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Upcoming Tank Suggestion in future?

Discussion in 'Suggestions Box' started by Sяεтzø, Mar 9, 2018.

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  1. Sяεтzø

    Sяεтzø New Member

    INTRO
    First at all. Some player (like me) slowly getting less interest about tank appearances.
    Currently there 3 tier tank available to be encounters. May be there gonna be very hardcore tank (4th tier tank, not the special tank) would be nice since the PR 1.8 is approaching and the level cap will get extended. I wanna suggest tank that (may) be added in the future. So here goes the list...


    TANK SUGGESTION
    Alias (Name) : Sorcerer Tank
    Health (HP) : 225,000
    Category (Tier) : 2
    Damage : 200
    -------------------------
    Hit Speed : 1.25
    Move Speed : 1.40
    -------------------------
    Stats:
    +100% Block Melee Dmg
    +100% Drain Fire Dmg

    Abilities :

    • Poison Strike ( Cooldown every 10 seconds )
      Virus from the tank will focus on both the tank hand charge. Upon hit it gives critical poison effect that last longer than usual.
      EFFECT: 60sec Poison debuff and slow the target.
    • Demon Spawns ( Trigger when; Tank health below <30% )
      A tank who have bow to devils allowing to summon the demons to assist tank in fight. Demon spawn only able to kill with a melee weapon. However, The summoned zombies will take 200% more damage on Grenade Launcher and Pipe Bombs.
      EFFECT: Demons Spawn ( 6 Ceda Zombies)
      DEMONS SPAWN STATS :
      HP : 5,000 DMG : Default RESIST: +100% Bullet WEAK : +200% Blast damage

    • Fire blast ( Cooldown every 60 seconds )
      Blast a fire-like-a-furnace that critically damage the survivor who step on it.
      EFFECT: 50 DPS (Pure Damage, like pool of fire similar to a molotov effect)

    • Thick Skin ( Passive )
      The specialist tank skin causing the tank took less damage than normal tank.
      EFFECT : 30% Defenses, Melee hit cause the weapon get broken.
    Alias (Name) : EF3 Tornado Tank
    Health (HP) : 200,000 (timed health: 4 mins)
    Category (Tier) : 2
    Damage : 50
    -------------------------
    Hit Speed : 3.00
    Move Speed : 2.00
    -------------------------
    Stats:
    +100% Block Melee Dmg
    +100% Block Fire Dmg

    +40% Block Bullet Dmg
    +100% More Blast Dmg Taken
    -Slow Tank Movement by 25% when get biled


    Abilities :

    • Twister ( Cooldown 50s )
      Nearby Survivor will get pulled to the tank causing survivors unable to move and get thrown away in at long distance (depend the amount of survivor that trapped). More survivor get sucked the more distances he/she'll get tossed.
      EFFECT: Pull survivor to the tank and blast them to the air. Incapped survivor will die instantly.
    • Slow ( Cooldown every 120sec )
      Slow down the time (karma charger time speed) and tank able to move around quickly to survivor. (Similar to TF2 Versus Hale : Ninja Spy)
      EFFECT: Slow the world time by 10 seconds

    • Decay ( Passive )
      The body of this tank causing the tank will slowly dying when timer is 0 causing no reward to all the survivor.
      EFFECT : When timer is 0 while the Tank was not killed. No reward given.
    Alias (Name) : EF5 Tornado Tank
    Health (HP) : 350,000 (timed health: 8 mins?)
    Category (Tier) : 3
    Damage : 100
    -------------------------
    Hit Speed : 4.00
    Move Speed : 3.00
    -------------------------
    Stats:
    +100% Block Melee Dmg
    +100% Block Fire Dmg

    +50% Block Bullet Dmg
    +150% More Blast Dmg Taken

    Abilities :

    • Great Twister ( Cooldown 60s )
      Nearby Survivor will get pulled to the tank causing it the survivor unable to move and get thrown away in at long distance (depend the amount of survivor that trapped). More survivor get sucked the more distances he/she'll get tossed.
      EFFECT: Pull survivor to the tank and blast them to the air. Incapped survivor will die and get ragdolled.
    • Slow ( Cooldown every 120sec )
      Slow down the time (karma charger time speed) and tank able to move around quickly to survivor. (Similar to TF2 Versus Hale : Ninja Spy)
      EFFECT: Slow the world time by 10 seconds

    • Faster and Fatal Debris
      When tank start tossing the debris. The debris will get thrown 100% faster than normal tank.
      and dealing 25% Damage base of the target maximum HP.
      EFFECT: 25% Pure Damage upon hit
    • Decay ( Passive )
      The body of this tank causing the tank will slowly dying when timer is 0 causing no reward to all the survivor.
      EFFECT : When timer is 0 while the Tank was not killed. No reward given.
    Alias (Name) : Berserker Tank
    Health (HP) : 125,000
    Category (Tier) : 3
    Damage : 1,000
    -------------------------
    Hit Speed : 1.00
    Move Speed : 1.30
    -------------------------
    Stats:
    +100% Block Fire Dmg
    +50% Block Bullet Dmg
    +100% More Blast Dmg Taken
    +25% More Melee Dmg Taken

    Abilities :

    • 10,000 Strength Punch ( Cooldown 40s )
      Talk gathering his strength and deal severe damage on single target.
      EFFECT: 10,000 Damage on hit.
    • Wrath from the Death ( Debuff, Cooldown 60s )
      The deep dark roar from tank causing global in fear for 3 seconds. (blockable by moustachio and not affected by survivor under adrenaline effect.)
      EFFECT: Global Fear Effect. (Adrenaline Effect and Mustachio Bless will block this effect)

    • Vertical Drop ( Cooldown 80s )
      The tank likely to chase down on the tenacity survivor by grab the survivor, jump upward and slam him/her on the ground.
      EFFECT: 25% Of Maximum HP as damage.
    • Swarm Protection (Passive)
      Whenever there is more than 3 player damaging him with a melee. Defense increases slightly by 5% per survivor. (max def stack is 30%)
      EFFECT: Each survivor attacking with melee, then tank gain 5% defense.
     
    Last edited: Mar 11, 2018
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