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Defensive Buffs2 (BaBS V1.7)

Nov 15, 2017
Defensive Buffs2 (BaBS V1.7)
  • Defensive Buffs Page 2

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    8. Morphine Injector

    Description:
    Heals 3 HP every 5 seconds while not being incapacitated or hanging from a ledge. The morphine injector cannot heal you if you are poisoned.
    <Incompatible with Advanced Morphine Injector Buff>


    Positives
    + You can give yourself HP regeneration every few seconds to make your survivability in battles alot better.
    + You can stack the healing regeneration buffs to increase your HP regen amount.


    Negatives
    - HP regeneration overall is slow. making you regenerate less HP overtime compared to other buffs.
    - The buff won't work if your incapacitated, hanging from a ledge and poisoned.


    Explanation
    The Morphine Injector buff is a slow HP regeneration buff that will give you HP every few seconds to make your chances of surviving the infected higher than normal. While it is a good thing that you can combine this buff with other HP regen buffs to increase it, the HP regen gained from this buff means that you will regenerate less HP overtime. You cannot heal yourself if incapacitated, hanging from a ledge or affected with the poison bad status effect.

    Benefit in Buff Sets
    3 HP/5s while not incapacitated, hanging from ledge or poisoned. <Incompatible with Advanced Morphine Injector Buff>

    9. Bomb Tank Protection <top>

    Description:
    If you get caught by a bomb tank's ultimate explosion you will not die and will be stunned for 13 seconds. While stunned, you will not be able to command your character.

    Positives
    + If you hate bomb tanks, you can use this buff to lure them over to you to save everyone else but you from the explosion. You don't die but get stunned instead

    Negatives
    - The Bomb Tank Protection Buff cannot protect you from the Bomb Witch death explosion, just watch out when you kill witches you do it not within range.
    - Not the best buff to be using in a Defensive Buff Set


    Explanation
    How many people hate the Bomb Tank? No one? what if you hate being killed by its ultimate death explosion? get yourself Bomb Tank Protection to get rid of your problem. This Buff protects you from the bomb tank's ultimate explosion, but also giving you a stun bad status effect for a long duration of time as a counter. Sure it makes you vulnerable but you can move again eventually. The Buff cannot protect you from Bomb Witch's death explosion as the explosion doesn't instantly kill, making it not the best buff to be used in the Defensive Buff Set.

    Benefit in Buff Sets
    Protection from instant death from bomb tank explosion, stunned for 13 seconds instead.

    10. Counter Slap <top>

    Description:
    Decreases the power of the Bitch-Slap of any boomer by 2%, multiplied by the amount of boomers killed during the round.
    <Max: 40%>


    Positives
    + Decreased power of Bitch-Slaps can save you in some circumstances when being jockey-slapped from low heights or normal bitchslapped from moderate heights.
    + Good Defensive Buff to use in versus in MOST chapters where areas are outdoors.


    Negatives
    - Full effect of the Buff requires 20 boomer kills which is not easy to get as a total in a single Versus round.
    - Not a useful buff to use in chapters where the area is mostly indoors.
    - Won't save you at all times when bitchslapped off high heights, depending on the campaign and area it happened in.


    Explanation
    The Counter Slap buff decreases the power of Bitch-Slaps of all boomers by a small amount for each boomer killed. A great buff for using outdoors for when you need to save yourself from death many times. The full effect of the buff requires a lot of kills for the maximum reduction in Bitch-Slap power, and that maximum reduction is not easily obtainable in a single versus round. The buff is also considered not useful when any chapter involves mostly indoor areas. The buff does fail to save you from being Bitch-Slapped off high heights as the reduction isn't enough.

    Benefit in Buff Sets
    2% decrease in bitchslap power of boomers by 2% for every boomer killed. <Max: 40%>

    11. |E| Acid Protection <top>
    NOTE: Buffs with |E| before their name are Event Only Buffs. You can get the Acid Protection Buff from purchasing it in events using Halloween Candy, Valentine Tokens or a similar event method.

    Description:
    Decreases by 25% the slow effect from acid and the damage received by it.

    Positives
    + One of the more useful Defensive Buffs in the Defensive Buff Set
    + As well as having reduced damage from the spitter's acid you can also reduce the slow effect of the acid.
    + You can combine it with defensive Buffs/Boosters to make you a more formidable survivor to the infected.


    Negatives
    - The buff won't protect you from the Corrosive Tank's acid and the slow effect from it.

    Explanation
    The Acid Protection buff can be considered a good defensive buff to use for when your tanking against spitters. Not only can you reduce the damage dealt from their spit, you can also reduce how much they slow down your movement speed, making you more able to get back into the fight. You can also combine this with other defensive Buffs/Boosters like the Group Morale Buff or the Refined Defense Booster to make you a stronger defender against the infected. However, do note that this buff will not protect you from the Corrosive Tank's acid and the slow effect from it.

    Benefit in Buff Sets
    Decreases damage and slow received from acid by 25%.

    12. Hope on Sight <top>

    Description:
    If there is a visible standing teammate while you are incapacitated, your bleedout rate will decrease by 50% and the damage you take by 5%. For each additional visible standing survivor, you'll gain an additional 1% damage reduction.
    <Buff only active while incapacitated>


    Positives
    + 50% Decreased bleedout rate and 5% Decreased damage taken. For each additional visible survivor you gain an additional +1% Decreased damage taken.
    + A useful buff to have in VS for when you know the survivors are going to be close together.


    Negatives
    - If there is no survivor around, the effect of the buff won't work at all.
    - If you have the Tenacity Buff on, the effect of the buff becomes useless in defensive buff sets containing the Tenacity Buff.


    Explanation
    With the Hope on Sight Buff, you will bleedout 50% less quickly and will take 5% Reduced damage if there is a visible standing teammate while you are incapacitated. If any more than 1 visible standing survivor is around, you gain +1% additional damage reduction. Having all survivors close by to assist you in VS makes it a more useful buff to be using in that mode. However if there are no survivors around other than yourself, the buff effect won't work at all. Having the Tenacity Buff on with this buff also on in the same currently active buff set makes this buff useless.

    Benefit in Buff Sets
    While incapacitated, bleed out rate decreases by 50% and damage taken by 5% if standing teammate is nearby. Each additional standing survivor adds 1% damage reduction. <Buff only active while incapacitated>

    13. Group Morale <top>

    Description:
    You take 1% less damage from any source for each alive survivor besides yourself.

    Positives
    + For each alive survivor out there, you will gain a reduction in damage taken from most sources.
    + A very useful Defensive buff that can be combined with a number of buffs/boosters to make your tanking ability in mgftw more worthwhile.
    + A must have in the Defensive Buff Set


    Negatives
    - Damage reduction doesn't reduce against Common Infected damage

    Explanation
    The Group Morale buff is one of those, the more survivors you have the more survivability there is for you type of thing. It's a must have in Defensive Buff Sets because its usefulness can be combined with other defensive buffs/boosters to make your tanking ability in mgftw more worthwhile. Yet while it may say it's a damage reduction against every source, it doesn't reduce Common Infected damage dealt to the survivor.

    Benefit in Buff Sets
    1% reduced damage taken for every other survivor alive.

    14. Infected Swarm Protection <top>

    Description:
    You block 3% of damage taken from common infected attacks multiplied by the amount of common infected that are next to you.
    <Radius: 135 units>


    Positives
    + You can reduce the damage dealt from Common Infected, your tanking ability against these infected increase the more infected there are around you.
    + A useful Defensive Buff in the Defensive Buff Set if your worried about taking Common Infected damage.


    Negatives

    - The buff doesn't reduce damage against anything else other than Common Infected.

    Explanation
    The Infected Swarm Protection Buff is a Common Infected damage reduction only buff. That's why you don't see this buff reduce damage from any other source. It is however another useful Defensive Buff in the Defensive Buff Set to use if you need protection against the Common Infected and your worried about the damage they are doing to you.

    Benefit in Buff Sets
    3% reduced damage taken from Common Infected multiplied by the amount around. <Radius: 135 units>