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Defensive Buffs (BaBS V1.3.5)

May 12, 2017
Defensive Buffs (BaBS V1.3.5)
  • Defensive Buffs

    Defensive Buffs decrease the damage that you take from certain sources. These can be against Common Infected, Special Infected or a particular type of tank damage. There are some buffs however that have other useful purposes for supporting you or the team with increased survival out there on the field against infected.

    Anger Ignition

    Description:
    When you are hit by an infected, there is a 1% chance that you ignite everything around you due to your boiling fury.
    <Your teammates receive 1HP fire damage from this>


    Positives
    + You can ignite everything around you in a small radius on fire, be it Common Infected, Special Infected and even tanks that are not immune to fire.
    + You can potentially save yourself from death in both COOP and VS if your near dead while incapacitated


    Negatives
    - The effect of the buff has an extremely low chance to activate, even then it won't always activate all the time while Common Infected are constantly attacking you.
    - It isn't the most useful defensive buff and while it may be a more useful VS buff, can be swapped out for other useful defensive buffs.


    Explanation
    The fueling anger inside you just waiting to be released, when a Common Infected hits you to the point where that line breaks it'll make them and all other infected around instantly burn till they are dead. You can also potentially save your own live a few times with this buff when it needs to come in handy. Though it has a low chance to activate and there are better defensive buffs that have more usefulness than this one.

    |P| Mutation Shield (Expires)

    Description:
    This buff will make your body generate special antibodies against the mutation bacteria, blocking the Mutation skill.

    Positives
    + You are able to prevent the Mutation Bad Status Effect from affecting you in most cases

    Negatives
    - The Mutation Shield Buff cannot block common bad status effects, making it not the best Defensive Buff in the Defensive Buff Set

    Explanation
    You hate getting mutated right? well you should get the Mutation Shield Buff if you want to prevent it. The Buff effect will let you block the mutation skill from the special infected on versus and the Shaman Tank's mutation skill. You can't block the common bad status effects here though, making it a less useful Defensive Buff in the Defensive Buff Set

    Explosion Resistance

    Description:
    You will be shielded from car explosions, unless you provoke them.

    Positives
    + If anyone explodes a car near you, you will take absolutely 0 damage from it and won't suffer any of the effects. This also applies when a tank explodes the car.

    Negatives
    - If you provoke the car explosion, you will not have the effects of the Explosion Resistance buff from any source.
    - A more useless buff, you only rarely experience the effects of the buff once per chapter.


    Explanation
    Oh no! a car is going to explode near you and you might die from it! you also did nothing to the car and pray for dear life you survive, what do you do?
    Equip the Explosion Resistance Buff to save yourself from death and to live on to fight another day. If a tank explodes the car, no worries, you don't explode along with it. If you do prove the car to explode though, you don't get shielded from its effects. It is also one of the least used Defensive Buffs in the Defensive Buff Set.


    |Q| Poison Shield (Expires)

    Description:
    Prevents you from getting poisoned for a whole month by injecting antibodies to yourself.

    Positives
    + You are protected from being poisoned in any way for 30 days.

    Negatives
    - Only protects you from the poison bad status effect. You aren't protected from other bad status effects, making this buff less useful in the Defensive Buffs list.

    Explanation
    The Poison Shield Buff will protect you from being poisoned for 30 days. Hate being killed as a low level by the effects of poison? don't like the poison tank harassing you with the effect constantly? or just want good protection from it in Versus? it protects you from that bad status condition from all of those sources and more. However, since this buff can't protect you from anymore than the poison bad status effect, this buff is considered to be less useful in the Defensive Buff list.

    Shaman Handler

    Description:
    Reduces damage received by Shaman or Supreme Shaman tanks by 90%
    Warning: If you get mutated, the buff will stop working!


    Positives
    + Massive damage reduction from most of Shaman's attacks and Supreme Shaman's attacks is extremely helpful when it comes to tanking these tanks.
    + You can lure the Shaman or Supreme Shaman tank and receive little to no harm at all, this is a very effective way of allowing free damage to come onto the tanks and to lure them away from you when you need a break.
    + One of the best buffs out there for tanking as a Defensive Buff Set user, if your tanking this buff is as important as the Knight Handler Buff


    Negatives
    - If you get inflicted with the Mutated Bad Status effect, the buff wont work until you are rid of the effect. If you want to partially prevent that though, use the Mutation Shield Buff to help you out a bit.

    Explanation
    The Shaman Handler Buff is a means of tanking damage from most of Shaman's and Supreme Shaman's abilities. Of cause though, to be able to take the full advantage of tanking on this damage you would need to be able to lure the tank over to you. At the very least while this causes little harm to you, with the exception of the supreme shaman's drain ability, it also allows for free damage to be dealt on the tank and to also give you a break from luring the tank. It's considered one of the best defense buffs out there alongside the Knight Handler buff. Though it has a small setback to it where if you do get mutated, the buff itself will stop working for you. A good way to solve that partially is by equipping the Mutation Shield buff. It does provide protection from the mutation bad status effect but you won't be fully immune to it.

    Knight Handler

    Description:
    Reduces damage received by Knight or Supreme Knight by 90%
    Warning: If you get mutated, the buff will stop working!


    Positives
    +Massive damage reduction from most of Knight's and Supreme Knight's attacks is extremely helpful when it comes to tanking these tanks.
    +You can lure the Knight or Supreme Knight tank into a corner to receive little harm at all. This is a very effective way of allowing free damage to come onto the tanks and to lure them away from you when you need a break.
    + One of the best buffs out there for tanking as a Defensive Buff Set user, if your tanking this buff is as important as the Shaman Handler Buff


    Negatives
    - If you get inflicted with the Mutated Bad Status effect, the buff wont work until you are rid of the effect. If you want to partially prevent that though, use the Mutation Shield Buff to help you out a bit.

    Explanation
    The Knight Handler Buff is a means of tanking damage from most of Knight's and Supreme Knight's abilities. You need to understand that in order to properly be able to tank on the damage dealt by these tanks, you need to be able to lure them over to a corner where you will be. It's considered to be one of the best defensive buffs out there alongside the Shaman Handler buff. If you do get inflicted with the mutated bad status effect however, the buff won't work for you until you have gotten rid of it. To partially protect yourself from this bad status effect, you can equip the Mutation Shield that will give you protection. You can't be immune to the Mutation though.

    Guardian Moustachio

    Description:
    Grants 5 seconds of moustachio bless if lethal damage is taken. Moustachio bless will block any damage you take, except for fall damage.
    <Works only once per round>


    Positives
    + If you are about to die from a lethal attack that would kill you, moustachio bless blocks that damage and prevents you from dying.
    + The effect of the buff can be used to save yourself dying while as an incapacitated survivor in COOP or VS, especially when you take increased damage.


    Negatives
    - The effect of the buff only works once per round. It also won't work when you take fall damage.

    Explanation
    Need to save yourself from death? Do you fear getting killed and you know your about to die? Let the Guardian Moustachio Buff grant you a few seconds of invulnerability to save you from the infected attacks. As long as you can be alive to live another day, you will know this effect can activate in a tight situation, though it can only occur once then. If you do take any lethal fall damage, the Moustachio Bless effect will not work.

    Saferoom Infirmary

    Description:
    Heals 8 HP per second when you are inside a saferoom. Healing starts working after 5 seconds of being out of combat. (You are out of combat when you are not taking damage).

    Positives
    + Large health regeneration inside the saferoom can potentially save a tenacity player from dying to infected attacks if that survivor is low on HP.
    + More HP regeneration than the HP regen white toaster effect.
    + One of the more better Healer's Buff Set buffs.


    Negatives
    - The healing will only work when you haven't taken any damage in the last 5 seconds. the poison bad status effect can especially also further prevent this from happening.

    Explanation
    The Saferoom Infirmary Buff is a good healers buff because it can be used to give yourself self healing regeneration while you are inside the saferoom. This large health regeneration can potentially save you from dying if you are on LOW HP with infected nearby. It is known to give larger health regeneration than the white toaster HP regen effect itself and it is considered to be one of the better buffs associated with the Healer Buff Set. However in order to make this buff work well, you must have not taken any damage for 5 seconds.

    Morphine Injector

    Description:
    Heals 3 HP every 5 seconds while not being incapacitated or hanging from a ledge. The morphine injector cannot heal you if you are poisoned.
    <Incompatible with Advanced Morphine Injector Buff>


    Positives
    + You can give yourself HP regeneration every few seconds to make your survivability in battles alot better.
    + You can stack the healing regeneration buffs to increase your HP regen amount.


    Negatives
    - HP regeneration overall is slow. making you regenerate less HP overtime compared to other buffs.
    - The buff won't work if your incapacitated, hanging from a ledge and poisoned.


    Explanation
    The Morphine Injector buff is a slow HP regeneration buff that will give you HP every few seconds to make your chances of surviving the infected higher than normal. While it is a good thing that you can combine this buff with other HP regen buffs to increase it, the HP regen gained from this buff means that you will regenerate less HP overtime. You cannot heal yourself if incapacitated, hanging from a ledge or affected with the poison bad status effect.

    Bomb Tank Protection

    Description:
    If you get caught by a bomb tank's ultimate explosion you will not die and will be stunned for 13 seconds. While stunned, you will not be able to command your character.

    Positives
    + If you hate bomb tanks, you can use this buff to lure them over to you to save everyone else but you from the explosion. You don't die but get stunned instead

    Negatives
    - The Bomb Tank Protection Buff cannot protect you from the Bomb Witch death explosion, just watch out when you kill witches you do it not within range.
    - Not the best buff to be using in a Defensive Buff Set


    Explanation
    How many people hate the Bomb Tank? No one? what if you hate being killed by its ultimate death explosion? get yourself Bomb Tank Protection to get rid of your problem. This Buff protects you from the bomb tank's ultimate explosion, but also giving you a stun bad status effect for a long duration of time as a counter. Sure it makes you vulnerable but you can move again eventually. The Buff cannot protect you from Bomb Witch's death explosion as the explosion doesn't instantly kill, making it not the best buff to be used in the Defensive Buff Set.

    Counter Slap

    Description:
    Decreases the power of the Bitch-Slap of any boomer by 2%, multiplied by the amount of boomers killed during the round.
    <Max: 40%>


    Positives
    + Decreased power of Bitch-Slaps can save you in some circumstances when being jockey-slapped from low heights or normal bitchslapped from moderate heights.
    + Good Defensive Buff to use in versus in MOST chapters where areas are outdoors.


    Negatives
    - Full effect of the Buff requires 20 boomer kills which is not easy to get as a total in a single Versus round.
    - Not a useful buff to use in chapters where the area is mostly indoors.
    - Won't save you at all times when bitchslapped off high heights, depending on the campaign and area it happened in.


    Explanation
    The Counter Slap buff decreases the power of Bitch-Slaps of all boomers by a small amount for each boomer killed. A great buff for using outdoors for when you need to save yourself from death many times. The full effect of the buff requires a lot of kills for the maximum reduction in Bitch-Slap power, and that maximum reduction is not easily obtainable in a single versus round. The buff is also considered not useful when any chapter involves mostly indoor areas. The buff does fail to save you from being Bitch-Slapped off high heights as the reduction isn't enough.

    |E| Acid Protection
    NOTE: Buffs with |E| before their name are Event Only Buffs. You can get the Acid Protection Buff from purchasing it in events using Halloween Candy, Valentine Tokens or a similar event method.

    Description:
    Decreases by 25% the slow effect from acid and the damage received by it.

    Positives
    + One of the more useful Defensive Buffs in the Defensive Buff Set
    + As well as having reduced damage from the spitter's acid you can also reduce the slow effect of the acid.
    + You can combine it with defensive Buffs/Boosters to make you a more formidable survivor to the infected.


    Negatives
    - The buff won't protect you from the Corrosive Tank's acid and the slow effect from it.

    Explanation
    The Acid Protection buff can be considered a good defensive buff to use for when your tanking against spitters. Not only can you reduce the damage dealt from their spit, you can also reduce how much they slow down your movement speed, making you more able to get back into the fight. You can also combine this with other defensive Buffs/Boosters like the Group Morale Buff or the Refined Defense Booster to make you a stronger defender against the infected. However, do note that this buff will not protect you from the Corrosive Tank's acid and the slow effect from it.

    Hope on Sight

    Description:
    If there is a visible standing teammate while you are incapacitated, your bleedout rate will decrease by 50% and the damage you take by 5%.

    Positives
    + Slightly Reduced damage taken and bleedout rate while a standing survivor can be seen. It can save you from a possible death sometimes.

    Negatives
    - If there is no survivor around, the effect of the buff won't work at all.
    - More of a least useful Defensive Buff in the Defensive Buff Set.


    Explanation
    The Hope on Sight buff is a nice buff to use around when your getting incapacitated all the time in Versus, and while it does reduce damage and bleedout rate when a visible standing teammate is nearby, the effects of the buff don't activate if there is no survivor around. That's why it is also considered to be a more least useful Defensive Buff in the Defensive Buff Set

    Group Morale

    Description:
    You take 1% less damage from any source for each alive survivor besides yourself.

    Positives
    + For each alive survivor out there, you will gain a reduction in damage taken from most sources.
    + A very useful Defensive buff that can be combined with a number of buffs/boosters to make your tanking ability in mgftw more worthwhile.
    + A must have in the Defensive Buff Set


    Negatives
    - Damage reduction doesn't reduce against Common Infected damage

    Explanation
    The Group Morale buff is one of those, the more survivors you have the more survivability there is for you type of thing. It's a must have in Defensive Buff Sets because its usefulness can be combined with other defensive buffs/boosters to make your tanking ability in mgftw more worthwhile. Yet while it may say it's a damage reduction against every source, it doesn't reduce Common Infected damage dealt to the survivor.

    Infected Swarm Protection

    Description:
    You block 3% of damage taken from common infected attacks multiplied by the amount of common infected that are next to you.
    <Radius: 135 units>


    Positives
    + You can reduce the damage dealt from Common Infected, your tanking ability against these infected increase the more infected there are around you.
    + A useful Defensive Buff in the Defensive Buff Set if your worried about taking Common Infected damage.


    Negatives

    - The buff doesn't reduce damage against anything else other than Common Infected.

    Explanation
    The Infected Swarm Protection Buff is a Common Infected damage reduction only buff. That's why you don't see this buff reduce damage from any other source. It is however another useful Defensive Buff in the Defensive Buff Set to use if you need protection against the Common Infected and your worried about the damage they are doing to you.

    |E| Fentanyl Injector

    Description:
    Heals 3HP per second after receiving damage from tanks until you reach full health. It cannot heal you if you are poisoned or incapacitated.

    Positives
    + If you have any missing health, any tank punch on hit causes the buff effect to activate, regenerating small amounts of health until you reach full health.
    + Can be combined with other healing buffs to further increase your regeneration rate.


    Negatives
    - The effect of the buff only activates once you are hit by any tank punch. Won't be activated without it.

    Explanation:
    When your in a tank fight and want to have health regeneration without needing to heal at some point, you can trust Fentanyl Injector Buff to save the day! You can get increased survivability while combining the health regen effects of this buff along with other useful buffs in the Healer's Buff set. However, your only going to be getting the health regeneration effects of this buff if you get a tank to hit you, the effects of the buff won't work without it.

    Goal Determination (Not for Sale)

    Description:
    Makes you unable to be incapacitated while you carry important objects (gnome, cola bottles or important gascans). Effect dissapears if you drop the object.

    Positives
    + You cannot be incapacitated while you carrying the gnome, cola bottle or important gascans

    Negatives
    - If you are Bitch-Slapped, trapped by pinning Special Infected, you will drop the item instantly and lose the Buff Effect
    - Not a useful Defensive Buff at all, you can swap it out for better Defensive Buffs.


    Explanation
    The Goal Determination Buff is designed to not let anything get in your way while you work towards a common goal to achieve with the survivors. If you are carrying items like the gnome, cola bottle or important gascans, none of the melee attacks or non-pinning special abilties of special infected can incapacitate you. However if you are Bitch-Slapped or trapped by pinning special infected, you will instantly drop the item and lose the Buff effect, allowing yourself to be incapacitated. It also isn't a useful Defensive Buff because it can be swapped out for much better Defensive Buffs in the Defensive Buff Set.

    General Tank Handler

    Description:
    Reduces damage taken from all types of tanks by 0.12%, multiplied by your current level
    <Max buff defense percent: 90%>


    Positives
    + The best Defensive Buff that can be used in the Defensive Buff Set in mgftw.
    + Your damage reduction is increased the higher your level is in mgftw.
    + All types of tanks deal reduced damage to you, rather than just Shaman, Supreme Shaman or Knight, Supreme Knight.
    + Can be combined with the Group Morale buff for additional damage reduction from tanks.


    Negatives
    - Damage Reduction for the General Tank Handler is not as high as the Shaman Handler and Knight Handler.

    Explanation
    The General Tank Handler buff is one of the best defensive buffs in the game that is the most useful buff in the Defensive Buff Set. You can reduce the damage taken from all types of tanks with that damage reduction increasing the higher you level is in mgftw. This can also be combined with the Group Morale buff to give you additional buff defense against tanks. Yet, the damage reduction with this buff isn't as high as you think it is. Overall it is a MUST GET if you are tanking.

    Enhanced Anger Ignition

    Description:
    When you are hit by an infected, there is a 1% chance that you ignite everything around you due to your boiling fury. ENHANCED EFFECT: During 5 seconds, continuously ignites everything nearby and deals 30HP damage per second to infected and tanks.

    Positives
    + You can ignite everything around you in a small radius on fire, be it Common Infected, Special Infected and even tanks that are not immune to fire continously for 5 seconds, dealing a small amount of damage per second to infected.
    + You have a higher chance to save yourself from death in both COOP and VS if your near dead while incapacitated
    + Your teammates don't take damage from the activation of the buff.
    + Really useful buff to have around in Versus due to the enhanced effect. Although considered to be slightly less useful on COOP, still an overall useful buff.


    Negatives
    - The effect of the buff has an extremely low chance to activate, even then it won't always activate all the time while Common Infected are constantly attacking you.

    Explanation:
    GRRRRRRAAAAAHHHHHH!!! (Gets Super Angry and forces a powerful igniting explosion for 5 seconds). The Enhanced Anger Ignition Buff lets you ignite everything around you continuously for 5 seconds, dealing a small amount of damage per second to infected. This buff can save you from unwanted deaths time after time since the enhanced effect gives it a higher chance to cause nearby survivors to revive you before your death. Unlike the Anger Ignition Buff, the enhanced version of it doesn't let teammates take any damage from your activation of the buff as a big improvement. Now considered to be a highly useful buff in Versus due to the enhanced effect, even though its usefulness in COOP is less, but still useful enough to be used. Remember that the chance of having this buff's effects activate are very low, and even then you won't always see it activate all the time when common infected are constantly attacking you.

    Mindset Change

    Description:
    Exchanges your maximum standing health with your maximum incapacitated health.
    <First aid kits heal up to 500HP on versus and 2500HP on coop>
    <Coop Only>


    Positives
    + You get higher maximum HP than you normally would.
    + You are able to tank more hits from the infected overall.
    + Useful Defensive Buff if you cannot afford Tenacity Buff or want an alternative play style


    Negatives
    - Infected who have abilities that deal increased current HP/Maximum HP damage are more increasingly bad for the player to deal with the higher HP they have.
    - Lower Incapacitated Health means you will die alot faster than normal


    Explanation
    The Mindset Change buff is a good Defensive Buff if you cannot afford the use of the Tenacity Buff or if you wanted an alternative play style. This Buff lets you have higher Maximum HP than you normally would expect to have. This also means you can tank more hits from the infected, making you a formidable opponent. The infected who have abilities that deal increased damage because of higher current HP/maximum HP for the survivor are cautioned and should be dealt with carefully. Also, having lower incapacitated health means it becomes more of a challenge to survive while downed.

    Tenacity

    Description:
    Your extreme willpower allows you to stand until death! Grants you 2000 + (200 per level above 201) maximum health, with the condition of instantly dying when your health reaches 0.
    <Health from medikits used is halved for each medikit used, down to 25% (100% -> 50% -> 25%)
    <Players with Tenacity equipped have increased aggro from Tanks by 50%>
    <Coop Only>


    Positives
    + Best Tanking Buff in MGftw
    + Best Defensive Buff in MGftw
    + You get increasing maximum HP with every level gained above level 201.
    + You are able to tank on even more infected hits with every level gained above level 201.


    Negatives
    - Infected who have abilities that deal increased current HP/Maximum HP damage are more increasingly bad for the player to deal with the higher HP they have.
    - No Incapacitation Count, you die instantly when your HP reaches 0.


    Explanation
    The Tenacity Buff is the Best Tanking and Defensive Buff out there in MGftw. It's an essential and the most useful buff because you get increasing HP and are able to tank on more infected hits with every level gained above level 201. You must realize that with added HP comes increased challenge with the infected who can deal increasing damage for higher HP/maximum HP becoming a pain in the ass to deal with for survivors who have this Buff. Don't forget that once you hit 0 HP, your dead, no incapacitations.

    |E| Advanced Morphine Injector

    Description:
    Heals 1% of your missing health every 5 seconds while not being incapacitated or hanging from a ledge. The morphine injector cannot heal you if you are poisoned.
    <Incompatible with Morphine Injector Buff>
    <Coop Only>


    Positives
    + This Buff is the better enhanced version of the Morphine Injector Buff
    + The amount you heal for increases as your current HP decreases
    + Really good Other Buff to have on if you are using a Healer's Buff Set


    Negatives
    - The Buff effect cannot work if you are incapacitated, hanging or poisoned.

    Explanation:
    The Advanced Morphine Injector is the better enhanced version of the Morphine Injector Buff. The good thing about this Buff is the effect of it gets greater as you have lower current HP. It's the reason why it's a really good Other Buff to have around if your using a Healer's Buff Set. Don't forget that like the previous version, the Buff effect cannot work if you are incapacitated, hanging or poisoned.

    |E| Tank duelist

    Description:
    You receive 20% less damage from tanks but increase their aggro to you by 300%
    <Coop Only>


    Positives
    + Small Damage Reduction from all types of tanks
    + Large increase in tank aggro means they require only 1/4 of the damage per second average requirements in order to come to you
    + Good Other Buff to be combining with all Defensive Buffs to make yourself a formidable survivor against the tanks.


    Negatives
    - Large increase in tank aggro means they require 4x more damage per second average requirements from other survivors in order for the tank to aggro someone else.

    Explanation:
    The Tank Duelist Buff lets you tank on more damage than you have been able to tank. It gives you a small damage reduction from all types of tanks and a large increase in tank aggro. The good news is that you only need 1/4th of the required damage per second on average to aggro the tank tom you. It's a good Other Buff to be combining with all Defensive Buffs to make yourself a formidable survivor against tanks. Just remember that in order for the tank to aggro someone else the survivors must deal 4x average damage per second in order to aggro the tank away from you as a result.

    |E| Frozen Protection

    Description:
    Prevents the instant death from getting hit by a tank while frozen. Dying while frozen will still break you.

    Positives
    + Immense Damage Reduction versus Freezing Tank when you are attacked while as a frozen survivor.
    + You can no longer die instantly as a non-tenacity or as a mindset change survivor, massively increasing your survival chances while frozen.
    + A good Other Buff to equip in the Defensive Buff List.


    Negatives
    - Dying while frozen will still instantly break you.

    Explanation:
    The Frozen Protection Buff causes the Freezing Tank to just deal normal damage to you if you are frozen, for Tenacity Buff survivors this means an immense damage reduction. Your survival chances are also increased with this Buff because you no longer instantly die due to being attacked as a frozen survivor by the tank. Therefore its useful purpose is a good Other Buff to equip in the Defensive Buff List. If you die while frozen however, your body will still break like glass.