivor left
    - One of the more less useful Other Buffs as a result of the Buff effect.


    Explanation:
    Your the only survivor left... and want to survive, but also want to bring survivors back from the dead. Use the Rich but Lonely Buff. While it lets you earn a very large amount of bounty from doing everything you can to survive because of the large bounty gain, the defibrillator price also is increased by a massive amount only when the effect of the buff is active. Not only that the effect of the Buff can't be active if you are not the last survivor left. It is also a less useful Buff to have around overall when your Buff Set isn't focusing on bounty gain.

    Big Check

    Description:
    Increases by 20% the cash, pill and experience rewards from completing quests
    <Buff must be equipped at the start of the round (before someone leaves the saferoom)>


    Positives
    + Increased rewards from completing quests

    Negatives
    - Buff must be equipped at the start of the current round before someone leaves the saferoom, in order to get the Big Check Buff Check working.
    - The Buff is useless when you don't have any finished quests to get done at all in ALL Buff Sets.


    Explanation:
    Want a way to earn additional awards from completing quests? The Big Check Buff lets you do just that. Yet you must have the Buff equipped at the start of the round before someone leaves the beginning Saferoom. The Buff is considered to be useless if you don't have any finished quests to complete, so use the Buff at the appropriate time when its really needed.

    |E| Testament

    Description:
    After dying, you will lose all your bounty and transfer 10% of it to each alive survivor.

    Positives
    + When you die, you will lose all of your bounty and transfer 10% of it for all survivors alive.
    + More useful in versus because all survivors will get your bounty instead of random survivors getting it in COOP
    + Good Other Buff to have in Buff Sets where you are using a non-tenacity or non-mindset change Buff Set.


    Negatives
    - Nothing Really

    Explanation:
    I write my last will... with the Testament Buff. The Buff makes you lose all your bounty on death and transfers 10% of it to each alive survivor that isn't dead yet. It's more of a useful Buff in versus rather than COOP because the buff won't randomly pick survivors to transfer the bounty to unlike in COOP where it would if more than 10 survivors are alive. It is also a good Other Buff to be having in non-tenacity, non-mindset change Buff Sets where you don't have the Increased Maximum HP.

    Observer

    Description:
    You are more observant of the behaviour of the infected, causing you to learn more about them faster. You obtain x10 experience from killing common and special infected.

    Positives
    + You obtain an immense amount of increased experience from killing Common and Special Infected. (not including tanks)

    Negatives
    - The buff is considered to be useless when you can no longer earn experience.

    Explanation:
    The Observer Buff allows you to obtain an immensely increased amount of experience points from Common and Special Infected, making it easier for you to level up. However, the buff itself can be considered useless once you can no longer earn experience points.