View Full Version : PRev hacking / modding extension

09-05-2011, 07:34 AM
While messing around with L4D2, detouring all sorts of shit using MetaMod (branch), SourceMod and the HL2SDK-L4D2, and then tossing in the PRev plugin to provide a bridge between these binaries using a simple forward, I managed to do some messed up stuff (two of which I highlight in the video) -- mainly graphics manipulation without needing any client-side downloading. Check it out:


The more I progress with this, the more I feel I might one day be able to control Function<Action> commands in the SDK and extend SM to include those (root build), thus adding AI control to the mix.

Right now, even with the 12 mutated tanks, which I think all suck, I feel the need to upgrade the AI to include a more advanced path finding algorithm.

Anyway, c ya all later b/c I'm getting sick of typing :)


09-05-2011, 09:41 PM
Luls, fun times.

09-06-2011, 06:33 AM
Rusher! :)

09-06-2011, 09:40 PM
There is no "rushing" in PRev. Rushing is totally allowed because the mod makes sure rushers die first ;)